{"id":34444,"date":"2026-05-15T09:53:04","date_gmt":"2026-05-15T09:53:04","guid":{"rendered":"https:\/\/gaitgames.com\/?p=34444"},"modified":"2026-05-15T09:53:04","modified_gmt":"2026-05-15T09:53:04","slug":"subnautica-2-update-introduces-sprint-button-to-address-base-building-speed-concerns","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=34444","title":{"rendered":"Subnautica 2 Update Introduces Sprint Button to Address Base Building Speed Concerns"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/subnautica-2-update-introduces-sprint-button-to-address-base-building-speed-concerns.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/subnautica-2-update-introduces-sprint-button-to-address-base-building-speed-concerns.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p># Subnautica 2: An Exciting New Chapter in Underwater Exploration<\/p>\n<p>Subnautica 2 has officially launched into Steam early access, marking an exciting milestone for both developers Unknown Worlds and publishers Krafton. This long-awaited sequel, building upon the immersive underwater survival experience of its predecessor, quickly attracted attention and financial success shortly after its release.<\/p>\n<p>## Exciting Updates and Features<\/p>\n<p>In a recent roundtable interview, creative media producer Scott MacDonald shared insights about the forthcoming patches and expansions that aim to enhance gameplay in Subnautica 2. The initial update focuses on improving the game\u2019s progression and base-building systems, introducing new mechanics, and expanding the lore found within voice logs and databank entries. A notable addition is the on-foot sprint mechanic, which allows players to move faster in their expansive bases, improving navigation.<\/p>\n<p>The first update, labeled 1.1, is considered a &#8220;quality of life&#8221; patch, encompassing planned enhancements to the biomod system, which introduces non-permanent abilities that can alter gameplay dynamics. This includes features like dashing and reduced oxygen consumption while stationary. Furthermore, improvements to the voice log priority system are designed to streamline player experiences, ensuring that important narrative elements are easily accessible. <\/p>\n<p>## Collaborative Gameplay Experience<\/p>\n<p>The second update, 1.2, is particularly focused on multiplayer interactions, as players can expect the introduction of proximity voice chat, animated emotes, and a player revives system. These new collaborative features are aimed at enhancing social play, fostering stronger connections among players exploring the underwater world together. Moreover, improvements to HUD (Heads-Up Display) and base-building tools will make gameplay more intuitive and visually engaging.<\/p>\n<p>Developers are taking community feedback into serious consideration, which has already led to plans for more customization options for player avatars and the recipe system in base construction to aid players in their crafting endeavors.<\/p>\n<p>## Future Expansions and Content<\/p>\n<p>Looking down the pipeline, players can anticipate significant expansions that will introduce new biomes, creatures, leviathans, and resources. The next chapter of the storyline promises to delve deeper into the rich lore of the Subnautica universe. Among the new features, players will encounter fearsome new foes like the Collector, a substantial kraken-like creature that adds an exhilarating challenge to exploration.<\/p>\n<p>## Conclusion<\/p>\n<p>Subnautica 2&#8217;s early access has already proven to excite both fans and newcomers, blending familiar gameplay with fresh content and improvements. The dedication of Unknown Worlds to curate a robust and community-oriented experience suggests that this sequel not only honors its predecessor but also enhances the underwater exploration journey in engaging new ways. As updates and expansions roll out, players have much to look forward to in the depths of Subnautica 2.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/subnautica-2-update-introduces-sprint-button-to-address-base-building-speed-concerns.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/05\/subnautica-2-update-introduces-sprint-button-to-address-base-building-speed-concerns.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>\n<a href=\"https:\/\/www.rockpapershotgun.com\/games\/subnautica-2\">Subnautica 2<\/a> splashed into Steam early access yesterday, sending tidal waves of money into the bank accounts of developers Unknown Worlds and publishers Krafton. You planning on paying that <a href=\"https:\/\/www.rockpapershotgun.com\/subnautica-2-studio-will-get-their-bonus-says-krafton-but-its-not-the-250-million-promised\">$250 million performance bonus<\/a>, then, Krafton? Now that the game has been on sale for a whopping 17 hours \u2013 roundabouts how long it takes to clean out the current early access build &#8211; it&#8217;s time to start squawking like seagulls for patches, updates and expansions.\n<\/p>\n<p>\nFortunately, creative media producer Scott MacDonald told RPS and other journalists a little about Subnautica 2&#8217;s first patches in a roundtable interview last week. The short version is that the initial update will mostly add stuff to the progression and <a href=\"https:\/\/www.rockpapershotgun.com\/subnautica-2-how-to-oxygenate-base\">base-building<\/a> systems, alongside tweaks to the voice logs, some <a href=\"https:\/\/www.rockpapershotgun.com\/subnautica-2-databank-entries\">extra lore<\/a>, and an on-foot sprint mechanic. After that, there&#8217;s a co-op-focussed update with proximity voice chat, emotes, and player revives. And after that, we enter the realm of proper expansions with new vehicles, biomes, leviathans, tools, resources, and the continuation of the story.\n<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/subnautica-2s-first-update-will-add-a-sprint-button-because-players-are-building-their-bases-too-big-they-might-want-to-go-a-little-bit-faster\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":34445,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34444","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/34444","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=34444"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/34444\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/34445"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=34444"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=34444"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=34444"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}