{"id":28638,"date":"2026-03-12T02:33:03","date_gmt":"2026-03-12T02:33:03","guid":{"rendered":"https:\/\/gaitgames.com\/?p=28638"},"modified":"2026-03-12T02:33:03","modified_gmt":"2026-03-12T02:33:03","slug":"new-videogames-magazine-reaches-funding-target-on-kickstarter-in-merely-7-hours","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=28638","title":{"rendered":"&#8220;New Videogames Magazine Reaches Funding Target on Kickstarter in Merely 7 Hours&#8221;"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/new-videogames-magazine-reaches-funding-target-on-kickstarter-in-merely-7-hours.jpg\"><\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.gamesmarket.global\/content\/images\/2025\/12\/ss_756bbbb834c91e506a373ed2545253d7dd9e5cf7.1920x1080.jpg\" \/><br \/>\n**Continue: Revitalizing Australian Video Game Journalism**<\/p>\n<p>Continue (styled as CONTINUE) is a bold print magazine initiated by Jackson Ryan and Mark Serrels, focused on rejuvenating Australia\u2019s fading video game media landscape. With a successful Kickstarter campaign that has exceeded its $18,000 target in just 24 hours, Continue serves as a landmark for Australian games journalism, featuring some of the country\u2019s most prominent voices.<\/p>\n<p>The Australian video game media environment has encountered considerable obstacles over the last five years. While the global trend indicates a decline in video game journalism, Australia has seen a particularly sharp decrease in support and resources for gaming platforms. Despite the common perception that there is a strong demand for quality games journalism, numerous beloved outlets have either closed down or shifted towards less effective models, such as automated content creation.<\/p>\n<p>Jackson Ryan highlighted the seriousness of the situation on Continue\u2019s Kickstarter page, stating, \u201cIt\u2019s been a harsh period for videogames. Industry-wide layoffs, studios closing their doors. Games writing has suffered, too. We\u2019ve witnessed our favorite outlets vanish \u2014 or worse, turn into AI content machines. It feels gloomy. It feels like there\u2019s no light at the end of this very dark tunnel. But we believe audiences appreciate exceptional games writing. So we don\u2019t want to give up.\u201d<\/p>\n<p>The first issue of Continue is scheduled to include contributions from esteemed Australian game journalists, such as Alanah Pearce, Ruby Innes, Ally McLean, James O\u2019Connor, and Ben Armstrong. Furthermore, Continue is devoted to nurturing new talent in the industry by encouraging pitches from aspiring writers, offering them an opportunity to contribute through a designated pitch form.<\/p>\n<p>With the successful backing of the Kickstarter campaign and the realization of multiple stretch goals, Ryan and Serrels plan to extend Continue beyond print, with a website expected to launch at continuemagazine.com. This digital addition aims to expand their reach and maintain ongoing debates in games journalism. Even though the campaign has already met its funding goals, supporters still have the chance to contribute and help ensure the success of subsequent issues, including issue #2.<\/p>\n<p>In summary, Continue signifies a promising revival for video game journalism in Australia, propelled by enthusiastic individuals committed to high-quality writing and genuine engagement with the gaming community.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/03\/new-videogames-magazine-reaches-funding-target-on-kickstarter-in-merely-7-hours.jpg\"><\/div>\n<p>**Continue: Revitalizing Australian Video Game Journalism**<\/p>\n<p>Continue (styled as CONTINUE) is a bold print magazine initiated by Jackson Ryan and Mark Serrels, focused on rejuvenating Australia\u2019s fading video game media landscape. With a successful Kickstarter campaign that has exceeded its $18,000 target in just 24 hours, Continue serves as a landmark for Australian games journalism, featuring some of the country\u2019s most prominent voices.<\/p>\n<p>The Australian video game media environment has encountered considerable obstacles over the last five years. While the global trend indicates a decline in video game journalism, Australia has seen a particularly sharp decrease in support and resources for gaming platforms. Despite the common perception that there is a strong demand for quality games journalism, numerous beloved outlets have either closed down or shifted towards less effective models, such as automated content creation.<\/p>\n<p>Jackson Ryan highlighted the seriousness of the situation on Continue\u2019s Kickstarter page, stating, \u201cIt\u2019s been a harsh period for videogames. Industry-wide layoffs, studios closing their doors. Games writing has suffered, too. We\u2019ve witnessed our favorite outlets vanish \u2014 or worse, turn into AI content machines. It feels gloomy. It feels like there\u2019s no light at the end of this very dark tunnel. But we believe audiences appreciate exceptional games writing. So we don\u2019t want to give up.\u201d<\/p>\n<p>The first issue of Continue is scheduled to include contributions from esteemed Australian game journalists, such as Alanah Pearce, Ruby Innes, Ally McLean, James O\u2019Connor, and Ben Armstrong. Furthermore, Continue is devoted to nurturing new talent in the industry by encouraging pitches from aspiring writers, offering them an opportunity to contribute through a designated pitch form.<\/p>\n<p>With the successful backing of the Kickstarter campaign and the realization of multiple stretch goals, Ryan and Serrels plan to extend Continue beyond print, with a website expected to launch at continuemagazine.com. This digital addition aims to expand their reach and maintain ongoing debates in games journalism. Even though the campaign has already met its funding goals, supporters still have the chance to contribute and help ensure the success of subsequent issues, including issue #2.<\/p>\n<p>In summary, Continue signifies a promising revival for video game journalism in Australia, propelled by enthusiastic individuals committed to high-quality writing and genuine engagement with the gaming community.<\/p>\n","protected":false},"author":1,"featured_media":28639,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-28638","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/28638","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=28638"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/28638\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/28639"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=28638"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=28638"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=28638"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}