{"id":26076,"date":"2025-12-18T17:43:04","date_gmt":"2025-12-18T17:43:04","guid":{"rendered":"https:\/\/gaitgames.com\/?p=26076"},"modified":"2025-12-18T17:43:04","modified_gmt":"2025-12-18T17:43:04","slug":"new-parkour-game-vholume-from-babbdi-developer-appeals-to-mirrors-edge-fans-and-brutalism-aficionados","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=26076","title":{"rendered":"&#8220;New Parkour Game &#8216;VHOLUME&#8217; from Babbdi Developer Appeals to Mirror&#8217;s Edge Fans and Brutalism Aficionados&#8221;"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/new-parkour-game-vholume-from-babbdi-developer-appeals-to-mirrors-edge-fans-and-brutalism-aficionados.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/new-parkour-game-vholume-from-babbdi-developer-appeals-to-mirrors-edge-fans-and-brutalism-aficionados.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>**Exploring VHOLUME: A First-Person Parkour Experience from the Creators of Straftat**<\/p>\n<p>Last year, the gaming community was ablaze with excitement for *Straftat*, a nostalgic free 1v1 FPS that evokes memories of LAN parties and shareware CDs from the era of *Quake*. The game is the brainchild of developers who previously brought us *Babbdi*, a unique Brutalist exploration experience. As *Straftat* captured the imaginations of players, another project emerged from the same talented team, titled *VHOLUME*.<\/p>\n<p>While the initial enthusiasm for *Straftat* may have faded with friends moving on, the intrigue surrounding *VHOLUME* remains palpable. This first-person parkour game, developed by L\u00e9onard Lemaitre, Nathan Grange, and Niels Tiercelin, is set to transport players to a dystopian world governed by a tyrannical Ministry. Players assume the role of Robert, who embarks on a quest to restore his family&#8217;s ration tickets in the hauntingly desolate capital of Afro-Eurasia.<\/p>\n<p>*VHOLUME* features a striking visual aesthetic that blends Brutalist architecture with a more modern design philosophy compared to its predecessors. With canted slabs, concrete turbines, and the unsettling allure of trypophobia-inducing windows, the environments are both enchanting and eerie. Some areas reflect a semblance of urban living, while others adhere to the abstract mash-up style introduced in *Straftat*, suggesting a rich tapestry of exploration that invites players to immerse themselves in its complex world.<\/p>\n<p>Gameplay in *VHOLUME* is expected to be movement-centric, focusing on the agility of the character as players can jump, run, climb, and slide with fluidity. The developers promise a system where savvy parkour practitioners can utilize momentum, uncover shortcuts, and navigate the labyrinthine levels in a quest for speed and efficiency. This aligns the game with the high-pressure, skill-based pacing seen in titles like *Mirror&#8217;s Edge*, making it an attractive option for fans of fast-paced platformers.<\/p>\n<p>Despite the absence of a release date or trailer, glimpses of *VHOLUME* are available through short animated snippets on its [Steam page](https:\/\/store.steampowered.com\/app\/4131730\/VHOLUME\/). As anticipation builds, those who appreciate the aesthetics and gameplay of *Lorn&#8217;s Lure* or the vibrant mechanics of *Mirror&#8217;s Edge* may find *VHOLUME* to be a perfect addition to their gaming repertoire.<\/p>\n<p>As we await further developments, the potential of *VHOLUME* promises to captivate not just the nostalgia of *Straftat* enthusiasts but also those seeking a fresh take on parkour and exploration in a uniquely crafted environment.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/new-parkour-game-vholume-from-babbdi-developer-appeals-to-mirrors-edge-fans-and-brutalism-aficionados.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2025\/12\/new-parkour-game-vholume-from-babbdi-developer-appeals-to-mirrors-edge-fans-and-brutalism-aficionados.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>\nLast year, myself, Brendy and Graham  got fearfully excited about <a href=\"https:\/\/www.rockpapershotgun.com\/games\/straftat\">Straftat<\/a>, a bountiful free 1v1 FPS with map designs calibrated to nostalgiafuck anybody who ever played <a href=\"https:\/\/www.rockpapershotgun.com\/games\/quake\">Quake<\/a> over an LAN or hoarded shareware CDs. Our fever burned all the hotter for knowing that Straftat is the work of them wot did <a href=\"https:\/\/www.rockpapershotgun.com\/games\/babbdi\">Babbdi<\/a>, the amazing Brutalist exploration game from 2022.\n<\/p>\n<p>\nBrendy and Graham have now left the Treehouse, alas, so there is nobody here to get excited with me about VHOLUME, a first-person parkour game from one of the Straftat developers. I am sitting alone in my room, sorrowfully punching the air, tears pooling around my ankles and threatening to short-circuit the PC. Just as well it&#8217;s a single player experience, I guess.\n<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/mirrors-edge-players-with-a-taste-for-brutalism-should-bookmark-vholume-the-new-parkour-game-from-a-babbdi-dev\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":26077,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-26076","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/26076","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=26076"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/26076\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/26077"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=26076"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=26076"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=26076"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}