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Pearl Abyss Plans to Remove Unintended AI Generated Paintings from Crimson Desert Release

Ah, it turns out the eyebrows raised by suspiciously AI generated-looking art found throughout Crimson Desert weren’t wrong in their lanate liftage. Developers Pearl Abyss have aplogised for failing to disclose their use of asseets made using “experimental AI generative tools”, claiming that these were just mockups created early in production and were never supposed to make into the final release version of the game.

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Nintendo Revamps Switch 2 Design to Enable Battery Replacement for European Users in Accordance with EU Consumer Legislation

Nintendo is preparing to unveil a new Switch 2 version in Europe that will enable users to swap out the battery.

As noted by Nikkei (thanks to CoverGeek), this launch aligns with the company’s efforts to comply with the European Union’s Right to Repair directive, along with the European Battery Regulation, which mandates that rechargeable batteries in consumer devices must be replaceable by 2027.

This stipulation means that both Switch consoles and Joy-Con controllers will have to allow players to safely detach and substitute defective batteries instead of requiring them to send the items for repair or completely replace them. The exact release date for the new model remains unclear.

Nikkei indicates that a similar modification could be adopted in the US and Japan, contingent on changes in consumer protection legislation.

Gamers have been expressing concerns regarding the Switch 2’s battery longevity for quite some time. Back in June 2025, when the new version debuted, Tom stated: “I’ve been using the Switch 2 for about a week and a half, playing it for multiple hours every day. Aside from the fact that I’ve had a lot of fun with Mario Kart World and Fast Fusion, my main take away from that time is that I wish the battery lasted longer.”

Earlier this week, Nintendo launched a fresh update for both the Switch 2 and Switch, elevating the system software to Version 22.0.0. Alongside the customary stability enhancements, language updates, UI upgrades in the Nintendo eShop, and more, there’s also an essential feature that will enhance the performance of many older games on the Switch 2’s advanced hardware: Handheld Mode Boost.

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New Blood CEO Dave Oshry Promises Robust Backing for GOG through Sales, Demos, One-Click Mods, and Concurrent Releases with Steam

New Blood CEO Dave Oshry has reiterated his dedication to backing the games storefront GOG, voicing worries over its future while committing to uphold release parity with Steam. Initially created to provide “good old games,” GOG has encountered rivalry from Steam’s burgeoning classic game collection. In 2021, GOG faced financial difficulties, prompting a shift towards classic games after DRM trials. Oshry pointed out GOG’s struggles in contending with Steam, calling for greater consumer involvement. GOG reacted by stressing its commitment to game preservation, reliant on community backing. Oshry showcased his dedication by synchronizing New Blood’s launches on both GOG and Steam and executing simultaneous sales. GOG, now independent from CD Projekt, continues its preservation initiatives and offers a patrons program for community support. The platform retains its uniqueness by permitting DRM-free purchases, providing retro games not found on Steam, and hosting its own Spring Sale alongside Steam’s.

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Spring Steam Sale Presents Thrilling Reductions on Horror Titles

### Steam Spring Sale: A Frightening Bargain Extravaganza

Steam consistently seizes the chance to connect seasonal events with promotional sales, and the Spring sale is no different. This time of year brings a wide array of discounts, especially showcased by remarkable offers on some of the most celebrated horror titles released in recent times. Although October seems distant, you can enrich your library with spine-chilling games that capture the Halloween spirit throughout the entire year. Here’s a glimpse of some incredible deals on terrifying treasures available this Spring.

#### Resident Evil 3
Capcom’s **[Resident Evil 3](https://store.steampowered.com/app/952060/Resident_Evil_3/)** presents a riveting remake of the 1999 classic, *Nemesis*. While it may not have attained the acclaim of its predecessor, *Resident Evil 2*, it still provides an entertaining horror adventure set in Raccoon City. With an astonishing 90% off, this offer is unmissable.

#### Last Half of Darkness
For those yearning for retro experiences, **[Last Half of Darkness](https://store.steampowered.com/app/3096000/Last_Half_of_Darkness/)** celebrates its 35th anniversary with a contemporary twist on William Fisher’s gothic DOS tale. Explore a sinister mansion to unveil your aunt’s cryptic demise at a 40% discount—ideal for classic horror enthusiasts.

#### Silent Hill f
The eerily atmospheric **[Silent Hill f](https://store.steampowered.com/app/2947440/SILENT_HILL_f/)** is part of Konami’s renowned franchise, immersing players in a small, cursed mountain village veiled in fog. Hailed as one of 2025’s unexpected hits, this game is currently available for 50% off, making it essential for horror fans.

#### Slitterhead
Crafted by *Silent Hill*’s Keiichiro Toyama, **[Slitterhead](https://store.steampowered.com/app/2631250/Slitterhead/)** explores grotesque horror with a captivating narrative unfolding through haunted streets akin to Kowloon. Now at a 70% discount, it promises a compelling and chilling adventure.

#### Paranormasight: The Seven Mysteries of Honjo
An undiscovered treasure from 2023, **[Paranormasight](https://store.steampowered.com/app/2106840/PARANORMASIGHT_The_Seven_Mysteries_of_Honjo/)** challenges players to solve urban supernatural enigmas while managing a curse that permits you to slay anyone who looks away. Presently offered at 50% off, it’s a crucial addition for those interested in unique narrative journeys.

#### Sylvio
In **[Sylvio](https://store.steampowered.com/app/362860/Sylvio/)**, players assume the role of a ghost hunter investigating an abandoned amusement park. Renowned for its distinctive audio features, this haunting experience can be yours for 70% off.

#### Crow Country
**[Crow Country](https://store.steampowered.com/app/1996010/Crow_Country/)** provides a retro-inspired survival horror experience within an amusement park backdrop. Featuring an engaging narrative and captivating gameplay, this title is currently 50% off, delivering a nostalgic nod to 90s gaming.

#### The Excavation of Hob’s Barrow
If folk horror captivates you, explore **[The Excavation of Hob’s Barrow](https://store.steampowered.com/app/1182310/The_Excavation_of_Hobs_Barrow/)**. In this adventure, you’ll delve into local folklore and uncover sinister secrets in a quaint town, all while enjoying a 55% discount.

#### Little Goody Two Shoes
In a unique take on horror, **[Little Goody Two Shoes](https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/)** places you in the role of Elise, a young girl grappling with superstitions in her villa. It offers a different kind of wickedness at a 50% discount.

#### Fledgling Manor
Join a vampire reality show in **[Fledgling Manor](https://store.steampowered.com/app/3238510/Fledgling_Manor/)**, a visual novel infused with dark humor. Test your survival instincts at 50% off.

#### Vampire’s Best Friend
Finally, **[Vampire’s Best Friend](https://store.steampowered.com/app/3583530/Vampires_Best_Friend/)** enables you to step into the role of a bat attempting to rescue a vampire from slayers. It blends charm with betrayal and is currently available for 20% off.

### Conclusion
This Spring, Steam’s sales offer an exhilarating array of discounted horror games.

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New Zealand Officials Seize Pinball Machines in Drug Bust at Residential Arcade

**The Disintegration of the Kimzone: A Pinball Utopia Morphs into a Drug Operation**

In the quaint town of Christchurch, New Zealand, Kim Michael Dozier emerged as a prominent personality through his distinctive gaming sanctuary, referred to as the “Kimzone.” For numerous years, Dozier transformed his garage into an arcade that evolved into a popular meeting place for friends, family, and the wider gaming community. It was an animated environment filled with pinball machines and spirited tournaments, providing a nostalgic escape for gaming enthusiasts. Nonetheless, the allure of the Kimzone was marred by a sinister secret: it also functioned as the hub for a substantial drug network.

In May of the previous year, law enforcement executed a raid at Dozier’s home and uncovered a concerning quantity of illegal substances, including MDMA, magic mushrooms, and cocaine, collectively valued at around $125,000. In an unexpected turn, authorities found some of the narcotics concealed within the very pinball machines that were the heart of the arcade’s appeal. Consequently, Dozier was apprehended and subsequently sentenced to four years behind bars.

The legal consequences went beyond just imprisonment; authorities began proceedings under the Criminal Proceeds (Recovery) Act to seize Dozier’s extensive collection of pinball machines, estimated to be more valuable than the drugs themselves. This collection consisted of thirteen machines, encompassing a range of eras and styles, from modern Stern tables like *Jaws* and *Godzilla* to vintage Williams models. The court determined that Dozier exploited his arcade as a façade for running a sophisticated drug trafficking operation from his residence.

Judge Stephen O’Driscoll emphasized the deliberate nature of Dozier’s operation during the sentencing, stating, “You were managing a relatively sophisticated operation to finance your lifestyle and engage in drug dealing, especially in the later phases when you were without a job.” Dozier’s illegal endeavors mirrored a broader, concerning truth where environments like arcades, once seen as innocent gaming realms, became entangled with criminal activities.

The convergence of gaming culture and illicit actions is not unprecedented. Traditionally, arcades have been known for their occasionally dubious atmospheres, which can sometimes facilitate under-the-table dealings. This contrast is frequently referenced in pop culture, with various leading stories—such as those by cyberpunk writer William Gibson—emphasizing the gritty allure of these gaming locales as breeding grounds for diverse subcultures.

Despite the severity of his crimes, Dozier’s attorney indicated that he had reconciled with the loss of his pinball machines. Additionally, his status within the local pinball scene remains largely intact, as he still holds the position of the 30th best player in New Zealand. This resilience illustrates the intricate nature of community dynamics, wherein personal transgressions do not necessarily overshadow an individual’s legacy.

In summary, the story of Kim Michael Dozier stands as a cautionary narrative that illuminates the darker side of arcade culture, where nostalgia and fellowship can occasionally obscure more troubling truths. The Kimzone may have originated as a mere gaming haven, but it ultimately evolved into a stark reminder of how swiftly the boundaries can fade between enjoyment and criminality in the lively landscape of gaming.

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Moderators Persist in Their Work to Sustain a Comprehensive Database of Visual Novel Games After the Founder’s Demise

**In Memoriam: Yoran Heling and the Legacy of The Visual Novel Database**

In 2007, Yoran Heling, recognized in the gaming community as Yorhel, established The Visual Novel Database (VNDB) to address the lack of information surrounding the visual novel *Ever 17: The Out of Infinity*. Throughout the years, VNDB has transformed into one of the most thorough and enduring resources for this distinct genre, acting as an archive that showcases the important yet specialized role visual novels occupy in the gaming sector. Sadly, on March 17, 2023, it was reported that Heling had passed away, leaving a legacy that fans and contributors will cherish.

The news of Heling’s death was conveyed by fellow moderator beliar, who offered sincere condolences, stating, “As many of you have already suspected, the VNDB.org has lost its founder and heart Yorhel. He will be greatly missed by the moderation team and by visual novel enthusiasts. He was an exceptional friend and an extraordinary leader.” This sentiment reflects the significant impact Heling had on the community engaged with the visual novel genre.

VNDB’s influence goes well beyond simple cataloging of titles and release dates; it provides in-depth insights into the creation of visual novels, featuring extensive information about staff members, from programmers and writers to voice actors. Each entry carefully details character breakdowns, average game durations, availability, community rankings, and even related media like anime adaptations. This vast repository of information serves to inform fans and newcomers about a genre rich in history and intricate in its narratives, which can often be obscure.

Visual novels have secured their position as a fundamental aspect of the video game industry. Numerous iconic studios began their journeys by producing their own visual novels, with early titles from acclaimed game designer Hideo Kojima, such as *Policenauts* and *Snatcher*, acting as influential forerunners to his later triumphs with the *Metal Gear Solid* series.

While visual novels have consistently enjoyed popularity in Japan, their allure has significantly expanded globally, attracting attention from a varied audience. Titles like *Ace Attorney*, *Doki Doki Literature Club*, and *Danganronpa* have developed a worldwide fanbase, demonstrating the flexibility and narrative capabilities of visual novels. The accessibility of these games, aided by approachable tools like Twine, has led to the rise of indie-created visual novels, which further enrich the genre. Resources like VNDB are pivotal in promoting these works and offering paths for discovery.

In light of Heling’s passing, VNDB moderators are assessing the optimal strategies to maintain the site’s sustainability and integrity. Belair pointed out the team’s dedication to safeguarding the database, remarking, “At present, I can only indicate that we are exploring certain paths to preserve the website, but [we] cannot provide extensive information today.” The future of VNDB, although uncertain, remains a priority for its community, who understand the site’s significance as an essential resource for visual novel aficionados worldwide.

Yoran Heling’s impact on the visual novel community through VNDB is irrefutable. His enthusiasm for the genre and commitment to documenting its history have left a lasting impression on both the gaming landscape and its community. As fans and contributors contemplate his legacy, the repercussions of his work will persist in the continued popularity and progression of visual novels.

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Crimson Desert Developers Recognize Error in Failing to Reveal AI-Created Art and Commence Deletion Procedure

### The Debut of **Crimson Desert**: A Combination of Achievement and Debate

The much-awaited Korean open-world fantasy title **Crimson Desert**, crafted by Pearl Abyss, has made a substantial impression since its release, attaining impressive sales numbers. Nevertheless, the game’s launch has faced its fair share of hurdles, particularly regarding the incorporation of AI-generated artwork.

#### Visual Ambitions and Unexpected Backlash

Central to Crimson Desert’s draw is its state-of-the-art graphics and high-quality visuals. Players anticipated a stunningly immersive aesthetic journey. Regrettably, their enthusiasm was tempered when news emerged of AI-generated visuals scattered throughout the game. These illustrations, intended to enrich the game world, instead sparked confusion and disappointment among the community.

Instances of the AI-generated imagery included in-game artworks that purportedly imitate historical styles yet appeared poorly crafted, exhibiting apparent flaws such as warped anatomy and problematic stereotypes. This scenario elicited a prompt reaction from Pearl Abyss.

#### Developer’s Apology and Dedication to Enhancement

In light of the criticism, the official **Crimson Desert** account released a public apology on X (formerly Twitter), admitting the error in not adequately revealing the role of AI in their development process. They expressed: “We are currently undertaking a thorough review of all in-game assets and will be taking measures to substitute any impacted content,” assuring that updates would be implemented in future patches. The development team also highlighted their goal to improve transparency and consistency in their interactions with players.

Pearl Abyss clarified that these AI-generated 2D visual elements were originally part of the early design phases. Their aim was to assist in swiftly exploring tone and atmosphere but was always intended to be substituted with artwork that aligned with their set quality benchmarks and creative vision.

#### The Escalating Debate Around AI in Game Development

The uproar surrounding **Crimson Desert** has ignited a wider conversation about the employment of AI in the gaming sector. As AI-generated assets gain traction among major developers, many contend that depending on these tools for temporary elements can result in undesirable outcomes. Detractors argue that clear indicators distinguishing an asset as a placeholder—such as vibrant, attention-catching colors or labels—are more manageable compared to subtly flawed items that blend into the final product.

This event highlights a rising concern within the gaming community regarding authenticity and quality control in asset production. Developers are increasingly pressured to ensure that player experiences remain uncompromised by hastily implemented technology.

#### Additional Challenges and Developer Reaction

The debate over AI is merely one of the challenges Pearl Abyss has encountered since the game’s release. Players have voiced their dissatisfaction with **Crimson Desert**’s control setup, which has also led the developer to pledge to address and rectify the control issues promptly.

As **Crimson Desert** enchants players with its vast landscape and ambitious design, the future for Pearl Abyss will be crucial. Their responsiveness to community input and commitment to resolving these pressing issues will significantly influence the game’s reputation and aid in restoring player confidence moving forward.

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Mario Kart Tour Obtains 18+ Rating in Some Areas Following Regulatory Measures on In-Game Gambling

**Major Alterations in Game Rating Frameworks: A Synopsis of PEGI’s Revised Directives**

Recently, the Pan-European Game Information (PEGI) rating framework unveiled essential revisions to its directives for evaluating video games. Acknowledged for its function in providing age classifications based on content, PEGI’s newly established standards mirror a heightened awareness of the modern gaming environment, which encompasses online player dynamics, manipulative design strategies, and monetization methods such as loot boxes. This initiative arises amid rising scrutiny of game monetization approaches that could take advantage of players, particularly younger demographics.

### Updated PEGI Directives

PEGI’s revised evaluation standards aim to address more advanced game design trends that have surfaced in recent times. Key aspects of emphasis include:

– **Online Player Dynamics**: Evaluation of how games foster interaction among players, particularly in competitive settings.
– **Manipulative Design**: Acknowledgment of design tactics that coerce players into constant engagement, affecting their gaming experience.
– **Randomized Transactions**: Assessment of games that incorporate loot boxes and comparable systems, which can influence spending behaviors, particularly among younger audiences.

These modifications could profoundly impact how widely played games are categorized. With numerous titles presently promoted as “suitable for all,” fresh evaluations may lead to a more age-appropriate classification based on their financial strategies and engagement mechanisms.

### ESRB’s Reaction

In light of PEGI’s amendments, the Entertainment Software Rating Board (ESRB) in North America voiced concerns that implementing these new directives might lead to “confusion” for both players and guardians. An ESRB spokesperson clarified that the organization determines its age and content rating exclusively based on the game’s content and its presentation context, excluding external factors. This crucial distinction emphasizes the ongoing discussion regarding the role of rating frameworks in shielding young players from potential manipulative components in video games.

### Consequences for Game Classification

Notable titles like *EA Sports FC*, which rely on a business model founded on randomized card packs, are poised to experience increased scrutiny under the revised PEGI guidelines. Likewise, games such as *Roblox*, which are extremely popular among children, have garnered attention for their online settings that could expose players to dangers.

Even games typically not linked with exploitative monetization, such as *Animal Crossing*, *Pokémon Pokopia*, and *Clash of Clans*, might be influenced. For instance, *Pokopia* has already witnessed its age rating transition from 3+ to 7+, highlighting its design that promotes ongoing engagement rather than breaks, a concept now classified under PEGI’s “play-by-appointment” category.

### Regulatory Consequences

Although PEGI has stated it will not retroactively alter the classification of existing games, it suggested that live service titles could be subjected to further examination as new standards are enforced. Dirk Bosmans, PEGI’s director, acknowledged the difficulties of merging content and contextual elements into age ratings without overwhelming parents with information.

Worldwide, regulatory actions against manipulative gaming strategies are also on the rise. A notable instance occurred in Brazil, where the mobile game *Mario Kart Tour* was re-rated to 18+ due to its use of gacha mechanics that can lead to significant spending on microtransactions without ensuring rewards.

### The Wider Context of Age Classifications

Though age classifications on video games may appear trivial to some, the changing gaming landscape highlights the significance of comprehending these classifications. As nations in Europe and the UK deliberate over stricter regulations regarding digital interactions involving minors, the importance of these ratings could grow.

Parents should stay alert, particularly regarding games that utilize slot machine-like item drops or penalize breaks. As the industry continues to address ethical concerns in game design and monetization, the ramifications of these rating systems may extend beyond simple content classification, shaping how families engage with gaming as a whole.

In a time when gambling elements permeate the gaming world, recognizing and adapting to these rating modifications is crucial for protecting young players from potentially harmful design strategies.

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RPS Review: Anime Racing Game Screamer Achieves Success with Vibrant and Unique Driving Mechanics

Ed (RPS in peace) has, finally, posthumously, got his wish: another Screamer. This one’s gone all cyberpunk and/or anime-styled, with a heavy focus on story – it follows multiple, multinational merc-drivers entering a lightly murderous racing tournament – but can it still deliver on drifty driving thrills? After much practice, Mark and James both avoided clattering into the track barriers long enough to find out.

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Weekly Analysis of Sunday Newspaper Highlights

Sundays are for waking up in a Holiday Inn and finding that the breakfast buffet hash browns are glued to the bottom of the serving pan. Tarnation! I bellow like an enraged thunder god, like Vesuvius at full bloom, and stab the tray wildly with my knife and fork. I am dragged away by heavyset teenagers, who are about to heave me into the canal when I protest that I haven’t yet finished writing the weekly Sunday Papers article for prominent videogame website Rock Paper Shotgun. Shocked, the outsized urchins release me, and I scurry back to my typing desk with a mugful of baked beans. I’ll be back for those hash browns. I will have my vengeance.

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