Guide to Obtaining Gear 5 and the Haki Book in Haze Seas
You need Gear 2 and Gear 4 first.
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You need Gear 2 and Gear 4 first.
The post How to Get Gear 5 in Haze Seas [Including the Haki Book] appeared first on Gamezebo.

# The Ascent and Decline of GameTrailers: An Exploration of Video Game Media
The dawn of the 2000s signified a crucial era in the development of video game media, a shift underscored by the rise of sites like GameTrailers.com. Launched in 2002, the platform swiftly became a key destination for video game trailers and insights, setting itself apart from rivals like IGN and GameSpot. Led by Brandon Jones and Geoff Grotz, GameTrailers aimed to deliver high-caliber video content, transcending simple promotional pieces to offer in-depth reviews, previews, and retrospectives.
## A Distinct Perspective
The beginnings of GameTrailers are rooted in a combination of ingenuity and a love for gaming. As Jones reminisces, the formation of the site stemmed from a collaborative ethos – he and his associates noticed a void in the market. Unlike the movie sector, where trailers were easily accessible for free, gamers often found themselves scouring demo discs or subscription-based sites for video game footage. This necessity drove their choice to start uploading trailers without proper licensing, frequently “unapologetically taking” from other platforms.
The daring strategy proved successful. As they accumulated more content, the site’s traffic surged, inspiring Jones’s supervisor at the time, Jon Slusser, to envision a more extensive venture. This ambition culminated in GameTrailers’ acquisition by Viacom in 2005, which enabled the platform to grow and acquire additional resources.
## Expansion with Viacom
With the backing of Viacom, GameTrailers evolved from a modest website into a well-known media entity in the gaming arena. The acquisition empowered the team to improve their production quality and create original content, featuring a skilled editorial team that produced insightful reviews and captivating features. The site turned into a cultural sensation, with children spending countless hours engrossed in video game media.
Importantly, GameTrailers was not merely a venue for major titles; it also showcased indie games and lesser-known projects, offering viewers a rich variety of gaming experiences.
## The YouTube Challenge
In spite of its early achievements, GameTrailers encountered intense competition as the digital environment transformed. The emergence of YouTube considerably altered viewing habits. Gamers started to prefer platforms where user-generated content thrived, and the fast-paced nature of social media began to dictate how trailers and promotional videos were accessed.
Viacom’s hesitance to fully embrace YouTube created notable challenges for GameTrailers. Despite the GameTrailers team’s advocacy for establishing a foothold on the platform, Viacom regarded YouTube with skepticism, ultimately resulting in the site’s stagnation as viewership began to decline.
## Shutdown and Legacy
Even with efforts to innovate, such as proposals for a subscription model, the signs of decline became evident. GameTrailers was closed in 2014, and by 2016, its brand had been integrated into IGN. The once-flourishing site that influenced video game media now existed merely as a title on a YouTube channel, a stark illustration of the swift changes in digital media.
In the aftermath, many of GameTrailers’ former employees, including Jones and Grotz, shifted focus to create Easy Allies, a new initiative dedicated to upholding the quality and credibility of gaming content. Nonetheless, the landscape had irrevocably transformed, prioritizing influencers and fast content cycles on platforms that valued virality over substance.
## Conclusion
The transformation of GameTrailers highlights a significant change in how gamers engage with media. While the site was instrumental during the early days of digital game promotion, its decline paralleled the ascent of social media and the evolving preferences of both audiences and media organizations. The narrative of GameTrailers serves as a poignant reminder of the vulnerability of digital platforms in the constantly changing landscape of entertainment. As gaming continues to gain momentum, the legacy of GameTrailers stands as evidence of a time when video game media was beginning to explore its potential beyond conventional marketing.
A bakers dozen.
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You’ve heard our ideas on how to make the RPS Supporter program more betterer, now we want to hear yours. Everyone, regardless of whether you’re already signed up or not, is invited to take the RPS Supporter survey: a succinct questionblast where you can tell us, to our wretched faces, what you think of the program.

**The Deltarune Fan Cafe Incident: A Cautionary Tale in Event Management**
Toby Fox’s episodic RPG *Deltarune* has enchanted fans since its launch, blending heartfelt storytelling with immersive gameplay. Recently, a Toronto event arranged by a group called Sugar Packet sought to honor this cherished game through an unofficial *Deltarune* Fan Cafe event. Unfortunately, what was meant to be a celebratory gathering quickly drew parallels to notorious events like Fyre Festival and DashCon due to several mismanagement problems.
On a Sunday, attendees paid $15 for a 50-minute experience that promised themed cuisine, merchandise, photo ops, and a raffle. The event showcased *Deltarune*’s recently released Chapter 5, featuring food inspired by its storyline. This included takoyaki, a dish players recognize from a festival sequence within the game. Regrettably, this specific menu item became the focus of a significant controversy.
Reports surfaced that the takoyaki was inappropriately stored, with claims that it thawed in a cooler, resulting in multiple food poisoning cases. Attendees recounted their distressing experiences, with some needing urgent medical intervention. One participant described the dish as tasting “kinda undercooked,” mirroring the words of a character in *Deltarune* who mentioned the food’s unpleasant attributes. While the connection to the game might have been a source of pride, this literal representation of the in-game experience turned out to be catastrophic.
Alongside the food safety concerns, various complaints arose regarding overcrowding, merchandise pre-order issues, and unexpected price changes. Attendees were also struck by the drab atmosphere of the venue, a minimally decorated college building that failed to capture the vibrant essence of *Deltarune*. Photos shared on social media illustrated a stark divergence from the energetic festival ambiance anticipated for the event. One attendee commented how the arrangement resembled more of a classroom than a themed cafe.
After the event, Sugar Packet’s organizers posted a series of apologies on Instagram, conceding the event was a failure. They offered refunds and pledged to reimburse attendees for any medical costs incurred due to the food incident. The event’s organizers also stressed the significance of not mistreating volunteers and took complete responsibility for the planning errors.
In reflecting on the *Deltarune* Fan Cafe, it becomes clear that while the enthusiasm for the game united a community, the execution failed to meet expectations. This incident acts as a reminder of the vital importance of meticulous planning, adherence to food safety protocols, and realistic venue assessments when organizing large events. Fans aspire for improved future experiences that genuinely celebrate the creativity and joy that *Deltarune* brings, without the regrettable overshadowing of a poorly managed occasion.
A cracking guide.
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What do Dark Souls, Super Monkey Ball, Shadow of the Colossus, and Minecraft have in common? They are all explicit inspirations for The Canon of Balls, a spooky and unforgiving new open world platformer in which you are a horrified statue’s face with a fleshy pink tongue, floating inside a rolling cage. You can use your tongue as a springboard.
Look, stay with me on this. I think The Canon of Balls could be good. Yes, I know that we’ve done “Dark Souls in a ball” already this month, but I think this game stands apart. It reminds me a little of Straftat in being a very specific, even obstinate throwback project that’s less about nostalgia – less about sheer recreation, and more the feeling that a deserted vein of weirdness has more to give, that there’s another future down here somewhere.

**Four Minutes of Unofficial Footage from *Spider-Man: Beyond the Spider-Verse* Creates Buzz**
Recently, the excitement for the forthcoming animated film *Spider-Man: Beyond the Spider-Verse* escalated significantly as four minutes of footage surfaced online in high definition. This unauthorized leak is capturing attention due to its contents, which feature an extended sequence likely depicting the film’s opening, a montage akin to a trailer, and the reveal of the film’s release date: June 18, 2027. The footage seems to originate from a presentation initially intended for a convention, possibly CinemaCon, and Sony is vigorously working to remove these clips from the web.
The leak follows 2023’s *Spider-Man: Across the Spider-Verse*, which left viewers in a lurch with a cliffhanger that many found aggravating. The movie concluded with an intense showdown featuring Miles Morales, who, in a frantic effort to rescue his father, fled the Spider Society but found himself trapped in a dark alternate version of his universe dubbed Earth-42. Here, he ran into a different iteration of himself, now known as the Prowler, resulting in a precarious capture. As Gwen Stacy and the other Spider-Men unite to save Miles, audiences will be left in suspense for four long years until the next chapter arrives.
The recently exposed footage resumes right where *Across the Spider-Verse* left off, highlighting a clash between Miles and Prowler-Miles, infused with humor and remarkable animation—a signature of the series. Following this encounter are a series of exhilarating, though somewhat ambiguous, action sequences, punctuated by quieter segments that emphasize the bond among the Spider-Men as they gear up for Miles’s rescue. Although the scenes lack significant spoilers, they act as a testament to the series’ allure and impressive artistry, once again igniting excitement for the upcoming film.
Although it is typical for studios to disown leaked footage, particularly when it appears in low quality, the *Beyond the Spider-Verse* leak has emerged in flawless HD. As fans flock to watch this content, it raises concerns about the success of Sony’s efforts to scrub the leaks from the internet. The swift removal of these clips seems counterproductive, especially in light of the positive attention surrounding the footage. Many contend that an official release to the public would function as effective marketing, transforming a potential PR challenge into an opportunity to further connect with an enthusiastic audience.
In summary, while the leaks have ignited both thrill and debate, the larger implications for marketing tactics in the film industry are becoming apparent: at times, embracing and highlighting fan enthusiasm can foster a more favorable and enthusiastic response. Regardless of the choices Sony makes going forward, one thing is clear: the anticipation for *Spider-Man: Beyond the Spider-Verse* has only intensified following the recent events.
Inedible Fruit.
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Creative Assembly have announced a release date for Total War: Warhammer 3 expansion Lords of the End Times. Consisting of four new legendary lords, each with a distinct retinue, campaign and battle map abilities, it’s billed as “the biggest DLC that we’ve ever released in the series 10-year history”. It’ll accompany another, reportedly gargantuan free update with yet another legendary lord, the Vampire Queen Neferata, together with a rework for the Vampire Counts and Archaon The Everchosen, some new endgame scenarios, and updated victory conditions.
There are over a hundred legendary lords in Twarhammer 3 at this point. I feel like the legendariness is at risk of being diluted. Can we organise some kind of spin-off game where every Warhammer army consists entirely of legendary lords? How about the legendary lords all go live on a big New England college campus and solve mysteries together? How about a Warhammer legendary lord adaptation of Guess Who?