{"id":38141,"date":"2026-07-07T10:43:41","date_gmt":"2026-07-07T10:43:41","guid":{"rendered":"https:\/\/gaitgames.com\/?p=38141"},"modified":"2026-07-07T10:43:41","modified_gmt":"2026-07-07T10:43:41","slug":"xbox-layoffs-prompt-shift-in-focus-to-fallout-series-resulting-in-obsidian-losing-approximately-25-of-workforce","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=38141","title":{"rendered":"Xbox Layoffs Prompt Shift in Focus to Fallout Series, Resulting in Obsidian Losing Approximately 25% of Workforce"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/xbox-layoffs-prompt-shift-in-focus-to-fallout-series-resulting-in-obsidian-losing-approximately-25-of-workforce.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/xbox-layoffs-prompt-shift-in-focus-to-fallout-series-resulting-in-obsidian-losing-approximately-25-of-workforce.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>**Xbox&#8217;s Major Layoffs: A Deeper Look into the Impact on Obsidian and the Gaming Industry**<\/p>\n<p>On July 6th, Xbox made headlines by laying off around 1,600 employees, a decision that also involved parting ways with five studios. This move is part of a larger strategy, with Xbox planning to reduce its workforce by a total of 3,200 over the next financial year. The cuts have sent shockwaves through the gaming industry, particularly affecting studios like Obsidian Entertainment, known for beloved titles such as *Fallout* and *The Outer Worlds*.<\/p>\n<p>### The Layoffs: Who Was Affected?<\/p>\n<p>Reports suggest that Obsidian has seen around 60-70 employees let go, with more layoffs anticipated later this year. This has raised questions about the future of ongoing projects within the studio, particularly as they navigate the aftermath of such a significant reduction in personnel. Key figures in the studio, including art director Daniel Alpert and animation lead Shon Stewart\u2014both veterans with over 21 years at Obsidian\u2014were among those affected. Their departures highlight the human cost of these corporate decisions, as talent and experience are abruptly lost.<\/p>\n<p>### The Ripple Effects on Ongoing Projects<\/p>\n<p>Despite the turmoil, work on certain projects appears to be continuing. Games such as *Grounded 2* and DLC for *The Outer Worlds 2* are reportedly still on track. However, the uncertainty surrounding the cuts has left many remaining employees anxious about the direction of the studio and the viability of its numerous projects.<\/p>\n<p>### Industry Implications<\/p>\n<p>The scale of these layoffs raises broader concerns about the state of the gaming industry. As companies like Xbox strive to streamline operations for profitability, the fallout from such actions can be severe. Industry insiders have expressed that the layoffs not only disrupt current projects but also hinder future innovations, as studios lose experienced personnel necessary for creative development.<\/p>\n<p>### Conclusion: A Call for Solidarity<\/p>\n<p>These layoffs serve as a stark reminder of the precarious nature of employment within the tech and gaming sectors. As the dust settles, it is essential to recognize the impact of such decisions on individuals and the creative processes that drive the industry forward. There is a collective call for solidarity with those affected, as well as a recognition of the challenges faced by those who remain to navigate an uncertain future.<\/p>\n<p>In closing, while the situation at Xbox and Obsidian may be fluid, the need for a supportive community within the gaming industry is more crucial than ever. The best path forward will likely involve both addressing immediate fallout and fostering an environment in which creativity and talent can thrive despite corporate challenges.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/xbox-layoffs-prompt-shift-in-focus-to-fallout-series-resulting-in-obsidian-losing-approximately-25-of-workforce.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/xbox-layoffs-prompt-shift-in-focus-to-fallout-series-resulting-in-obsidian-losing-approximately-25-of-workforce.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>Xbox <a href=\"https:\/\/www.rockpapershotgun.com\/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs\">laid off around 1600 people yesterday<\/a>, July 6th, as mass cuts accompanied by the decision to part ways with five studios were set in stone. This substantial upheaval&#8217;s also had <a href=\"https:\/\/www.rockpapershotgun.com\/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein\">plenty of consequences for the studios<\/a> staying under the Microsoft banner, including a more concerted push to get remaining staff working on Xbox&#8217;s most lucrative series. Fallout, for example. That hasn&#8217;t stopped the reportedly cuts including around a quarter of the staff at noted Fallout spin-off developers Obsidian.<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/xboxs-layoffs-come-with-a-push-to-focus-on-series-like-fallout-so-naturally-new-vegas-devs-obsidian-have-reportedly-lost-around-a-quarter-of-their-staff\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":38142,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-38141","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/38141","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=38141"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/38141\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/38142"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=38141"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=38141"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=38141"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}