{"id":27657,"date":"2026-02-22T20:54:04","date_gmt":"2026-02-22T20:54:04","guid":{"rendered":"https:\/\/gaitgames.com\/?p=27657"},"modified":"2026-02-22T20:54:04","modified_gmt":"2026-02-22T20:54:04","slug":"over-1200-ubisoft-employees-protest-against-significant-budget-cuts-at-the-company","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=27657","title":{"rendered":"Over 1,200 Ubisoft Employees Protest Against Significant Budget Cuts at the Company"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/over-1200-ubisoft-employees-protest-against-significant-budget-cuts-at-the-company.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/over-1200-ubisoft-employees-protest-against-significant-budget-cuts-at-the-company.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/over-1200-ubisoft-employees-protest-against-significant-budget-cuts-at-the-company-1.jpg\" \/><br \/>\n**Ubisoft Developers Strike in Paris and Milan: A Response to Company Restructuring**<\/p>\n<p>In a significant move, over 1,200 Ubisoft developers in Paris and Milan have initiated a strike, responding to the company\u2019s recent restructuring actions and new policies regarding remote work. This figure was confirmed by Marc Rutschl\u00e9, a member of Ubisoft Paris and a representative of the Solidaires Informatique union, during a statement made to GamesIndustry.biz.<\/p>\n<p>The strike was primarily motivated by Ubisoft\u2019s decisions to cancel or close several games and studios, leading to an uncertain number of job losses, which are likely to be in the hundreds. The developers expressed their frustration not only over these layoffs but also concerning delayed salary increases and a shift towards a limited remote work policy, which now allows employees only a designated number of homeworking days each year. The strikers have also voiced their discontent towards Ubisoft CEO Yves Guillemot, criticizing his leadership and understanding of employee needs.<\/p>\n<p>Rutschl\u00e9 remarked, \u201cAt this stage, it seems clear to us that Yves Guillemot has no knowledge or understanding of his company or its employees.\u201d He emphasized that ongoing cost-cutting measures and layoffs have resulted in increased pressure on remaining staff, who often find themselves working understaffed. Many employees have reportedly gone years without significant pay raises, and there is a widespread belief that they will not see an increase in compensation this year either.<\/p>\n<p>The strike is scheduled to run from February 10th to 12th, following a short-notice half-day strike that occurred on January 22nd, just after Ubisoft&#8217;s announcement of its planned restructuring. Solidaires Informatique, along with other unions such as STJV, CGT, Printemps Ecologique, and CFE-CGC, had made an international call for action towards the end of January, although Rutschl\u00e9 noted that the majority of strike activities have primarily taken place in France.<\/p>\n<p>As the strike continues, the developers are advocating for more favorable working conditions and challenging the company\u2019s recent decisions that they believe undermine both job security and employee well-being. The situation at Ubisoft highlights ongoing tensions within the gaming industry, particularly regarding labor rights and corporate policies that affect developers directly.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/over-1200-ubisoft-employees-protest-against-significant-budget-cuts-at-the-company.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/over-1200-ubisoft-employees-protest-against-significant-budget-cuts-at-the-company.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>At least 1,200 Ubisoft developers have gone on strike across Paris and Milan in response to the company&#8217;s recent massive cutbacks and change of policy towards remote-working. That&#8217;s the figure given for yesterday&#8217;s bout of strike action by Marc Rutschl\u00e9, Ubisoft Paris staffer and a representative of the union Solidaires Informatique, in a statement to the socialist agitators of <a href=\"https:\/\/www.gamesindustry.biz\/at-least-1200-ubisoft-workers-strike-in-response-to-recent-restructuring\">GamesIndustry.biz<\/a>.<\/p>\n<p>The primary inspiration for this week&#8217;s strike is Ubisoft&#8217;s <a href=\"https:\/\/www.rockpapershotgun.com\/prince-of-persia-the-sands-of-time-remake-and-more-cancelled-by-ubisoft-with-layoffs-potentially-on-the-horizon\">cancellation or closure of several games and studios<\/a>, with total job losses still to be confirmed but <a href=\"https:\/\/www.rockpapershotgun.com\/ubisoft-propose-cutting-up-to-200-jobs-at-paris-headquarters-as-unions-reportedly-agree-three-day-strike\">likely to be in the hundreds<\/a>. The strikers are also pissed off about delayed or inadequate pay rises, together with Ubisoft&#8217;s new ban on remote or hybrid working (employees will get a yearly allowance of homeworking days instead). In general, they incline to the belief that Ubisoft CEO Yves Guillemot is a big smelly bumface who should be looking for a new job.<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/1200-ubisoft-staff-go-on-strike-against-assassins-creed-companys-massive-cutbacks\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":27658,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27657","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/27657","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=27657"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/27657\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/27658"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=27657"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=27657"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=27657"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}