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Doom Runs in Hytale Thanks to Modders Before Official Release

Well, it was inevitable really. Here I sit, a day before Hytale‘s early access release, to tell you that a modder has already managed to get a blocky version of classic Doom running in it.

Add it to the list of weird places to play the shooter, which already included (inhales) human test, lawnmower, electric toothbrush, tractor, the bad social media place, pregancy test, and gut bacteria.

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Apple MacBook Air (2025 13-inch, M4) Reaches Record Low Price in New Year Laptop Clearance Sale

### Apple M4 MacBook Air: An Exceptional Laptop at a Discounted Rate

It’s fantastic when a high-end laptop processor experiences a significant price drop due to the launch of a new version. That’s exactly what’s occurred with Apple’s M4 laptops since the release of the M5 chip last October. Although the M5 models are remarkably impressive, the M4s still deliver substantial performance, and you can grab a 13-inch 2025 M4 MacBook Air for only $799 at Amazon at this moment.

The latest features and advancements from Apple are integrated into the M4 MacBook Air, ranging from Apple Intelligence AI to an astonishing 18-hour battery life, along with some of the finest visuals and audio found in any laptop. The M4 MacBooks present an excellent opportunity for creative professionals, Apple enthusiasts, and anyone eager to acquire a truly remarkable laptop, now substantially discounted from its original price.

#### Still Recent

Apple’s swift upgrade timeline from the M2 chip to the M5, which took just two years, indicates that the “previous model” MacBooks are indeed very current. The 13-inch M4 MacBook Air is under a year old, ensuring you won’t have to be concerned about OS compatibility or lagging behind on the latest Apple features for years ahead. While the transition from the M4 to the M5 brings a 20% increase in CPU speed and faster Apple Intelligence, the performance difference may be hardly noticeable. Nevertheless, you will certainly appreciate the $200 that remains in your pocket when opting for the M4 MacBook Air.

The first aspect that will capture your attention upon starting the M4 MacBook Air is Apple’s iconic Liquid Retina display. With a billion colors featured in the 13.6-inch screen, every picture or still image truly stands out. The excellent refresh rate amplifies your video and streaming experiences. The MacBook Air’s 12MP Center Stage camera, paired with three built-in microphones and four speakers featuring Spatial Audio, creates an ideal multimedia device for video conferencing.

#### All-Day Intelligence

Once you delve into the newest version of Apple Intelligence, you’ll want to engage with it throughout the day. Apple’s AI model is a genuine asset for anyone requiring aid with writing, creating, research, or any other task you request. The embedded top-notch privacy protection elements in Apple Intelligence guarantee that your queries and activities remain secure, making it so private that even Apple cannot access them. You can relish a full day of exploration into Apple Intelligence with the 13-inch M4 MacBook Air, courtesy of its strong 18-hour battery life.

The 20%-off Amazon promotion that reduces the price of the 13-inch 2025 M4 MacBook Air by a full $200 to just $799 is especially remarkable, considering Apple’s tendency to be somewhat conservative with their sale pricing. This offer is genuine and available right now for anyone wanting to secure a premium MacBook at an excellent rate.

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Weekly Analysis of Sunday Newspapers

Sundays are for trying to work out what the hell we’re supposed to do when every videogame company above a certain scale has business links to some kind of fearful death machine. And also, for rediscovering the joys of small fan heaters. My fan heater is called Phil. He hunkers by my feet and fills my ears with a soothing roar. Occasionally I try to dry socks on him and he gets mad, switches off and sulks for 15 minutes, but beyond that, we have a pretty good working relationship. He’s humming away right now as I assemble this round-up of Top Reads.

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Exploring the RPG “Rakshasa”: A Blend of Vampire: The Masquerade and Indian Folklore

Every once in a while, a game rocks up that so quickly finds itself in my Steam wishlist I don’t even remember clicking the button. Today, that game is Rakshasa, Vampire the Masquerade: Bloodlines and Baldur’s Gate inspired first-person RPG set in modern India where you must face off against demi-gods and “centuries-old flesh-eating monsters” inspired by Indian folklore. Yeah! Hell yeah! Yeah, yeah sign me up!

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Explore Wizard Pool: A Magical Twist on Cue Sports with Enchanted Balls and Transforming Tables

Wizard Pool! It is, probably, exactly what you think it is. You are a wizard, and you play pool. Well, admittedly there is a smidge more to it than that, alongside a healthy amount of charm. Styled in a way that looks like an N64 game in the kind of way you remember that era looking rather than how it actually looked, you play as Kue, a budding young wizard tasked by his uncle to complete a trial in the form of a tower filled with magical, illogical pool tables.

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EA Announces “Mobile-First” Focus for The Sims Project Rene and Hints at Series’ Next Evolution

I think as long as you make a new year’s update post before the incredibly arbitrary date of January 13th, you’re still able to do so without me thinking “come on, it’s almost February”, which is exactly what EA did with their new years Sims update post. Perhaps reassuringly, after word came last year of EA’s concerning acquisition, the post opens by doubling down on what the team has previously said regarding staying committed to their values (those values including inclusivity is welcome though I wish they’d be more explicit about who is being included). But the post also, sort of, goes into what’s next for the series.

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“Experience Steampunk Action in Sand: Raiders of Sophie, Launching in March: Control a Massive Fortress with Mechanical Legs in this Desert Extraction Shooter”

Hear ye, hear ye, another extraction shooter is almost upon us, this time the smaller but still quite bold in scope Sand: Raiders of Sophie. Last time I personally heard of this game it was just called Sand, which doesn’t sound great for that whole search engine thing, though I’m not entirely convinced by the subtitle. Anyway, this extraction shooter is set in an alternate 1910 where you get to roam the desert in a steampunky fortress with legs, and it’s got a release month!

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Ryukishi07 Discusses the Evolution of Silent Hill f: From Cultish Town to Cultural Phenomenon

Last year, after a bit of a wait, Silent Hill was released, and with it came some changes to the series. The combat was a lot more actiony, the format for multiple endings was drastically different, but the most obvious change was its setting. We’re not in Silent Hill anymore, Toto! We’re in Ebisugaoka, Japan, also a fictional town, though clearly not a fictional country. And that’s because Silent Hill, the place, is now also Silent Hill, the “phenomenon.”

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Baldur’s Gate 3 Developer Suggests Future RPG Could Leverage Generative AI Resources Derived from Exclusive Data

**Larian Studios’ Stance on Generative AI in Game Development**

Larian Studios, famed for their celebrated RPGs such as the *Divinity* series, has recently clarified their stance on utilizing generative AI tools in the creation of their upcoming game. During a Reddit AMA, CEO Swen Vincke addressed worries that arose after earlier remarks about the studio’s trials with AI technologies. Initially, Vincke hinted that generative AI could support the creation of concept art and other preliminary production materials. However, after receiving criticism, he reassessed this position, assuring fans that AI-generated content would not feature in the final product.

Vincke asserted that Larian will completely avoid using generative AI for concept art, reinforcing the studio’s dedication to traditional artistic methods. “To clarify and eliminate any doubt, we’ve opted not to employ genAI tools during the concept art phase,” he stated. This choice reflects an awareness of the consequences and criticisms tied to the use of AI, especially regarding copyright and the sources of training data.

Nonetheless, Larian is investigating how generative AI, when exclusively trained on their proprietary material, could enhance elements of the development process. Vincke noted that while generative AI won’t yield creative assets for *Divinity*, the technology could aid in refining concepts and boosting development efficiency. He highlighted the necessity of ensuring that any generative AI utilized complies with copyright regulations and has the consent of original creators.

**Machine Learning Applications Beyond Art**

The head of machine learning at the studio, Gabriel Bosque, provided insight into the practical uses of machine learning (ML) within Larian, particularly concerning cinematics and animation. He mentioned that ML is integrated into their pipeline to improve actor performances through techniques such as cleaning and retargeting motion capture data. This application is crucial, as it demonstrates a method by which AI can enhance human creativity without superseding it, thereby maintaining the game’s artistic quality and integrity.

Historically, game developers have used algorithms and procedural generation to aid in crafting expansive game worlds. However, as technology advances, the ability to produce AI-generated content that satisfies industry standards has come under examination. Concerns regarding the quality and suitability of generative AI outputs continue, especially in domains like NPC dialogue and artistic assets.

**Quality Over Automation**

Writers at Larian have explicitly mentioned that generative AI has not shown efficacy in creating dialogue or content at the quality they demand. Writing director Adam Smith disclosed that efforts to generate text via AI resulted in unsatisfactory outputs. He humorously contrasted his initial drafts, regardless of their roughness, favorably with AI-generated content, underscoring the significance of nuanced human writing in RPG storytelling.

Art director Alena Dubrovina also stressed the studio’s dedication to quality. She reaffirmed their intention not to use AI for producing game assets or models, as they believe such content would not meet the established artistic standards of *Divinity*.

**Conclusion**

Larian Studios is cautiously navigating the changing landscape of generative AI. By focusing on quality and creative integrity, they aim to integrate AI as a tool for enhancing development processes rather than jeopardizing human creativity. With a commitment to transparency and ethical practices, Larian’s approach may set an example for other studios seeking to balance technological advancement and artistic tradition in game development.