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AMD Unveils Pricing Information for Radeon AI PRO R9700 Workstation GPU
AMD Unveils Pricing Information for Radeon AI PRO R9700 Workstation GPU
11:03 am

The Radeon AI PRO R9700 marks AMD’s latest attempt to disrupt the professional GPU market, featuring 32 GB of memory and RDNA 4 capabilities at a $1,299 price tag.

Following anticipation earlier this year, AMD has revealed that its Radeon AI Pro R9700 GPU is set to retail for $1,299 US, making workstation-grade AI performance more attainable. The card will hit store shelves globally starting Oct. 27, representing the company’s newest effort to penetrate the local AI development sector and one of the most attainable options in this category.

The Radeon AI PRO R9700 is built on AMD’s cutting-edge RDNA 4 architecture and boasts 32 gigabytes of GDDR6 memory, distinguishing it in an arena where most consumer GPUs are limited to 16 gigabytes. The additional memory is essential for running large language models like DeepSeek R1 or Mistral 3.1, which typically require over 20 gigabytes of VRAM for optimal operation. Insufficient memory can lead to sluggish performance or prevent models from loading entirely.

AMD has outlined its design for the card, which incorporates 64 compute units and 128 second-generation AI accelerators, yielding 191 teraflops of FP16 performance. The 256-bit memory interface facilitates 640 gigabytes per second of bandwidth, while 64 megabytes of Infinity Cache enhances memory access speed. The power consumption is rated at 300 watts, and the card is compatible with PCIe 5.0.

The Radeon AI PRO R9700 is particularly beneficial for AI developers due to its compatibility with AMD’s ROCm open software platform. This system integrates seamlessly with widely used frameworks like PyTorch and TensorFlow, and is capable of executing over two million models from Hugging Face instantly. Such compatibility enables developers to initiate projects without dedicating excessive time to system configuration.

Targeted at professionals seeking to execute AI tasks on local machines instead of depending on cloud solutions, the Radeon AI PRO R9700 enhances privacy and provides greater control over sensitive data—crucial for organizations dealing with proprietary content. Its dual-slot architecture allows the installation of multiple cards within a single workstation, facilitating improved scalability.

By combining memory capacity, processing power, and open software support, the Radeon AI Pro R9700 presents AI developers with a viable new tool for managing intricate models without the need for expensive data-center equipment. For those aiming to navigate AI workflows with budget constraints, the Radeon AI Pro R9700 signifies a notable advancement in making the field more reachable, fostering new prospects for emerging participants looking to innovate and propel the industry forward.

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The Line Separated AI Story Creation and Human Inventiveness in Writing
The Line Separated AI Story Creation and Human Inventiveness in Writing
6:13 pm

Narratives have consistently mirrored the essence of humanity. From the ancient tales of Homer to contemporary blockbusters like “Game of Thrones,” writers have infused their works with personal insights, societal norms, and unforeseen plot developments drawn from reality. However, with artificial intelligence (AI) now generating coherent narratives in mere moments, the boundary between human innovation and machine labor is swiftly becoming blurred. Is this truly how it functions, and in what areas does AI fall short compared to humans? This is the focus of discussion in this article.

The Essence of Human Storytelling

Human stories possess a unique richness of emotion. People are captivated by those created by fellow humans due to their ability to convey personal experiences, ranging from the nuances of utilizing cultural allusions to memories expressed through metaphors. For example, in Toni Morrison’s novel Beloved, she vividly portrays historical trauma through her perspective, something that algorithms have yet to replicate.

AI, on the other hand, functions through patterns. It can compose a gothic tale but lacks the understanding of the sorrow within an abandoned house. It is not inherently flawed; it is deficiency in empathy. Humans take risks in their storytelling, bending formats, as AI mimics them. Nevertheless, even human authors don’t create in a vacuum: Shakespeare sourced ideas from chronicles, and J.K. Rowling from folklore. The difference lies in how a person reinterprets material, infusing it with spirit. AI does it faster, but it lacks the essence that animates a narrative.

AI as a Narrative Generator

Nonetheless, innovative AIs like ChatGPT or Claude have revolutionized storytelling at an unprecedented pace. AI components from the initial concept to scripts are now central to nearly half of the online content in the U.S., according to various reports. There are even dedicated platforms hosting interactive storytelling games that enable users to craft branching narratives in just a few minutes, whether it be a post-apocalyptic adventure or a mystery tale.

Moreover, AI is remarkably accessible for novice writers. It stimulates the creativity of emerging authors by helping them overcome the intimidation of a blank page. However, seasoned writers are affected, too: collaborative creativity suffers when everyone draws from the same pool of AI-generated prompts. It’s akin to all Hollywood scriptwriters starting from an identical outline.

The Legal Realm of Authorship

U.S. legislation simplifies the differentiation between human and AI authorship. In 2024, the U.S. Copyright Office reiterated that works produced by AI without meaningful human input are not eligible for copyright protection. The 2023 case of Thaler v. Perlmutter set a legal standard: the court denied registration for artwork created by AI and insisted on “human authorship.” This directly influences storytelling: novels generated solely by AI cannot be copyrighted, whereas those enhanced by human editing can be.

The following table highlights significant legal rulings that illustrate this boundary:

Case Year Summary of ruling Impact on storytelling
Thaler v. Perlmutter 2023 Copyright denied for AI-generated content without human authorship. Stories created purely by AI lack protection; human intervention is necessary.
Andersen v. Stability AI 2024 Ongoing litigation regarding training data; fair use of images under discussion. Publishers must guarantee ethical sourcing of data.
Getty Images v. Stability AI 2024 $1.5B settlement for unauthorized usage of copyrighted materials. AI story platforms need to utilize licensed datasets.
New York Times v. OpenAI 2025 AI-generated summaries deemed derivative; no transformative application. AI narratives cannot assert originality.
Anthropic AI Settlement 2025 $1.5B compensation for training on copyrighted materials.

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Tero Virtala Steps Down as CEO of Remedy Entertainment Following 9 Years, Taking Immediate Effect
Tero Virtala Steps Down as CEO of Remedy Entertainment Following 9 Years, Taking Immediate Effect
1:33 am

Remedy Entertainment’s CEO Tero Virtala has resigned from his role at the Alan Wake/Control development studio and will be replaced right away. The statement from Remedy Entertainment doesn’t provide details regarding the abrupt departure, but it discloses that both Tero Virtala and the company’s Board of Directors have amicably agreed on the exit, with Virtala leaving immediately.

Although no specific reason has been disclosed, Remedy Entertainment’s latest release, a spin-off of Control titled FBC: Firebreak, has recently faced significant underperformance despite the new overhaul update, Breakpoint. A recent “profit warning” announcement on Remedy Entertainment’s official website indicated a revision of “its 2025 outlook by adjusting its guidance on operating profit,” suggesting “operating profit (EBIT) to be negative and below the previous year.”

FBC: Firebreak is notably the inaugural multiplayer title in the Remedy Entertainment portfolio, and CGMagazine’s assessment describes it as “a fast-paced and somewhat lighthearted co-op shooter that feels both familiar and genuinely unique,” while other reviewers have expressed mixed opinions about the game. FBC: Firebreak holds a 64% critical rating on Metacritic, with Steam users also displaying varied sentiments towards the spin-off.

During this transition phase, Remedy’s Board of Directors has designated Markus Mäki as the interim CEO, effective from October 22, 2025. Mäki is one of the founding members of Remedy, having been part of the Board since 1995 and serving as the acting Chairman of the Board until this interim CEO appointment.

Markus Mäki stated, “I want to express my gratitude to Tero Virtala for his significant contributions to the management of Remedy since 2016. I personally appreciate Tero for our productive collaboration and wish him all the best moving forward,” in reference to the former CEO’s exit.

While Remedy Entertainment is anticipated to forfeit previously expected gains in operating profit, the company confirmed that the development of Control 2 is proceeding as planned, and the Max Payne 1 & 2 remake project is also underway.

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The Function of Expectation in Creating Player Stress in Games
The Function of Expectation in Creating Player Stress in Games
8:43 am

**In the Realm of Digital Gaming, Tension is Deliberately Designed, Not Coincidental**

Within the universe of digital gaming, tension serves as a thoughtfully designed aspect. By influencing players’ expectations, anxieties, and aspirations, game creators can expertly manage emotional pacing and choices. This piece explores the dynamics of anticipation in gaming, demonstrating how tension boosts engagement, steers player behavior, and enriches game design.

**Anticipation in Unpredictable Systems**

A prime illustration of anticipation can be observed in systems centered around unpredictability and postponed results. These mechanics function effectively in classic games and are also fundamental in establishing tension within interactive settings, as exemplified by online slots, where the experience relies on the duration between initiating a spin and witnessing the outcome.

Visual and auditory elements like spinning symbols, rhythmic sounds, and precisely timed visual indicators are crafted to elevate suspense. Near misses, where symbols almost align yet fall short, intensify psychological tension by creating a sense of narrowly avoided success. Through variable timing and random number generation, outcomes stay unpredictable, maintaining focus on the reveal. Although this technique serves a commercial function in its initial application, the underlying principles are broadly relevant.

**Uncertain Rewards in Role-Playing Game Frameworks**

Role-playing games that feature treasure chests or loot boxes illustrate anticipation through managed delays and presentations. When a player opens a chest, the procedure is seldom immediate. Instead, the game may exhibit a shimmer of light, a gradual animation of the lid lifting, or a slow unveiling of the items within. Sound effects frequently rise in pitch just prior to the reveal, echoing a musical buildup before a climax.

Each visual and auditory cue influences the player’s expectations, heightening the perceived importance of the outcome. Even when the actual reward is minimal, the multifaceted presentation guarantees that the player feels emotional tension during the wait. This framework transforms a standard mechanic into an event, demonstrating that anticipation thrives on timing, presentation, and unpredictability.

**The Psychological Basis of Anticipation**

Human perception is very attuned to timing. When there is a delay in an outcome, the mind begins to generate possibilities. That interval between action and result sparks curiosity and emotional involvement. In game design, even a brief delay before feedback can intensify focus and render the eventual result feel more significant. Uncertainty is another significant factor. When the logic behind a result is partially concealed, players ponder potential patterns or probabilities. This “information gap” keeps attention engaged. Anticipation flourishes when players can foresee some outcomes but not all, creating a balance of control and unpredictability.

Near misses also affect behavior. When an outcome seems almost successful, players perceive it as partial progress, encouraging ongoing involvement. The same principle is observable in action sequences, where narrowly evading defeat or just missing a target evokes an instinctive urge to try again.

**The Importance of Pacing and Rhythm**

Tension is reliant on rhythm. Games that sustain constant intensity rapidly lose their emotional impact. Consequently, designers alternate between tranquil moments and periods of heightened suspense. Slow segments promote contemplation, while bursts of uncertainty invigorate attention.

Anticipation thrives on contrast. A quiet corridor prior to a boss fight, a loading bar that fills gradually, or a cinematic pause before a reveal all utilize timing to produce emotional surges. The player’s awareness of what might occur next is often more thrilling than the event itself. When developers excel at pacing, they not only influence how players feel but also when they experience those feelings. This synchronization between design rhythm and player expectation is a hallmark of refined interactive storytelling.

**Design Strategies That Cultivate Anticipation**

Game developers implement various repeated techniques to elicit anticipation without overwhelming players. One strategy is staggered revelation, where events unfold in stages, akin to a series of doors unlocking consecutively. This maintains attention through a succession of small resolutions rather than a singular moment. Another strategy is temporal manipulation. Minor delays before significant events, such as loading animations or charging sequences, allow time for the player’s imagination to fill in the void.

Sensory escalation also contributes. Gradual increases in visual or auditory intensity, the hum of machinery becoming louder, the lights dimming, or the screen vibrating indicate that a pivotal moment is approaching. These signals enhance alertness and anticipation without overt exposition. Lastly, managed randomness ensures that outcomes cannot be flawlessly anticipated. Procedural systems, dynamic enemy appearances, or varied event timings prevent monotony from dulling emotional responses.

**Implementing Anticipation Across Different Genres**

While tension is frequently linked with horror or action games, anticipation is present in nearly every genre. In stealth games, holding one’s breath while waiting for a guard to pass illustrates timed uncertainty. In adventure games, a delayed puzzle solution keeps the player engaged in exploration. In strategy games, the fog of war creates ongoing anticipation, as unseen adversaries may strike at any time.

Even narrative-driven games utilize it by withholding crucial information to amplify story revelations. In all these situations, anticipation fosters focus and emotional connection.

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Dispatch Unveils Episodes 1 & 2 Along with Complete Episode Release Timeline
Dispatch Unveils Episodes 1 & 2 Along with Complete Episode Release Timeline
12:23 am

The eagerly awaited episodic interactive adventure “Dispatch” is arriving soon, and players won’t have to endure a long wait to continue their journey. As highlighted in our Dispatch Hands-Off Preview Event, the initial two episodes of the superhero workplace comedy are scheduled to launch on October 22nd, 2025. After that, the game will unveil two episodes each week for three weeks, resulting in a total of eight episodes.

The release timeline is as follows:

– Episode 3&4 – Oct 29th, 2025
– Episode 5&6 – Nov 5th, 2025
– Episode 7&8 – Nov 12th, 2025

Upon the full release, CGM will provide an extensive review of the entire series as one complete experience, differing from our previous fragmented coverage of episodic games. Having experienced Dispatch Episode 1 & 2, I can confidently say that the game shows enormous potential, reminiscent of Invincible, but designed for an adult audience.

“Dispatch” is a collaboration between AdHoc Studios and Critical Role. AdHoc was established in 2018 by two writers along with two directors, all of whom previously worked at Telltale Games. Players assume the role of Robert Robertson (voiced by Aaron Paul), who was once a hero known as Mechaman but transitions to a dispatch agent after his robotic suit is irreparably damaged.

The game offers the dialogue-centric, choice-driven gameplay that fans of the genre cherish, along with action sequences akin to those found in the Telltale Batman series, and an RPG system where players must manage their dispatchable heroes—allocating them to the crises that align best with their distinct abilities and traits.

“Dispatch” is already receiving accolades from critics, with In-Progress reviews on OpenCritic and Metacritic trending positively.

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Ninja Gaiden 4 Launches in Partnership with Guinness World Records
Ninja Gaiden 4 Launches in Partnership with Guinness World Records
11:13 pm

Xbox, Koei Tecmo, and Team Ninja commemorated the imminent release of *Ninja Gaiden 4* with a record-setting stunt executed over Miami. To mark tomorrow’s game launch, two helicopters achieved a historical feat above the Miami skyline and waters. One helicopter transported a 26-foot wide screen (over 200 sq ft), while the other featured Team Ninja Community Manager, Emmanuel “Master” Rodriguez, alongside diamond-certified artist Swae Lee. This event established a new Guinness World Record for the largest video game display flown by helicopter.

If the enormous flying screen wasn’t captivating enough, Rodriguez and Lee showcased *Ninja Gaiden 4* for an entire evening on that very screen. In the Xbox Wire announcement, Xbox disclosed that “technology played a pivotal role in transforming this dream into reality. Leveraging advanced sports broadcasting technology, we streamed live gameplay from Emmanuel’s helicopter to the colossal screen – constructed by the innovative aerial media firm, Heli-D – in the other.”

So, what motivated the three teams and Lee to execute this stunt? The inspiration for this endeavor reportedly stemmed directly from *Ninja Gaiden 4’s* in-game narrative. The inhabitants of Tokyo have evaded the poisonous floodwaters by ascending skyward. The skyscraper district rises above the devastated city beneath, a stunning vertical landscape that reflects the high-flying action that the teams brought to life. As the two helicopters flew over Miami, showcasing the game’s intense combat, the video also featured snippets of a new exclusive track from Swae Lee titled ‘Flammable’.

It’s uncertain whether this was a distracting hazard to those below, but it was impressive to witness their execution in the video. Much like Yakumo of the Raven ninja clan flawlessly leaping into the night skirmishes, this was an exemplary demonstration of executing a perilous, well-conceived stunt. The release also emphasized the significance of this event, stating, “This is more than just a launch; it’s a celebration of everything *Ninja Gaiden 4* embodies — precision, skill, and pushing boundaries. From the game’s lore-rich skyscrapers to the Miami skyline we navigated, we’ve redefined what it means to experience a video game live.”

Lee is renowned for his Grammy-nominated hit, *Sunflower*, which became the first-ever song to achieve 2x Diamond certification from the RIAA and holds one of the largest streaming records in history. Alongside *Sunflower*, Lee’s contributions to tracks like Travis Scott’s *Sicko Mode* have also secured diamond certifications, further solidifying his position as a major force in contemporary music. Prior to all this acclaim, Lee was recognized as the melodic half of the southern hip-hop duo Rae Sremmurd.

CGMagazine’s Philip Watson commented on the *Ninja Gaiden 4* preview, saying, “*Ninja Gaiden 4* marks a return to form after its 12-year break, delivering another fast-paced action title to the forefront of gaming.” Watson elaborated on how “scenic camera views, high-octane action, and a thoroughly enjoyable experience are all prevalent underneath, thanks to the new collaboration between these two action game titans.” The two titans referring to *Ninja Gaiden 3*, and *Bayonetta 3* director Yuji Nakao and Team Ninja veteran Masakazu Hirayama, who help realize the vision of the original *Ninja Gaiden (2004)* director, Tomonobu Itagaki.

*Ninja Gaiden 4* launches tomorrow, October 21 for Xbox Series X|S, Xbox on PC, ROG Xbox Ally handhelds, Xbox Cloud, Xbox Play Anywhere – also accessible on Steam and PlayStation 5. Enjoy it on day one with Xbox Game Pass Ultimate.

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Exclusive 25th Anniversary Edition Launched for Hitman World of Assassination
Exclusive 25th Anniversary Edition Launched for Hitman World of Assassination
6:23 am

The Hitman series is approaching its significant 25th anniversary, and the developer IO Interactive is set to allow Agent 47 to commemorate this milestone in a grand manner.

The ongoing game Hitman World of Assassination will be receiving a limited special edition, which is exclusive to PlayStation 5 and available only in physical form. This Anniversary Box is priced at $49.99 and includes a copy of the game, four celebrity DLC targets, a 3D shadowbox, and a lenticular card. The shadowbox stands out as the focal point of the package, showcasing the iconic assassin prominently. This edition can be obtained at select retailers or through IO’s official website.

Furthermore, IO will conduct an anniversary livestream on October 21 at 3pm CET, reflecting on the history of the franchise. There are expected to be “surprise guests,” and viewers can join in directly on the Hitman Twitch channel.

If the anniversary edition doesn’t pique your interest, nearly the entire franchise is currently on sale. For instance, the Hitman Collection is now only $13.54, encompassing the first five titles in the series. It’s an excellent opportunity for avid gamers.

On another note, World of Assassination continues to thrive. The game recently launched on both iPhone and iPad, surpassing 80 million players. The newest Elusive Target mission has even introduced the legendary Bruce Lee to the game, allowing 47 to team up with the famous martial artist.

You can experience the Bruce Lee mission for free from Sep 25 – Nov 20, or buy the “Bruce Lee Pack” for $4.99 to gain permanent access to the mission along with several additional perks. IO is also working on an update to resolve some mission issues based on player feedback, including a reduction in the Arcade Mode cooldown timer.

Hitman World of Assassination is accessible on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch 1 & 2, PC, and iOS.

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"Replanted" Launch Trailer Unveils Comeback of Plants vs. Zombies
“Replanted” Launch Trailer Unveils Comeback of Plants vs. Zombies
5:23 am

The cult favorite title Plants vs. Zombies is making a grand comeback with an enhanced and polished edition named Plants vs. Zombies: Replanted. PopCap Studios has revealed the game’s launch trailer, highlighting some of the remastered improvements. Keen-eyed fans might even notice a cameo from one of Half-Life’s famous Headcrabs.

Plants vs. Zombies: Replanted mainly acts as a visual renovation for the original PvZ title, delivering an HD facelift to its already colorful and quirky environments. Every aspect of the original game is preserved, including cherished minigames like Walnut Bowling.

The remaster unveils new features, such as local co-op gameplay with a friend and a PvP mode where one player commands the zombies. Nintendo Switch 2 players can enjoy both modes with a single game copy, courtesy of the system’s GameShare capability.

Furthermore, Plants vs. Zombies: Replanted introduces two entirely new modes that greatly modify the game’s mechanics. Cloud Day Mode brings weather effects that influence the battlefield, necessitating strategic planting as sunlight becomes scarce. Clouds may also induce sleep in sunflowers, introducing an element of surprise to the gameplay.

The Rest in Peace mode offers a roguelike challenge with Permadeath, where a single error could necessitate a restart from the beginning.

In addition, the game features a new Art and Concept Library, showcasing previously unseen pre-production sketches and insights into the game’s evolution.

Plants vs. Zombies: Replanted is scheduled for release on October 23 for PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch 1 & 2, and PC, available for $19.99 on all platforms.

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Global Release Announced for OPPO Find X9 Premium Smartphone Line Showcasing Cutting-Edge Camera Features
Global Release Announced for OPPO Find X9 Premium Smartphone Line Showcasing Cutting-Edge Camera Features
12:33 pm

OPPO, the cutting-edge smart device brand, has revealed the worldwide launch of its newest flagship Find X9 Series of smartphones after the product’s triumphant unveiling in the Chinese market. The Find X9 and Find X9 Pro, which debuted in China, are set to be accessible globally on October 28.

Both models in the Find X9 series incorporate the advanced Hasselblad Master Camera System powered by the LUMO Image Engine, OPPO’s proprietary computational photography technology. They feature a 200MP Hasselblad Telephoto, co-created with Hasselblad, improving sensor calibration and optical design for superior camera performance. Furthermore, the series comes equipped with 7,000+ mAh batteries, ensuring exceptional battery longevity.

Pete Lau, SVP and Chief Product Officer at OPPO, remarked, “With the Find X Series, OPPO persistently expands the limits of what can be achieved in mobile imaging, combining top-tier hardware with cutting-edge computational photography.” He further noted, “In collaboration with Hasselblad, we are making a significant advancement in imaging quality with the Find X9 Series.”

**Key Features of OPPO Find X9 and Find X9 Pro Series**

– The Find X9 showcases a 6.59-inch display, while the Find X9 Pro features a 6.78-inch display.
– Danxia Color Restoration lens with f/2.4 aperture, 21 mm equivalent focal length, and three-element lens.
– Both variants are capable of 4K 120 FPS Dolby Vision video recording.
– Operates on the ColorOS 16 platform.
– Employs the MediaTek Dimensity 9500 chipset, rivaling the latest Qualcomm Snapdragon 8 Elite Gen 5 platform.
– Offered in Titanium Grey, Space Black, and Velvet Red.

**Advanced Camera Features of Find X9 Pro**

– 50 MP primary camera with f/1.5 aperture, 23 mm equivalent focal length, seven-element lens, and four-axis OIS.
– 50 MP ultrawide camera with f/2.0 aperture, 15 mm equivalent focal length, six-element lens, and 120° viewing angle.
– 200 MP telephoto camera with f/2.1 aperture, 70 mm equivalent focal length (3x optical zoom), six-element lens, and four-axis OIS.
– 50 MP front camera with f/2.0 aperture, 21 mm equivalent focal length, five-element lens, and autofocus.

OPPO is set to conduct a global event for the Find X9 series launch on October 28, where it will disclose pricing and market availability. For further details, consumers can visit the official OPPO website.

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Apple TV Transforms into Sole Broadcasting Ally for Formula 1
Apple TV Transforms into Sole Broadcasting Ally for Formula 1
4:03 am

Apple TV and Formula 1 have revealed a revolutionary five-year alliance, designating Apple TV as the sole streaming platform for all F1 races in the United States beginning next year. This initiative underlines Apple TV’s ongoing growth in the realm of sports broadcasting, following its successful arrangement with Major League Baseball (MLB).

This partnership follows the triumph of the F1 film featuring Brad Pitt, which amassed $629 million globally, achieving the status of the highest-grossing sports film of all time. This collaboration underscores a mutual dedication to innovation and improving the fan experience, paving the way for Formula 1’s expansion in North America.

Apple TV will provide extensive coverage of Formula 1, including practice, qualifying, Sprint sessions, and Grands Prix, all accessible to subscribers at no additional charge. The Apple TV app will offer live updates, real-time leaderboards, and season standings. Furthermore, Apple will incorporate F1 content across its various platforms, such as Apple News, Apple Maps, Apple Music, and Apple Fitness+.

Eddy Cue, Apple’s senior vice president of Services, shared his enthusiasm about the partnership, highlighting the pivotal phase for Formula 1 in 2026, featuring new teams, regulations, and vehicles. He underscored Apple’s pledge to present top-notch, fan-centric coverage.

The F1 film is also set to premiere exclusively on Apple TV on December 12, 2025. F1 TV Premium will continue to be accessible in the U.S. via an Apple TV subscription, at no cost for Apple TV subscribers.

This exclusive partnership will span five years, with further details available on Apple’s website.

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