{"id":27921,"date":"2026-02-26T01:13:04","date_gmt":"2026-02-26T01:13:04","guid":{"rendered":"https:\/\/gaitgames.com\/?p=27921"},"modified":"2026-02-26T01:13:04","modified_gmt":"2026-02-26T01:13:04","slug":"skate-studio-unveils-developer-job-cuts-to-strengthen-game-assistance","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=27921","title":{"rendered":"Skate Studio Unveils Developer Job Cuts to Strengthen Game Assistance"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/skate-studio-unveils-developer-job-cuts-to-strengthen-game-assistance.jpg\"><\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/skate-studio-unveils-developer-job-cuts-to-strengthen-game-assistance-1.jpg\" \/><br \/>\n**Full Circle Studios Experiences Layoffs as It Restructures for Skate&#8217;s Future**<\/p>\n<p>Full Circle, the studio responsible for the online-only reboot of *Skate*, which debuted last year, has recently revealed that an undisclosed number of its developers have been let go. This choice, outlined in a message on the studio&#8217;s official site dated February 25, signifies that the studio is engaging in a restructuring effort intended to enhance the long-term prospects of the *Skate* franchise.<\/p>\n<p>The message from Full Circle underscores that these modifications necessitate a reassessment of team roles, affecting various positions within the studio. &#8220;These adjustments entail altering our team configuration, and certain roles will be affected,&#8221; the studio commented. They stressed that the departing employees are skilled colleagues whose input has been crucial to the development of *Skate*. Full Circle assured that the layoffs do not reflect on the individuals&#8217; contributions to the project and expressed a commitment to assisting those transitioning out of the company.<\/p>\n<p>In light of the layoffs, Full Circle reiterated its ongoing dedication to *Skate* and the community of players who support it. The company promised fans that development on the game would persist, stating: &#8220;Our dedication to *Skate* and to the millions of players who support it remains strong.&#8221; They wrapped up their message with thanks towards departing team members, recognizing their efforts as essential to the game&#8217;s current experience.<\/p>\n<p>This announcement arrives at a moment when EA and its studios, including Full Circle, have encountered heightened scrutiny due to a series of layoffs and project cancellations. The studio&#8217;s communications do not associate these layoffs with the ongoing $55 billion acquisition deal supported by Saudi Arabia. Since its launch in September, *Skate* experienced a significant initial player count, but has struggled with retention, and the introduction of a new paid map expansion has not alleviated concerns among players. The game&#8217;s third season is scheduled to launch on March 10, offering new content for players despite the challenges faced by the development team.<\/p>\n<p>As the gaming industry continues to progress, Full Circle&#8217;s restructuring efforts illustrate a wider trend within the sector. The impact of such decisions on the studio&#8217;s capacity to engage and retain players is yet to be seen, but the commitment to the *Skate* franchise seems unwavering as the team navigates these changes.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/02\/skate-studio-unveils-developer-job-cuts-to-strengthen-game-assistance.jpg\"><\/div>\n<p>**Full Circle Studios Experiences Layoffs as It Restructures for Skate&#8217;s Future**<\/p>\n<p>Full Circle, the studio responsible for the online-only reboot of *Skate*, which debuted last year, has recently revealed that an undisclosed number of its developers have been let go. This choice, outlined in a message on the studio&#8217;s official site dated February 25, signifies that the studio is engaging in a restructuring effort intended to enhance the long-term prospects of the *Skate* franchise.<\/p>\n<p>The message from Full Circle underscores that these modifications necessitate a reassessment of team roles, affecting various positions within the studio. &#8220;These adjustments entail altering our team configuration, and certain roles will be affected,&#8221; the studio commented. They stressed that the departing employees are skilled colleagues whose input has been crucial to the development of *Skate*. Full Circle assured that the layoffs do not reflect on the individuals&#8217; contributions to the project and expressed a commitment to assisting those transitioning out of the company.<\/p>\n<p>In light of the layoffs, Full Circle reiterated its ongoing dedication to *Skate* and the community of players who support it. The company promised fans that development on the game would persist, stating: &#8220;Our dedication to *Skate* and to the millions of players who support it remains strong.&#8221; They wrapped up their message with thanks towards departing team members, recognizing their efforts as essential to the game&#8217;s current experience.<\/p>\n<p>This announcement arrives at a moment when EA and its studios, including Full Circle, have encountered heightened scrutiny due to a series of layoffs and project cancellations. The studio&#8217;s communications do not associate these layoffs with the ongoing $55 billion acquisition deal supported by Saudi Arabia. Since its launch in September, *Skate* experienced a significant initial player count, but has struggled with retention, and the introduction of a new paid map expansion has not alleviated concerns among players. The game&#8217;s third season is scheduled to launch on March 10, offering new content for players despite the challenges faced by the development team.<\/p>\n<p>As the gaming industry continues to progress, Full Circle&#8217;s restructuring efforts illustrate a wider trend within the sector. The impact of such decisions on the studio&#8217;s capacity to engage and retain players is yet to be seen, but the commitment to the *Skate* franchise seems unwavering as the team navigates these changes.<\/p>\n","protected":false},"author":1,"featured_media":27922,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27921","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/27921","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=27921"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/27921\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/27922"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=27921"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=27921"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=27921"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}