{"id":31169,"date":"2026-04-08T04:03:11","date_gmt":"2026-04-08T04:03:11","guid":{"rendered":"https:\/\/gaitgames.com\/?p=31169"},"modified":"2026-04-08T04:03:11","modified_gmt":"2026-04-08T04:03:11","slug":"quantic-dream-to-exclude-development-for-next-playstation-console-generation","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=31169","title":{"rendered":"Quantic Dream to Exclude Development for Next PlayStation Console Generation"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/04\/quantic-dream-to-exclude-development-for-next-playstation-console-generation.jpg\"><\/div>\n<div><\/div>\n<p>When does the Quantic Dream \u201cnew game\u201d challenge conclude? Will Monolith Soft prove to be the secret advantage for Switch 2? And who really needs<em> Baldur\u2019s Gate 4<\/em> when countless fan mods can continually enhance the existing game? Here\u2019s your Morning Checkpoint for April 7, 2026, where I share the same concern as many regarding the growing number of WW3 tags in my feeds. I paused my scrolling last night to dive into <em>The Odyssey<\/em>. Additionally, you can indulge in listening to <a href=\"https:\/\/x.com\/SirPatStew\/status\/2041531336943374628\">Patrick Stewart narrate all of Shakespeare\u2019s sonnets<\/a>.<\/p>\n<h2>Whatever happened to Quantic Dream\u2019s <em>Star Wars Eclipse<\/em>?<\/h2>\n<p>According <a href=\"https:\/\/insider-gaming.com\/star-wars-eclipse-development-is-very-slow-going\/\">to <em>Insider Gaming<\/em><\/a>, the progress is notably sluggish. I\u2019m surprised! The game was first disclosed back in <a href=\"https:\/\/kotaku.com\/your-first-look-at-quantic-dreams-dramatic-new-star-war-1848176894\">2021 during the Game Awards<\/a>, and we\u2019ve scarcely heard anything since. Has Geoff Keighley\u2019s curse re-emerged? <strong>\u201cAs of now, the game is still years away from completion,\u201d<\/strong> a source informed<em> Insider Gaming<\/em>. Looks like we\u2019re heading towards the PlayStation 6 launch window.<\/p>\n<div class=\"not-prose my-8 -mx-4 xs:mx-auto\"><\/div>\n<h2><em>Xenoblade<\/em> developers Monolith discusses its expanding role in <em>Zelda<\/em><\/h2>\n<p>A <a href=\"https:\/\/www.monolithsoft.co.jp\/interview\/dev01\/index.html\">recently launched webpage<\/a> showcases new insights about Monolith Soft\u2019s increasingly intricate involvement with Nintendo\u2019s flagship fantasy series. In recent years, the studio has been enhancing its workforce as it supports the development of <em>Zelda<\/em> games alongside delivering <em>Xenoblade Chronicles 3<\/em>.<\/p>\n<p class=\"paragraph jsx-2269604527\" data-cy=\"paragraph\">\u201cThe team is currently in its developmental phases, and we feel like \u2018we\u2019re all building the game together, while also building the team together,\u2019\u201d stated Monolith Soft producer Yasuhiro Fujita (via <a href=\"https:\/\/www.ign.com\/articles\/as-ocarina-of-time-remake-rumors-swirl-co-developer-discusses-the-legend-of-zelda-series-future\"><em>IGN<\/em><\/a>). \u201cWe aim to create more chances for us to actively propose ideas like, \u2018This is what I want to do,\u2019 or \u2018I believe this would be beneficial.\u2019 I trust we have the connections and production setting to accomplish this.\u201d<\/p>\n<p class=\"paragraph jsx-2269604527\" data-cy=\"paragraph\">\u201cWe aspire for Monolith Soft to undertake increasingly significant roles as a vital collaborator in crafting <em>Zelda<\/em> from its inception,\u201d Nintendo producer Daiki Iwamoto mentioned. \u201cBuilding on the knowledge we\u2019ve gained collaborating thus far, let\u2019s further bolster the overall team capabilities at Monolith Soft and persist in developing distinctive titles in the series together in the future.\u201d<\/p>\n<h2>PlayStation seeks to scan you into <em>Gran Turismo 7<\/em><\/h2>\n<p>Sony is looking for enthusiastic fans to <a href=\"https:\/\/blog.playstation.com\/2026\/04\/07\/introducing-the-playerbase-bringing-playstations-biggest-fans-into-blockbuster-playstation-studios-games\/\">participate in a competition<\/a> for a chance to have your likeness incorporated into its popular racing game. \u201cWe\u2019re debuting The Playerbase, a special opportunity for PlayStation\u2019s most devoted fans to immerse into some of the most significant game worlds by having their likeness scanned and featured in a PlayStation title,\u201d a recent <a href=\"https:\/\/blog.playstation.com\/2026\/04\/07\/introducing-the-playerbase-bringing-playstations-biggest-fans-into-blockbuster-playstation-studios-games\/\">PlayStation blog post states<\/a>. \u201cThe Playerbase will kick off with <em>Gran Turismo 7<\/em>, and we plan to broaden and include fans in more PlayStation Studios games soon.\u201d Let\u2019s hope the company doesn\u2019t utilize these fan NPCs to promote its &lt;a href=&quot;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/04\/quantic-dream-to-exclude-development-for-next-playstation-console-generation.jpg\"><\/div>\n<div><\/div>\n<p>When does the Quantic Dream \u201cnew game\u201d challenge conclude? Will Monolith Soft prove to be the secret advantage for Switch 2? And who really needs<em> Baldur\u2019s Gate 4<\/em> when countless fan mods can continually enhance the existing game? Here\u2019s your Morning Checkpoint for April 7, 2026, where I share the same concern as many regarding the growing number of WW3 tags in my feeds. I paused my scrolling last night to dive into <em>The Odyssey<\/em>. Additionally, you can indulge in listening to <a href=\"https:\/\/x.com\/SirPatStew\/status\/2041531336943374628\">Patrick Stewart narrate all of Shakespeare\u2019s sonnets<\/a>.<\/p>\n<h2>Whatever happened to Quantic Dream\u2019s <em>Star Wars Eclipse<\/em>?<\/h2>\n<p>According <a href=\"https:\/\/insider-gaming.com\/star-wars-eclipse-development-is-very-slow-going\/\">to <em>Insider Gaming<\/em><\/a>, the progress is notably sluggish. I\u2019m surprised! The game was first disclosed back in <a href=\"https:\/\/kotaku.com\/your-first-look-at-quantic-dreams-dramatic-new-star-war-1848176894\">2021 during the Game Awards<\/a>, and we\u2019ve scarcely heard anything since. Has Geoff Keighley\u2019s curse re-emerged? <strong>\u201cAs of now, the game is still years away from completion,\u201d<\/strong> a source informed<em> Insider Gaming<\/em>. Looks like we\u2019re heading towards the PlayStation 6 launch window.<\/p>\n<div class=\"not-prose my-8 -mx-4 xs:mx-auto\"><\/div>\n<h2><em>Xenoblade<\/em> developers Monolith discusses its expanding role in <em>Zelda<\/em><\/h2>\n<p>A <a href=\"https:\/\/www.monolithsoft.co.jp\/interview\/dev01\/index.html\">recently launched webpage<\/a> showcases new insights about Monolith Soft\u2019s increasingly intricate involvement with Nintendo\u2019s flagship fantasy series. In recent years, the studio has been enhancing its workforce as it supports the development of <em>Zelda<\/em> games alongside delivering <em>Xenoblade Chronicles 3<\/em>.<\/p>\n<p class=\"paragraph jsx-2269604527\" data-cy=\"paragraph\">\u201cThe team is currently in its developmental phases, and we feel like \u2018we\u2019re all building the game together, while also building the team together,\u2019\u201d stated Monolith Soft producer Yasuhiro Fujita (via <a href=\"https:\/\/www.ign.com\/articles\/as-ocarina-of-time-remake-rumors-swirl-co-developer-discusses-the-legend-of-zelda-series-future\"><em>IGN<\/em><\/a>). \u201cWe aim to create more chances for us to actively propose ideas like, \u2018This is what I want to do,\u2019 or \u2018I believe this would be beneficial.\u2019 I trust we have the connections and production setting to accomplish this.\u201d<\/p>\n<p class=\"paragraph jsx-2269604527\" data-cy=\"paragraph\">\u201cWe aspire for Monolith Soft to undertake increasingly significant roles as a vital collaborator in crafting <em>Zelda<\/em> from its inception,\u201d Nintendo producer Daiki Iwamoto mentioned. \u201cBuilding on the knowledge we\u2019ve gained collaborating thus far, let\u2019s further bolster the overall team capabilities at Monolith Soft and persist in developing distinctive titles in the series together in the future.\u201d<\/p>\n<h2>PlayStation seeks to scan you into <em>Gran Turismo 7<\/em><\/h2>\n<p>Sony is looking for enthusiastic fans to <a href=\"https:\/\/blog.playstation.com\/2026\/04\/07\/introducing-the-playerbase-bringing-playstations-biggest-fans-into-blockbuster-playstation-studios-games\/\">participate in a competition<\/a> for a chance to have your likeness incorporated into its popular racing game. \u201cWe\u2019re debuting The Playerbase, a special opportunity for PlayStation\u2019s most devoted fans to immerse into some of the most significant game worlds by having their likeness scanned and featured in a PlayStation title,\u201d a recent <a href=\"https:\/\/blog.playstation.com\/2026\/04\/07\/introducing-the-playerbase-bringing-playstations-biggest-fans-into-blockbuster-playstation-studios-games\/\">PlayStation blog post states<\/a>. \u201cThe Playerbase will kick off with <em>Gran Turismo 7<\/em>, and we plan to broaden and include fans in more PlayStation Studios games soon.\u201d Let\u2019s hope the company doesn\u2019t utilize these fan NPCs to promote its &lt;a href=&quot;<\/p>\n","protected":false},"author":1,"featured_media":31170,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-31169","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/31169","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=31169"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/31169\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/31170"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=31169"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=31169"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=31169"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}