{"id":38354,"date":"2026-07-09T10:33:07","date_gmt":"2026-07-09T10:33:07","guid":{"rendered":"https:\/\/gaitgames.com\/?p=38354"},"modified":"2026-07-09T10:33:07","modified_gmt":"2026-07-09T10:33:07","slug":"id-software-explored-concepts-for-a-new-perfect-dark-john-wick-inspired-game-and-multiplayer-demonslaying-before-recent-layoffs","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=38354","title":{"rendered":"Id Software Explored Concepts for a New Perfect Dark, John Wick-Inspired Game, and Multiplayer Demonslaying Before Recent Layoffs"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/id-software-explored-concepts-for-a-new-perfect-dark-john-wick-inspired-game-and-multiplayer-demonslaying-before-recent-layoffs.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/id-software-explored-concepts-for-a-new-perfect-dark-john-wick-inspired-game-and-multiplayer-demonslaying-before-recent-layoffs.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>**Id Software&#8217;s Future After Recent Layoffs: A Look at Potential Projects**<\/p>\n<p>In a significant turn of events, Microsoft\u2019s recent mass layoffs have deeply impacted id Software, the studio renowned for its groundbreaking work on the Doom franchise. Reports indicate that amidst these layoffs, which saw 136 employees let go, id Software was exploring new game concepts following the completion of the Revelations DLC for Doom: The Dark Ages, which was released on July 7th.<\/p>\n<p>### Potential Game Concepts<\/p>\n<p>Several intriguing game pitches were reportedly under consideration at id Software prior to the layoffs:<\/p>\n<p>1. **New Perfect Dark Entry**: One of the prominent ideas was a revival of the Perfect Dark franchise. With no other Microsoft studios currently engaged in the series after the closure of The Initiative, id Software\u2019s concept for a new installment was said to be in the works, complete with concept art. This revival comes at a time when fans are eager for a fresh take on the beloved series.<\/p>\n<p>2. **John Wick-Inspired Game (Fury)**: Another fascinating pitch, codenamed &#8220;Fury,&#8221; was reportedly inspired by the stylized action of the John Wick films. Directed by Hugo Martin, this game would aim to merge gunplay with martial arts set in a sci-fi noir universe filled with crime elements from places like Chicago and Louisiana. However, this concept had yet to receive formal approval before the layoffs occurred.<\/p>\n<p>3. **Ironwood**: Another ambitious proposal was for a game titled Ironwood, which was envisioned as a wild west survival adventure featuring robotic elements and a narrative echoing themes from Westworld. This pitch aligns with the studio&#8217;s reputation for innovation and genre-blending.<\/p>\n<p>4. **More Doom**: On the continuation of the Doom franchise, concepts for multiplayer Doom, cooperative gameplay options, and additional DLCs were also discussed. This would potentially bring back various iconic weapons from the series&#8217; rich history.<\/p>\n<p>### The Impact of Layoffs<\/p>\n<p>Despite the promising ideas, uncertainty looms over the future of id Software following the layoffs. Questions surround the studio&#8217;s ability to move forward with these projects due to the diminished workforce. Current sentiments among remaining staff reflect concern regarding the studio\u2019s operational viability. One former employee expressed skepticism about a sustainable path forward, describing the situation as a reactionary measure rather than a strategic decision.<\/p>\n<p>### Broader Implications for Xbox Studios<\/p>\n<p>While id Software faces challenges, other Xbox-owned studios seem to have quickly pivoted towards new projects. For instance, Obsidian Entertainment, known for Avowed, has reportedly been tasked with returning to work on a new Fallout game, indicating that not all Xbox studios have faced the same degree of disruption.<\/p>\n<p>### Conclusion<\/p>\n<p>As id Software navigates this tumultuous period, fans and gaming industry observers are left to speculate on the potential of the studio&#8217;s future projects. The legacy of id Software, rooted in innovation and gameplay excellence, will be tested as the studio strives to redefine its direction in the wake of significant layoffs. The coming months will be crucial in determining whether these pitches make it to fruition or if id Software will redefine its role within the gaming landscape.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/id-software-explored-concepts-for-a-new-perfect-dark-john-wick-inspired-game-and-multiplayer-demonslaying-before-recent-layoffs.jpg\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/id-software-explored-concepts-for-a-new-perfect-dark-john-wick-inspired-game-and-multiplayer-demonslaying-before-recent-layoffs.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<p>When Microsoft&#8217;s <a href=\"https:\/\/www.rockpapershotgun.com\/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs\">mass layoffs<\/a> gutted Doom developers id Software earlier this week, the studio were reportedly kicking around a number of ideas for games they could work on after finishing <a href=\"https:\/\/www.rockpapershotgun.com\/games\/doom-the-dark-ages\">Doom: The Dark Ages<\/a>&#8216; Revelations DLC. Among these pitches, it&#8217;s claimed, were the likes of a new <a href=\"https:\/\/www.rockpapershotgun.com\/games\/perfect-dark\">Perfect Dark<\/a> game and an original gun fu game inspired by John Wick.<\/p>\n<p><a href=\"https:\/\/www.rockpapershotgun.com\/doom-devs-id-software-were-reportedly-kicking-around-ideas-for-a-new-perfect-dark-a-john-wick-inspired-game-and-multiplayer-demonslaying-prior-to-layoffs\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":38355,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-38354","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/38354","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=38354"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/38354\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/38355"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=38354"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=38354"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=38354"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}