{"id":24919,"date":"2025-12-03T22:13:03","date_gmt":"2025-12-03T22:13:03","guid":{"rendered":"https:\/\/gaitgames.com\/?p=24919"},"modified":"2025-12-03T22:13:03","modified_gmt":"2025-12-03T22:13:03","slug":"dystopikas-b-sides-dlc-enhances-gameplay-with-new-polished-experiments-in-the-cyberpunk-city-builder","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=24919","title":{"rendered":"Dystopika&#8217;s B-Sides DLC Enhances Gameplay with New Polished Experiments in the Cyberpunk City Builder"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/dystopikas-b-sides-dlc-enhances-gameplay-with-new-polished-experiments-in-the-cyberpunk-city-builder.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/dystopikas-b-sides-dlc-enhances-gameplay-with-new-polished-experiments-in-the-cyberpunk-city-builder.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>## Exploring the B-Sides DLC for Dystopika: A Glimpse into Development<\/p>\n<p>In the gaming world, the acknowledgment of creative processes and developmental choices often takes a backseat to gameplay mechanics and graphics. However, the recently released B-Sides DLC for *Dystopika*, a cyberpunk city builder developed by Voids Within, opens a window into the earlier stages of game development, offering players a curated selection of previously explored ideas that did not make the final cut.<\/p>\n<p>### The Concept of B-Sides in Gaming<\/p>\n<p>The term &#8220;B-sides&#8221; originates from music, referring to tracks that accompany the main hit but were often left on the cutting room floor or not initially highlighted. Voids Within has taken this concept into the realm of gaming with the B-Sides DLC. In a recent Steam post, they stated that the add-on features &#8220;unreleased experiments and concepts that were previously cut at the sketchbook or concept art phase,&#8221; effectively transforming these early ideas into fully realized elements within the game.<\/p>\n<p>### What\u2019s New in Dystopika?<\/p>\n<p>The B-Sides DLC introduces several exciting new components to the gameplay experience:<\/p>\n<p>&#8211; **New District: Rustport**: This distinctive area is characterized by its vivid reddish-orange hues, embodying its name and enriching the city\u2019s aesthetic.<\/p>\n<p>&#8211; **New Megastructure: Port Terra**: Resembling two stacked Beyblades, this structure adds a playful yet futuristic element to the urban landscape.<\/p>\n<p>&#8211; **New Utility District: Scaffolding**: True to its name, this area appears as a construction zone, adding layers of realism and functionality to city-building ventures.<\/p>\n<p>The DLC also brings over 20 new props to enhance the city, including various styles of monorails, airships, and numerous holographic projections, along with new signage variations for C-ville and Labber&#8217;s Row.<\/p>\n<p>### The 1.7.0 Game Update<\/p>\n<p>In conjunction with the DLC, the game also saw the release of update version 1.7.0, which introduced new features such as:<\/p>\n<p>&#8211; **Density Brush**: This tool allows players to &#8220;paint&#8221; the density of smaller procedural buildings, offering customizable urban design options.<\/p>\n<p>&#8211; **Nothing Cursor**: As the name suggests, this tool serves a unique purpose\u2014it lets players navigate their cities without the distractions of building previews, enhancing the aesthetic experience of exploring their creations.<\/p>\n<p>Furthermore, a new prop, the hologram wall emitter, enables versatile placement of holograms on walls and angled surfaces, enriching interactive elements in urban planning.<\/p>\n<p>### Conclusion<\/p>\n<p>The B-Sides DLC for *Dystopika* is an innovative step towards transparency in the gaming development process, reminiscent of extra features found in DVD releases. By showcasing what didn&#8217;t make the final game and turning these ideas into playable content, Voids Within fosters a deeper appreciation for the artistry behind game design. Alongside a substantial update, the DLC enriches the player experience, inviting both new and seasoned gamers to explore the evolving world of Dystopika.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/dystopikas-b-sides-dlc-enhances-gameplay-with-new-polished-experiments-in-the-cyberpunk-city-builder.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/dystopikas-b-sides-dlc-enhances-gameplay-with-new-polished-experiments-in-the-cyberpunk-city-builder.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>\nI think games are generally quite bad at acknowledging that they are things that are made by people. These people tend to have conversations about ideas, which turn into implementing those ideas, and sometimes these ideas are abandoned. We&#8217;ve all enjoyed a deleted scene in the extras of a DVD, yet the cutting room floor does not seem to be a thing for most games, at least not publicly. Which is why the new B-Sides DLC for <a href=\"https:\/\/www.rockpapershotgun.com\/games\/dystopika\">Dystopika<\/a>, a chill cyberpunk <a href=\"https:\/\/www.rockpapershotgun.com\/the-best-building-games-on-pc\">city builder<\/a> <a href=\"https:\/\/www.rockpapershotgun.com\/make-the-night-city-of-your-dreams-with-this-cyberpunk-city-sandbox-builder\">quite liked<\/a> by some <a href=\"https:\/\/www.rockpapershotgun.com\/in-dystopika-you-are-the-chill-landscaper-of-a-vast-cyberpunk-city-and-it-is-exactly-my-cup-of-noodles\">former RPSers<\/a>.\n<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/chill-cyberpunk-city-builder-dystopikas-b-sides-dlc-offers-up-polished-experiments-for-you-to-play-with\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":24920,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-24919","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/24919","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=24919"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/24919\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/24920"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=24919"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=24919"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=24919"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}