{"id":27895,"date":"2026-02-25T17:23:02","date_gmt":"2026-02-25T17:23:02","guid":{"rendered":"https:\/\/gaitgames.com\/?p=27895"},"modified":"2026-02-25T17:23:02","modified_gmt":"2026-02-25T17:23:02","slug":"ubisoft-appoints-new-creative-director-for-assassins-creed-hexe-following-departure-of-clint-hocking","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=27895","title":{"rendered":"Ubisoft Appoints New Creative Director for Assassin&#8217;s Creed Hexe Following Departure of Clint Hocking"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/ubisoft-appoints-new-creative-director-for-assassins-creed-hexe-following-departure-of-clint-hocking.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/ubisoft-appoints-new-creative-director-for-assassins-creed-hexe-following-departure-of-clint-hocking.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/ubisoft-appoints-new-creative-director-for-assassins-creed-hexe-following-departure-of-clint-hocking-1.jpg\" \/><br \/>\nUbisoft&#8217;s ongoing organizational restructuring has led to the departure of Clint Hocking, a well-known creative director associated with several major titles, including *Far Cry 2*, *Watch Dogs Legion*, and *Splinter Cell: Chaos Theory*. Hocking was also tied to the development of the upcoming installment, *Assassin\u2019s Creed Codename Hexe*. This news was reported by Very Gary Computing, and it was communicated to staff by the new leadership team for the *Assassin\u2019s Creed* brand, which includes Jean Guesdon as the newly appointed head of content. Guesdon is set to take over as the creative director for *Hexe*.<\/p>\n<p>A spokesperson for Ubisoft expressed gratitude for Hocking\u2019s contributions, stating, \u201cWe sincerely thank [Clint] for his vision, creative contributions, and dedication over the years, and we wish him the very best in his next chapter.\u201d The spokesperson assured that the development for *Assassin\u2019s Creed Codename Hexe* would continue with an experienced team, emphasizing that the game would present something unique within the franchise.<\/p>\n<p>Clint Hocking is recognized in the gaming industry for coining the term \u201cludonarrative dissonance,\u201d which refers to the disconnect between a game&#8217;s gameplay mechanics and its narrative. He is also regarded as a pioneer in the immersive\/enhanced simulation genre. In a past essay, Hocking expressed his belief in the sacredness of player agency, suggesting that what constitutes a game lies within the player&#8217;s experience rather than in its code.<\/p>\n<p>*Assassin&#8217;s Creed Codename Hexe* was announced in 2022 and is described as venturing into the realms of occult horror, set against the backdrop of the witch trials in the Holy Roman Empire. Initial reports indicated a shift in thematic direction for the franchise, diverging from its traditional historical roots.<\/p>\n<p>Hocking\u2019s exit is part of a wider trend of restructuring at Ubisoft, which has seen the company transform into a series of &#8220;creative houses.&#8221; This transition has involved the cancellation of several projects, studio closures, and layoffs. Additionally, former *Assassin\u2019s Creed* executive Marc-Alexis C\u00f4t\u00e9 is currently suing Ubisoft for \u00a31 million, alleging that his departure was forced. CEO Yves Guillemot has emphasized the necessity for \u201cdisciplined workforce management,\u201d even while facing criticism over leadership decisions, including appointing his son to lead a new studio within the company.<\/p>\n<p>As Ubisoft navigates these changes, the future direction of the *Assassin\u2019s Creed* franchise and its reception will be closely watched by both fans and industry observers.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/ubisoft-appoints-new-creative-director-for-assassins-creed-hexe-following-departure-of-clint-hocking.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/ubisoft-appoints-new-creative-director-for-assassins-creed-hexe-following-departure-of-clint-hocking.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>Ubisoft&#8217;s latest bout of executive musical chairs continues with a report that Clint Hocking, creative director of <a href=\"https:\/\/www.rockpapershotgun.com\/games\/far-cry-2\">Far Cry 2<\/a>, <a href=\"https:\/\/www.rockpapershotgun.com\/games\/watch-dogs-legion\">Watch Dogs Legion<\/a>, <a href=\"https:\/\/www.rockpapershotgun.com\/games\/splinter-cell\">Splinter Cell<\/a>: Chaos Theory and the forthcoming Assassin&#8217;s Creed Codename Hexe, has left the company.<\/p>\n<p>We have <a href=\"https:\/\/www.videogameschronicle.com\/news\/assassins-creed-hexe-director-clint-hocking-has-left-ubisoft-as-part-of-franchise-upheaval\/\">Very Gary Computing<\/a> to thank for this bit of scuttlebutt. Apparently, Hocking&#8217;s departure was communicated to staff this week by Assassin&#8217;s Creed&#8217;s <a href=\"https:\/\/www.rockpapershotgun.com\/ubisoft-announce-a-trio-of-assassins-creed-veterans-will-lead-the-series-next-era\">new leadership team<\/a>. Jean Guesdon, the brand&#8217;s just-appointed head of content, will take over as creative director for Hexe.<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/ubisofts-mysterious-assassins-creed-hexe-has-a-new-creative-director-claims-report-as-ubisoft-say-goodbye-to-the-legendary-clint-hocking\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":27896,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27895","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/27895","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=27895"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/27895\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/27896"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=27895"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=27895"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=27895"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}