{"id":40054,"date":"2026-07-25T14:53:05","date_gmt":"2026-07-25T14:53:05","guid":{"rendered":"https:\/\/gaitgames.com\/?p=40054"},"modified":"2026-07-25T14:53:05","modified_gmt":"2026-07-25T14:53:05","slug":"problems-emerge-throughout-open-beta-of-marvel-tokon-on-pc","status":"publish","type":"post","link":"https:\/\/gaitgames.com\/?p=40054","title":{"rendered":"Problems Emerge Throughout Open Beta of Marvel T\u014ck\u014dn on PC"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/problems-emerge-throughout-open-beta-of-marvel-tokon-on-pc.jpg\"><\/div>\n<p>The open beta for Sony and Arc System Works\u2019 *Marvel T\u014dkon: Fighting Souls* launched on PlayStation 5 and PC yesterday, with PS5 players generally having a favorable experience with this new *Marvel vs. Capcom*-like fighter, although their gameplay was hindered by issues related to the PlayStation Network. On the other hand, Steam users have encountered significant performance challenges, especially concerning the game&#8217;s CPU usage.<\/p>\n<p>A multitude of posts on platforms such as X and Reddit highlight performance issues regarding *Marvel T\u014dkon*\u2019s open beta on PC. Numerous complaints have been aimed at the various Sony sub-services that start up when the game is launched. While some might contend that such problems are to be anticipated in an open beta, the game\u2019s official launch is less than two weeks away on August 6.<\/p>\n<p>Testing on a configuration with a Ryzen 7 7700X CPU, RTX 4080 graphics card, and 64GB of RAM showed that even at medium settings, *Marvel T\u014dkon* placed high demands on the CPU, frequently using over 95% of its resources and up to 5,000MB of RAM. Several instances of the PlayStation PC SDK Runtime application opened, adding to the game\u2019s resource usage, though their effect was minimal.<\/p>\n<p>Players observed that letting the game run for around 30 minutes significantly alleviated CPU load, possibly suggesting that shader compilation during startup is a factor in the initial performance difficulties. However, online matches continued to be problematic, with CPU usage again peaking at about 90%, raising concerns about potential issues related to the game&#8217;s anti-cheat system.<\/p>\n<p>In light of these difficulties, some speculate that this could be a temporary tactic to hinder data mining, yet the crucial question remains whether the development team can rectify these performance issues prior to the official launch. Recognizing the ongoing challenges, the development team has reached out via social media to address performance feedback and ensure players that they are looking into solutions.<\/p>\n<p>For those anticipating the release of *Marvel T\u014dkon* on PC, it might be prudent to postpone purchasing until after reviews and player impressions are available.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/gaitgames.com\/wp-content\/uploads\/2026\/07\/problems-emerge-throughout-open-beta-of-marvel-tokon-on-pc.jpg\"><\/div>\n<p>The open beta for Sony and Arc System Works\u2019 *Marvel T\u014dkon: Fighting Souls* launched on PlayStation 5 and PC yesterday, with PS5 players generally having a favorable experience with this new *Marvel vs. Capcom*-like fighter, although their gameplay was hindered by issues related to the PlayStation Network. On the other hand, Steam users have encountered significant performance challenges, especially concerning the game&#8217;s CPU usage.<\/p>\n<p>A multitude of posts on platforms such as X and Reddit highlight performance issues regarding *Marvel T\u014dkon*\u2019s open beta on PC. Numerous complaints have been aimed at the various Sony sub-services that start up when the game is launched. While some might contend that such problems are to be anticipated in an open beta, the game\u2019s official launch is less than two weeks away on August 6.<\/p>\n<p>Testing on a configuration with a Ryzen 7 7700X CPU, RTX 4080 graphics card, and 64GB of RAM showed that even at medium settings, *Marvel T\u014dkon* placed high demands on the CPU, frequently using over 95% of its resources and up to 5,000MB of RAM. Several instances of the PlayStation PC SDK Runtime application opened, adding to the game\u2019s resource usage, though their effect was minimal.<\/p>\n<p>Players observed that letting the game run for around 30 minutes significantly alleviated CPU load, possibly suggesting that shader compilation during startup is a factor in the initial performance difficulties. However, online matches continued to be problematic, with CPU usage again peaking at about 90%, raising concerns about potential issues related to the game&#8217;s anti-cheat system.<\/p>\n<p>In light of these difficulties, some speculate that this could be a temporary tactic to hinder data mining, yet the crucial question remains whether the development team can rectify these performance issues prior to the official launch. Recognizing the ongoing challenges, the development team has reached out via social media to address performance feedback and ensure players that they are looking into solutions.<\/p>\n<p>For those anticipating the release of *Marvel T\u014dkon* on PC, it might be prudent to postpone purchasing until after reviews and player impressions are available.<\/p>\n","protected":false},"author":1,"featured_media":40055,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"Default","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-40054","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/40054","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=40054"}],"version-history":[{"count":0,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/posts\/40054\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=\/wp\/v2\/media\/40055"}],"wp:attachment":[{"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=40054"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=40054"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gaitgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=40054"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}