Hideo Kojima Shares Discontent Regarding Sony’s Choice to Halt Production of PlayStation Game Discs

### Hideo Kojima’s Worries About the Future of Physical Media in Gaming
Hideo Kojima, the acclaimed creator behind the *Metal Gear* franchise and director of the recent *Death Stranding*, has openly expressed his concerns regarding Sony’s plan to phase out physical game discs by 2028. During his talk at the Il Cinema in Piazza film festival in Italy, he emphasized the emotional and practical importance of physical media in a world that is becoming increasingly digital.
Kojima shared his disappointment about the impending changes, stating, “Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad.” His current pursuits to gather Blu-rays and CDs reflect a longing for tangible media, which starkly contrasts the streaming-focused future that seems to be materializing.
He further discussed the consequences of a completely streaming model for video games, drawing comparisons to prevailing streaming platforms such as Netflix and Amazon. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too,” he remarked. Kojima highlighted that with downloads, gamers keep their data on personal devices, while streaming depends on external servers, limiting true ownership. He contends that this places consumers at the mercy of service providers, posing substantial risks if service agreements shift or servers go offline.
Kojima’s anxieties extend beyond gaming into the film industry as well. He warned, “If there is a change, the data inside will stop being distributed… you won’t be able to watch or play the movies and games you like. That is what is frightening.” The upcoming shift towards a predominantly digital environment has rekindled debates around ownership and accessibility, raising concerns for gamers about the future availability of content they have purchased.
The impending end of physical media coincides with the anticipated release of Sony’s PlayStation 6. This move has led to scrutiny over ownership rights regarding digital purchases; players recently encountered issues when Sony removed movies from their digital libraries after license agreements expired. Additionally, users were faced with the removal of games like *Concord*, which was “unlaunched,” further highlighting the unstable nature of digital ownership.
Kojima’s earlier remarks from 2021 resurfaced in this discussion, where he conveyed a deep fear of losing access to digital content during unpredictable circumstances. “Whenever there is a major change or accident in the world… access to it may suddenly be cut off. We will not be able to freely access the movies, books, and music that we have loved. I would be a have-not. That’s what I’m afraid of. This is not greed,” he expressed, underlining the vulnerability of digital ownership.
Different gaming companies are responding variously to the shift towards a digital future. There is speculation about whether the PS6 will include an optional optical drive to maintain compatibility with PS4 and PS5 discs. Microsoft is reportedly considering options to permit users to digitize their physical game collections, while Nintendo has rolled out DRM-locked game key cards, which provide some resale or trade benefits compared to entirely digital purchases.
Despite appeals for Sony to rethink its approach, reports suggest that factories specializing in disc production are already gearing up for a future without physical media. Kojima’s insights resonate with a larger community of gamers who are cognizant of the potential repercussions stemming from this digital shift, marking a significant moment for both the future of gaming and the safeguarding of media ownership.