{"id":26826,"date":"2026-01-07T17:23:04","date_gmt":"2026-01-07T17:23:04","guid":{"rendered":"https:\/\/gaitgames.com\/?p=26826"},"modified":"2026-01-07T17:23:04","modified_gmt":"2026-01-07T17:23:04","slug":"ubisoft-shuts-down-studio-responsible-for-assassins-creed-rebellion-following-developer-unionization-vote","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=26826","title":{"rendered":"Ubisoft Shuts Down Studio Responsible for Assassin&#8217;s Creed Rebellion Following Developer Unionization Vote"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/01\/ubisoft-shuts-down-studio-responsible-for-assassins-creed-rebellion-following-developer-unionization-vote.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/01\/ubisoft-shuts-down-studio-responsible-for-assassins-creed-rebellion-following-developer-unionization-vote.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/01\/ubisoft-shuts-down-studio-responsible-for-assassins-creed-rebellion-following-developer-unionization-vote-1.jpg\" \/><br \/>\n**Ubisoft Shuts Down Halifax Studio Following Unionization**<\/p>\n<p>Ubisoft has announced the closure of its Halifax studio in Canada, which was responsible for mobile titles such as Rainbow Six Mobile and Assassin&#8217;s Creed Rebellion. This decision comes shortly after the studio celebrated the successful unionization of its workforce\u2014a move signaling a significant change in labor relations within the company.<\/p>\n<p>According to a report by Gamesindustry.biz, the employees of Ubisoft Halifax voted overwhelmingly to form the company&#8217;s first labor union in North America, with approximately 74% of staff from various departments\u2014programming, production, design, art, and R&amp;D\u2014supporting the initiative. The vote had originally been scheduled for June 2025 but faced challenges from Ubisoft that were eventually dropped, paving the way for a successful outcome in December.<\/p>\n<p>In their announcement, the newly formed union expressed optimism about collaboration with Ubisoft, stating, &#8220;We believe that creativity flourishes when workers feel secure, supported, and empowered.&#8221; Their goal was to partner with the company to enhance equity and innovation within the studio.<\/p>\n<p>Despite this positive outlook, Ubisoft has decided to close the Halifax studio, affecting 71 positions. The company emphasized that the decision was part of a broader strategy to streamline operations and reduce costs following the lifting of COVID-19 restrictions and the subsequent decline in pandemic-era revenue. An Ubisoft spokesperson reassured that the closure was not directly related to the studio&#8217;s recent unionization, highlighting the company&#8217;s commitment to support affected employees with severance packages and career assistance.<\/p>\n<p>However, the swift closure of the studio shortly after the formation of the union raises concerns about Ubisoft&#8217;s intentions regarding labor relations. While there are numerous unionized employees in other Ubisoft regions, the timing of the Halifax studio&#8217;s shutdown suggests a reluctance to engage in constructive dialogue with its newly organized workforce.<\/p>\n<p>Ubisoft Halifax was not always focused on mobile games; prior to being acquired by Ubisoft in 2015, the studio operated under the name Longtail and developed the guitar game Rocksmith. <\/p>\n<p>The closure of Ubisoft Halifax is a part of a larger restructuring initiative undertaken by the company, which has been grappling with declining stock prices and shareholder dissatisfaction. Ubisoft is currently reshaping itself into a Tencent-funded &#8220;creative house,&#8221; focusing on core franchises like Far Cry, Assassin&#8217;s Creed, and Rainbow Six, while downsizing operations in less profitable areas. Recent reports indicate further layoffs and strategic shifts, particularly regarding teams working on Tom Clancy&#8217;s The Division and Trials.<\/p>\n<p>As Ubisoft Halifax&#8217;s former employees seek new opportunities, it remains to be seen how the company will handle union relations and employee concerns going forward.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/01\/ubisoft-shuts-down-studio-responsible-for-assassins-creed-rebellion-following-developer-unionization-vote.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/01\/ubisoft-shuts-down-studio-responsible-for-assassins-creed-rebellion-following-developer-unionization-vote.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>\nUbisoft are closing Ubisoft Halifax, the Canadian developers of mobile games Rainbow Six Mobile and Assassin&#8217;s Creed Rebellion. This is strictly speaking outside our mandate as a PC gaming site, of course &#8211; I fear smartphones like Hell itself, and only ever communicate over long distances using homing pigeons &#8211; but it&#8217;s all part of Ubisoft&#8217;s wider transformation into a heavily Tencent-backed publisher, and the nasty twist is that Ubisoft Halifax had only just voted to unionise.\n<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/ubisoft-close-the-studio-behind-assassins-creed-rebellion-days-after-the-developers-vote-to-unionise\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":26827,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-26826","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/26826","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=26826"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/26826\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/26827"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=26826"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=26826"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=26826"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}