{"id":34367,"date":"2026-05-14T16:13:03","date_gmt":"2026-05-14T16:13:03","guid":{"rendered":"https:\/\/gaitgames.com\/?p=34367"},"modified":"2026-05-14T16:13:03","modified_gmt":"2026-05-14T16:13:03","slug":"bungie-announces-release-date-for-marathon-season-2-and-increases-difficulty-for-current-seasons-conclusion","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=34367","title":{"rendered":"Bungie Announces Release Date for Marathon Season 2 and Increases Difficulty for Current Season&#8217;s Conclusion"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/bungie-announces-release-date-for-marathon-season-2-and-increases-difficulty-for-current-seasons-conclusion.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/bungie-announces-release-date-for-marathon-season-2-and-increases-difficulty-for-current-seasons-conclusion.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>## Marathon Season 2: Nightfall &#8211; What to Expect<\/p>\n<p>### Overview<\/p>\n<p>The highly anticipated Season 2 of *Marathon*, appropriately titled &#8220;Nightfall,&#8221; is set to launch on June 2nd. Bungie has provided players with vital information regarding this upcoming season, including how the big reset will operate and how Season 1 will conclude.<\/p>\n<p>### Key Dates<\/p>\n<p>&#8211; **Season 2 Launch**: June 2nd<br \/>\n&#8211; **End of Season 1 Events**: Various events will take place as Season 1 wraps up, including guaranteed map events and enhanced gameplay experiences.<\/p>\n<p>### Reset Mechanic<\/p>\n<p>One of the most significant changes for Season 2 is the reset of various player levels. Here\u2019s what players need to know:<\/p>\n<p>&#8211; **Reset Details**:<br \/>\n  &#8211; Runner level, ranked level, and faction level will reset to zero.<br \/>\n  &#8211; All currencies except for LUX and SILK will be wiped.<br \/>\n  &#8211; The entire inventory and vault will be cleared, including purchases made through schemas, messages, rewards, and items in your mailbox.<br \/>\n  &#8211; Priority contracts will be reset, except for the first contract completed for each faction.<\/p>\n<p>### What Players Retain<\/p>\n<p>While many elements will reset, there are aspects that players can retain from Season 1:<\/p>\n<p>&#8211; **Cosmetics and Weapons**: All cosmetics and weapons that were unlocked and redeemed during Season 1 will remain.<br \/>\n&#8211; **Codex Challenges**: All Codex challenges not related to runner and ranked levels will stay intact.<br \/>\n&#8211; **Faction Access**: Players will not need to re-unlock access to any factions they have previously completed.<br \/>\n&#8211; **Progression**: Players will also retain their rewards pass progress and Cryo Archive Subroutines progress.<\/p>\n<p>### End of Season 1 Highlights<\/p>\n<p>As Season 1 comes to a close, players can expect several exciting features:<\/p>\n<p>&#8211; **Guaranteed Map Events**: These events will occur in every run, adding variety and excitement to gameplay.<br \/>\n&#8211; **Wardens Drop Key**: Players can expect Wardens to drop a locked room key more reliably.<br \/>\n&#8211; **NPC Appearances**: UESC robot NPCs will appear more frequently, enhancing the challenge.<br \/>\n&#8211; **Cryo Archive Accessibility**: The Cryo Archive will be available for daily play starting May 21st until the end of Season 1. Players will receive a free Cryo Archive Sponsored Kit every day during this period.<br \/>\n&#8211; **Increased XP Gains**: Faction progress will be accelerated through higher XP gains, making it easier for players to complete their objectives.<\/p>\n<p>### Looking Ahead<\/p>\n<p>Changing dynamics in priority contracts for Season 2 are a point of curiosity for many players. There will be new contracts alongside a new runner shell and a nighttime version of Dire Marsh. Bungie has indicated players will &#8220;always be able to uncover the mysteries of Tau Ceti&#8217;s past,&#8221; hinting at a rich lore to explore.<\/p>\n<p>A full reveal of Season 2 is expected on May 25th, where more details will emerge about the story&#8217;s continuation and gameplay elements.<\/p>\n<p>&#8212;<\/p>\n<p>Season 2 of *Marathon* promises to deliver new experiences and challenges, ensuring that both seasoned players and newcomers have plenty to look forward to as they immerse themselves in the evolving universe of *Marathon*.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/bungie-announces-release-date-for-marathon-season-2-and-increases-difficulty-for-current-seasons-conclusion.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/bungie-announces-release-date-for-marathon-season-2-and-increases-difficulty-for-current-seasons-conclusion.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>\nIn the blink of an eye, <a href=\"https:\/\/www.rockpapershotgun.com\/games\/marathon\">Marathon<\/a> season 2 is almost upon us. Bungie have shared more concrete words of what to expect in the upcoming season, titled Nightfall, mostly related to how the big reset will work, but also how this season will be wrapping up too.\n<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/bungie-set-a-date-for-marathon-season-2-and-ramp-up-the-challenge-for-the-end-of-the-current-one\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":34368,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34367","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/34367","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=34367"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/34367\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/34368"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=34367"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=34367"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=34367"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}