{"id":36223,"date":"2026-06-18T18:23:04","date_gmt":"2026-06-18T18:23:04","guid":{"rendered":"https:\/\/gaitgames.com\/?p=36223"},"modified":"2026-06-18T18:23:04","modified_gmt":"2026-06-18T18:23:04","slug":"bloodborne-reaches-120-fps-on-ps5-via-modding-solution","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=36223","title":{"rendered":"Bloodborne Reaches 120 FPS on PS5 via Modding Solution"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/06\/bloodborne-reaches-120-fps-on-ps5-via-modding-solution.jpg\"><\/div>\n<p>**Bloodborne: The Pursuit of Enhanced Frame Rates on PlayStation Systems**<\/p>\n<p>*Bloodborne*, created by FromSoftware, continues to be a remarkable entry in the soulslike category, adored by numerous gamers since its debut as a PlayStation 4 exclusive. Despite its widespread praise and loyal following, the title has been largely ignored by publisher Sony concerning performance enhancements, especially regarding frame rates. Recently, however, fans have unearthed a method to run *Bloodborne* at 120 FPS on PlayStation hardware\u2014albeit with specific alterations.<\/p>\n<p>### A Brief Overview of *Bloodborne* Frame Rates<\/p>\n<p>Initially launched in 2015, *Bloodborne* was capped at 30 FPS on PlayStation 4, which was deemed an acceptable benchmark at that time. Nevertheless, as gaming technology has progressed, many players have voiced a wish to enjoy the game at elevated frame rates, particularly due to the enhanced gameplay smoothness and better responsiveness that such rates can provide.<\/p>\n<p>For PC gamers, the situation has been more advantageous. By utilizing the PlayStation 4 emulator ShadPS4, players with powerful PC configurations have been able to run *Bloodborne* at 120 FPS for quite a while. However, this workaround is not available for console players, making a native PlayStation experience incredibly sought after.<\/p>\n<p>### Modding Prospects: The Impact of Jailbroken PlayStation 5<\/p>\n<p>Officially, pushing *Bloodborne* beyond its 30 FPS limit on PlayStation consoles is unfeasible. However, over the years, gamers have succeeded in running the title at 60 FPS using jailbroken PlayStation 4 systems. Unfortunately, reaching 120 FPS has proven to be difficult for the aging hardware.<\/p>\n<p>The launch of the PlayStation 5 reignited hope due to its backward compatibility capabilities. A noteworthy advancement reported by *Digital Foundry* suggests that a mod developed by a modder named Christina will enable *Bloodborne* to reliably run at 120 FPS on jailbroken PlayStation 5 consoles. This mod employs a frame-rate unlock patch and exploits the PS5\u2019s 120Hz functionality at a resolution of 1080p.<\/p>\n<p>Moreover, there is potential to render *Bloodborne* at full 4K resolution, though this would require sacrificing frame rate and reverting to the original 30 FPS performance.<\/p>\n<p>### The Anticipated Mod Launch<\/p>\n<p>*Digital Foundry* has shared details regarding Christina\u2019s forthcoming mod, indicating that its release is on the horizon. However, it&#8217;s critical to highlight that these improvements will only be available to players with a modded PlayStation 5 or an unpatched PS5 operating firmware from prior to 2022. This restriction raises further inquiries about Sony&#8217;s dedication to updating *Bloodborne* for its current hardware lineup, especially as numerous players are keen for an official 60 FPS or 120 FPS option.<\/p>\n<p>### Conclusion<\/p>\n<p>The prospect of playing *Bloodborne* at 120 FPS on a modded PlayStation 5 offers an exhilarating opportunity for the game&#8217;s enthusiasts. While unofficial methods provide a chance to experience this treasured title in a fresh perspective, the community remains curious as to why Sony has not yet delivered any official enhancements. As modding emerges as a more viable pathway, *Bloodborne* supporters are left with both optimism and a craving for superior performance\u2014a testament to the game&#8217;s enduring influence within the gaming realm.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/06\/bloodborne-reaches-120-fps-on-ps5-via-modding-solution.jpg\"><\/div>\n<p>**Bloodborne: The Pursuit of Enhanced Frame Rates on PlayStation Systems**<\/p>\n<p>*Bloodborne*, created by FromSoftware, continues to be a remarkable entry in the soulslike category, adored by numerous gamers since its debut as a PlayStation 4 exclusive. Despite its widespread praise and loyal following, the title has been largely ignored by publisher Sony concerning performance enhancements, especially regarding frame rates. Recently, however, fans have unearthed a method to run *Bloodborne* at 120 FPS on PlayStation hardware\u2014albeit with specific alterations.<\/p>\n<p>### A Brief Overview of *Bloodborne* Frame Rates<\/p>\n<p>Initially launched in 2015, *Bloodborne* was capped at 30 FPS on PlayStation 4, which was deemed an acceptable benchmark at that time. Nevertheless, as gaming technology has progressed, many players have voiced a wish to enjoy the game at elevated frame rates, particularly due to the enhanced gameplay smoothness and better responsiveness that such rates can provide.<\/p>\n<p>For PC gamers, the situation has been more advantageous. By utilizing the PlayStation 4 emulator ShadPS4, players with powerful PC configurations have been able to run *Bloodborne* at 120 FPS for quite a while. However, this workaround is not available for console players, making a native PlayStation experience incredibly sought after.<\/p>\n<p>### Modding Prospects: The Impact of Jailbroken PlayStation 5<\/p>\n<p>Officially, pushing *Bloodborne* beyond its 30 FPS limit on PlayStation consoles is unfeasible. However, over the years, gamers have succeeded in running the title at 60 FPS using jailbroken PlayStation 4 systems. Unfortunately, reaching 120 FPS has proven to be difficult for the aging hardware.<\/p>\n<p>The launch of the PlayStation 5 reignited hope due to its backward compatibility capabilities. A noteworthy advancement reported by *Digital Foundry* suggests that a mod developed by a modder named Christina will enable *Bloodborne* to reliably run at 120 FPS on jailbroken PlayStation 5 consoles. This mod employs a frame-rate unlock patch and exploits the PS5\u2019s 120Hz functionality at a resolution of 1080p.<\/p>\n<p>Moreover, there is potential to render *Bloodborne* at full 4K resolution, though this would require sacrificing frame rate and reverting to the original 30 FPS performance.<\/p>\n<p>### The Anticipated Mod Launch<\/p>\n<p>*Digital Foundry* has shared details regarding Christina\u2019s forthcoming mod, indicating that its release is on the horizon. However, it&#8217;s critical to highlight that these improvements will only be available to players with a modded PlayStation 5 or an unpatched PS5 operating firmware from prior to 2022. This restriction raises further inquiries about Sony&#8217;s dedication to updating *Bloodborne* for its current hardware lineup, especially as numerous players are keen for an official 60 FPS or 120 FPS option.<\/p>\n<p>### Conclusion<\/p>\n<p>The prospect of playing *Bloodborne* at 120 FPS on a modded PlayStation 5 offers an exhilarating opportunity for the game&#8217;s enthusiasts. While unofficial methods provide a chance to experience this treasured title in a fresh perspective, the community remains curious as to why Sony has not yet delivered any official enhancements. As modding emerges as a more viable pathway, *Bloodborne* supporters are left with both optimism and a craving for superior performance\u2014a testament to the game&#8217;s enduring influence within the gaming realm.<\/p>\n","protected":false},"author":1,"featured_media":36224,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-36223","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/36223","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=36223"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/36223\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/36224"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=36223"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=36223"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=36223"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}