{"id":28620,"date":"2026-03-11T21:43:05","date_gmt":"2026-03-11T21:43:05","guid":{"rendered":"https:\/\/gaitgames.com\/?p=28620"},"modified":"2026-03-11T21:43:05","modified_gmt":"2026-03-11T21:43:05","slug":"slay-the-spire-2-update-addresses-major-multiplayer-bugs-including-infinite-block-relic-issue","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=28620","title":{"rendered":"&#8220;Slay The Spire 2 Update Addresses Major Multiplayer Bugs, Including Infinite Block Relic Issue&#8221;"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-update-addresses-major-multiplayer-bugs-including-infinite-block-relic-issue.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-update-addresses-major-multiplayer-bugs-including-infinite-block-relic-issue.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-update-addresses-major-multiplayer-bugs-including-infinite-block-relic-issue-1.jpg\" \/><br \/>\n**Slay The Spire 2: An Early Access Experience**<\/p>\n<p>Slay The Spire 2 has made its grand entrance into early access, attracting over half a million concurrent players on Steam within its launch week. This impressive figure comes despite the game featuring placeholder art that has drawn comparisons to rudimentary graphics one might find in MS Paint. Many players, including myself, have engaged in several runs over the weekend and experienced a mix of emotions ranging from confusion about game mechanics to the delightful surprises that come with exploring the game\u2019s systems.<\/p>\n<p>The original Slay The Spire ignited a wave of roguelike deckbuilders, leading to the genre&#8217;s significant expansion. As a sequel, Slay The Spire 2 must carve out its own identity, distinguishing itself not only from its predecessor but also from the many games inspired by it, such as Monster Train. One notable addition is the co-op functionality, which could serve as a defining feature of the sequel. Given its potential impact, it&#8217;s promising that the game has already seen its first round of patches focused on resolving multiplayer issues.<\/p>\n<p>Developers Mega Crit responded quickly to launch concerns with a hotfix that addressed various formatting and translation errors across several languages\u2014including Turkish, Spanish, Italian, Polish, Russian, and Chinese. Additionally, it tackled a significant blackscreen bug caused by the Sentry crash reporter mishandling log messages, which eliminates the need for players to manually remove the Sentry folder to fix the problem.<\/p>\n<p>Other fixes included addressing a softlock issue related to the Whispering Earring relic and correcting a music transition problem for the Doormaker enemy, an act 3 boss. Players finding themselves defeated by the challenges of act 2, such as the formidable sandworm, may find some relief in these updates, which improve overall gameplay experience.<\/p>\n<p>Moreover, the patch resolved critical multiplayer issues, including problems with players being unable to unlock Epochs in the Timeline or initiate new runs after multiplayer sessions. It also corrected an exploit where players could generate infinite block by using multiple Beacons of Hope, which share block with party members. Another fix targeted a timing divergence with Pael&#8217;s Wing relic, enhancing the overall balance and functionality.<\/p>\n<p>As players dive into Slay The Spire 2, many are left wondering about the cooperative gameplay experience. Despite my hesitation regarding the inclusion of others in my gaming sessions, those who embrace the opportunity may find a fun and engaging experience as they explore the new features and mechanics together.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-update-addresses-major-multiplayer-bugs-including-infinite-block-relic-issue.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/slay-the-spire-2-update-addresses-major-multiplayer-bugs-including-infinite-block-relic-issue.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>\n<a href=\"https:\/\/www.rockpapershotgun.com\/games\/slay-the-spire-2\">Slay The Spire 2<\/a> launched into early access last week to the tune of over half a million Steam concurrents, which isn&#8217;t too shabby for a game with placeholder art <a href=\"https:\/\/www.rockpapershotgun.com\/slay-the-spire-2s-placeholder-art-should-be-a-lesson-to-all-the-developers-caught-up-in-ai-generated-nonsense\">that looks like it was knocked up in MS Paint<\/a>. I played a couple runs of the roguelike deckbuilder this weekend, and experienced such positive emotions as Wait, Doesn&#8217;t This Basically Break The Game? Delightfully Devilish, Seymour and Oh, I Forgot I Had That Potion.\n<\/p>\n<p>\nI wouldn&#8217;t say I&#8217;m bowled over, mind. The original <a href=\"https:\/\/www.rockpapershotgun.com\/games\/slay-the-spire\">Slay The Spire<\/a> precipitated a Cambrian explosion of roguelite or <a href=\"https:\/\/www.rockpapershotgun.com\/best-roguelike-games-pc\">roguelike<\/a> deckbuilders. The sequel has to stand apart from both its predecessor and from all the games Spire has in-Spired, <a href=\"https:\/\/www.rockpapershotgun.com\/monster-train-might-be-the-best-deckbuilder-since-slay-the-spire\">like Monster Train<\/a>. While not without precedent, the co-op functionality could be its silver bullet. So it&#8217;s just as well that the game&#8217;s first round of patches are targetting problems with multiplayer.\n<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/slay-the-spire-2-update-fixes-some-spectacular-multiplayer-bugs-like-the-relic-that-gives-infinite-block\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":28621,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-28620","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/28620","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=28620"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/28620\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/28621"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=28620"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=28620"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=28620"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}