Developers Crafting a New GTA Game Situated in the Manhunt Universe

# Welcome to Stealing Cars: An Overview of the Latest GTA Updates and Trends
In this installment of *Stealing Cars*, Kotaku’s focused column on the *Grand Theft Auto* series and Rockstar Games, we dive into thrilling new progress in the modding scene, reveal some remarkable statistics from *GTA Online*, and explore the fan excitement surrounding *GTA 6*. Here’s a look at the recent happenings.
## New *GTA San Andreas* Mod: A Long-Awaited *Manhunt* Blend
For years, enthusiasts have been longing for a crossover between the *Grand Theft Auto* realm and Rockstar’s provocative series *Manhunt*. Both franchises inhabit the same universe, featuring nods to Carcer City, the dark setting of *Manhunt*. Although official partnerships have been rare, a fresh mod named *GTA: Carcer City* seeks to satisfy this craving.
In development for *GTA: San Andreas* on PC, *GTA: Carcer City* completely reinvents the original game into a finely detailed experience located in the haunting landscape of Carcer City, infused with *Manhunt* elements. The mod’s team, headed by a modder known as Mattineu, has incorporated all levels from *Manhunt*, guaranteeing an authentic vibe while also contributing 85% of the map’s design on their own.
Mattineu shared their vision: “We set out to build a vast industrial city in decay, far removed from its former status as the Crown Jewel of the Rust Belt.” Players can visit recognizable locations and meet characters from *Manhunt*, such as the journalist Robin, featured in the demo.
The mod, still in progress, can be downloaded, requiring an untouched version of *GTA: San Andreas* to operate. Despite a few technical issues, the demo has garnered praise for its realism and immersive setting.
## *GTA Online* Players Accumulate Over $2.5 Sextillion in Game Revenue
Recent leaks from Rockstar Games unveiled astonishing figures regarding player earnings in *GTA Online*. Since its debut over a decade ago, players have amassed an incredible $2,933,053,579,559,480,000,000 in in-game cash. This monumental total illustrates the game’s expansive gameplay and the countless hours fans have dedicated to its missions and activities.
## Tree Counting: The Passion of *GTA 6* Fans
In terms of fan involvement, one especially dedicated player took on the task of counting the trees in a *GTA 6* screenshot, ultimately recording 14,287 trees. This amusing pursuit underscores the level of detail and immersion fans are expecting from the forthcoming release. As enthusiasm grows, light-hearted conversations about the game’s setting, including the specifics of NPC behavior, continue to flourish within the community.
## AI and the Future of Game Development
In a recent conversation, Take-Two CEO Strauss Zelnick addressed the relationship between artificial intelligence and game development. Discussing *GTA 6*, he dismissed the idea that AI could duplicate the complexity and subtlety of a Rockstar game in a brief period, suggesting instead that the demands of great storytelling and unique gaming experiences remain predominantly human-centric tasks. Zelnick’s comments indirectly countered Elon Musk’s earlier claims regarding AI’s potential to transform game creation.
## Conclusion
*Stealing Cars* may shift to a bi-monthly column, offering fans and readers consistent updates on the continually changing landscape of the *Grand Theft Auto* franchise. Stay tuned for additional insights, news, and narratives from the world of Rockstar Games!