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Amazon Enforces Zero-Profit Pricing on 16.1-Inch Portable Gaming Monitor to Liquidate Top-Selling Stock
Amazon Enforces Zero-Profit Pricing on 16.1-Inch Portable Gaming Monitor to Liquidate Top-Selling Stock
8:13 am

# Boosting Productivity While Traveling: The ARZOPA 16.1″ 144Hz Portable Gaming Monitor

In today’s hectic environment, optimizing productivity during travel is crucial. A fantastic method to improve your workflow is by using a portable monitor. Among the numerous choices available, the ARZOPA 16.1″ 144Hz Portable Gaming Monitor emerges as an excellent selection that offers a blend of portability, performance, and price.

## Current Promotion

You can acquire the ARZOPA 16.1″ 144Hz Portable Gaming Monitor for **$96.99**, which represents a **$33 reduction from its original price of $129.99**—a **25% savings**. [Order today on Amazon.](https://shop.kotaku.com/go/6601/)

## An Ideal Portable Monitor for Gaming and Work

The ARZOPA monitor, while affordable, provides remarkable image clarity with its sharp and vibrant display. Its 144Hz refresh rate guarantees smooth motion during gaming and video viewing, giving you an edge in fast-paced scenarios like racing games and first-person shooters. Moreover, this enhanced fluidity facilitates faster browsing through online materials and boosts the effectiveness of everyday tasks.

### Tailored for Mobile Use

Lightweight and portable, the ARZOPA monitor is specifically crafted to travel with you. Whether you’re setting it up at a friend’s place, in a café, or while on the go, its user-friendliness is key. The monitor connects seamlessly with devices such as laptops, Nintendo Switch consoles, and smartphones that can display external screens, needing just a straightforward cable connection.

### Durable Design and Adjustable Viewing Position

The construction quality of the ARZOPA portable gaming monitor is unexpectedly sturdy considering its cost. It features a foldable stand that enables you to modify the viewing angle to match your workspace, eliminating the need to awkwardly adjust your laptop. Its slim profile reduces desk clutter when not in use, improving the overall appearance of your workspace.

### Final Thoughts

The ARZOPA 16.1″ 144Hz Portable Gaming Monitor merges high refresh rates, portability, and straightforward setup, rendering it the perfect answer for individuals who need extra screen area while traveling. If transporting a full-sized monitor seems unfeasible, this budget-friendly alternative offers the display space required to enhance both productivity and gaming enjoyment.

[View on Amazon.](https://shop.kotaku.com/go/6601/)

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The Effect of Witcher 3 DLC on Excitement for Witcher 4 Launch
The Effect of Witcher 3 DLC on Excitement for Witcher 4 Launch
7:03 am

Leaks and analyst predictions have enthusiasts excited about the potential for one last surprise content update to *The Witcher 3*. *Helldivers 2* will keep evolving in astonishing ways. An older mobile JRPG that inspired two fantastic console spin-offs is at last making its way to PC in the West next year. This is the latest version of Morning Checkpoint, *Kotaku*’s daily summary of gaming news and culture.

With only a few days remaining in 2025, I’ll be dedicating at least one of those to cleaning my PS5. It powered down from overheating three times during my *Nightreign* session last night. The Everdark Balancers couldn’t compete with the massive dust bunnies lurking inside my console.

## Speculation continues about new *Witcher 3* DLC

Polish insider Borys Nieśpielak initially suggested this past summer that the long-standing game would receive more content, noting earlier this month that he anticipated some form of teaser at the Game Awards. We didn’t see one, but that hasn’t silenced the speculation. Now Polish Noble Securities analyst Mateusz Chrzanowski is predicting a new DLC as well.

“We foresee an additional paid expansion (DLC) for *The Witcher 3* to be launched in May 2026. We predict sales of 11 million copies at USD 30 each next year. We estimate the production costs at PLN 52 million,” he stated in a memo earlier this month, according to a Google translation (via *Dexerto*). “The release should initiate the actual marketing campaign for *The Witcher 4*.”

This seems both hard to accept and not entirely impossible. The only known update CD Projekt Red is currently pursuing for the 2015 open-world RPG is mod support for the console edition. A new content expansion, regardless of its size, would undoubtedly help increase sales of the current-gen version while the studio develops *The Witcher 4*. The sequel still seems so distant it might be a PS6 title.

## The original *Granblue Fantasy* is at last arriving on Steam over a decade later

The 2014 mobile RPG that led to spin-offs *Granblue Fantasy Versus: Rising* and *Granblue Fantasy: Relink* will be accessible for the first time in the West on PC starting March 10, 2026. It’s a turn-based game with summons, classes, and multiplayer raids that features contributions from former *Final Fantasy* composer Nobuo Uematsu and art director Hideo Minaba.

## Nvidia’s GeForce Now streaming service broadens its monthly limits

A 100-hour monthly cap used to apply solely to new subscribers. Now it will apply to all users, *PCMag* reports. GeForce Now participants will need to pay an additional fee each month to continue streaming games beyond that limit. The cost will be $3 for an extra 15 hours on the performance plan ($10 a month) and $6 for another 15 hours on the Ultimate plan ($20 a month). This shift indicates Nvidia is likely to seek to manage costs as the program expands.

## *Helldivers 2* may introduce “sequel-level” features such as eight-player missions

“There’s actually a lot of [new features], and I believe the community is quite adept at identifying the direction they want the game to take considering the sequel-like approach,” creative director Johan Pilestedt remarked during a recent Arrow Game Studios livestream (via *Gamesradar*). “Eight-player missions would be one of those,” he added. “Larger open-world maps where you might encounter other Helldiver teams to tackle greater challenges together. Operations that influence other teams as well would represent those kinds of high-level features.”

## Will we catch a glimpse of Arkane’s *Blade* game in 2026?

Most likely not, but one should never say never. “The team is diligently working, and everyone is incredibly proud and pushing themselves,” director Dinga Bakaba mentioned on X during the holiday break in response to a fan. “Please be patient; it will be a special game, and we all hope it meets the high standards we’ve set for ourselves and for you all.” We will likely still see it before the actual movie escapes Hollywood’s development limbo.

## *Nier* fans are bracing for letdown

Series producer Yosuke Saito recently hinted at something for the game’s ninth anniversary. “We’re also preparing just a little something, so please don’t get too excited with anticipation,” he told *4Gamer*, according to *Gematsu*’s translation. Perhaps it’s only a “little something” because Square Enix is finally allowing director Yoko Taro full creative freedom to produce his next game.

## *Avatar: Frontiers of Pandora* is

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Examination of a MrBeast Event: Dissecting Concerns of Suffering and Transphobia
Examination of a MrBeast Event: Dissecting Concerns of Suffering and Transphobia
5:53 am

**Controversy Surrounds MrBeast’s Latest Minecraft Contest: An In-Depth Look at the Turmoil**

MrBeast, recognized for his lavish challenges and charitable endeavors, has once again landed in the midst of controversy with his new video showcasing a Minecraft contest that pits 500 men against 500 women. With close to 13 million views on his MrBeast Gaming channel, the way the event was executed has sparked concerns about its planning and the dynamics present in this unconventional matchup.

**Issues with Event Structure and Organization**

The event was initiated with the goal of simulating “civilization,” but it was plagued by disarray right from the beginning. Participants were selected on a first-come, first-served basis, resulting in a disorderly selection method. Claims have emerged that a significant number of the female contestants were actually male players utilizing AI-generated images or deepfakes to misrepresent their identities, creating an unfair advantage in the contest.

Zavvy, a contestant, pointed out that the surge of male players pretending to be women on the server caused chaos, leading to accusations of widespread eliminations of female players. This assertion highlights a serious violation of fair play and raises concerns regarding the participant vetting processes in such a high-stakes event.

**Presenting Gender Dynamics in a Detrimental Way**

While the contest was ostensibly designed to create “civilizations,” it spiraled into a portrayal that perpetuated negative stereotypes. The men were illustrated in conventional warrior roles, wearing blue armor, while the women, dressed in pink gowns, were depicted as competing against each other for attention instead of working together. The event appeared to embrace outdated stereotypes that not only belittled the participants’ contributions but also simplified the intricacies of gender dynamics into a conflict-based narrative.

The narrative of the video seemed to dismiss the fundamental issues of sabotage and discord among the female contestants, attributing their clashes to disorganization rather than recognizing the external pressures involved. Zavvy reported that the entry of male players fostered a toxic environment, where even the contestants began to turn against each other, especially trans women, as a result of misconstrued suspicions.

**Cheating Allegations and Disinformation**

Participants reported widespread cheating throughout the event. Zavvy observed that some players were eliminating others from the competition based on baseless accusations of being infiltrators. This heightened tensions among the women’s group and further escalated discord, contradicting the narrative of the video, which implied a well-ordered contest.

In response to the backlash, MrBeast’s team released a statement addressing the issues of cheating and player behavior. However, the statement appeared to minimize the seriousness of the allegations while placing responsibility on participants to uphold decorum during the event. As highlighted by Code Mercy, another participant, there was a mismatch between the creators’ depiction of the event and the chaotic experience faced by the players.

**Reactions and Consequences**

Reactions to the video have been mixed, with some commending MrBeast for his knack for creating engaging content while others express outrage over the clear trivialization of significant issues such as gender dynamics, cheating, and transphobia. Critics have noted that the event seemed more focused on sensationalized entertainment rather than creating a genuine competitive atmosphere.

The ramifications of this event go beyond mere entertainment; it mirrors societal challenges regarding gender representation and the need for inclusivity in competitive contexts. Many have pointed out that the narrative decisions made within the video risk reinforcing negative stereotypes about gender conflict.

**Conclusion**

MrBeast’s latest Minecraft contest underscores the complexities of gender dynamics and the possible risks of online competitions. The disorganized nature of the event has ignited discussions about the obligation of content creators to present their contests in a fair and respectful manner. As the gaming community continues to grow, there is hope that upcoming events will promote inclusiveness rather than division, moving past outdated notions of “boys vs. girls.”

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Konami Intends to Establish Silent Hill as a Yearly Franchise
Konami Intends to Establish Silent Hill as a Yearly Franchise
4:53 am

### The Comeback of Silent Hill: Yearly Releases and Future Outlook

The survival horror genre has lately been revitalized by the successful remake of *Silent Hill 2* and this year’s *Silent Hill f*, rekindling enthusiasm for the legendary franchise. Konami, the company behind *Silent Hill*, has unveiled ambitious intentions to launch at least one new title each year, indicating a renewed dedication to the series. This announcement provokes both excitement and apprehension as the franchise charts its course forward in a domain that has witnessed both successes and failures.

In a recent discussion with *Famitsu*, series producer Motoi Okamoto discussed the present condition of the *Silent Hill* franchise. With two critically praised and commercially successful games having launched in the past two years, he expressed hope that the series is “back on track.” Okamoto’s remarks indicate a wish to sustain momentum, aiming for an annual release rhythm of new titles, both disclosed and undisclosed.

“Including both disclosed and undisclosed *Silent Hill* games, we aspire to a release tempo of about one title per year,” Okamoto mentioned, underscoring the team’s resolve to maintain enthusiasm surrounding the franchise. Although the ambition is notable, he recognized the unpredictability of realizing it, promising to exert his maximum effort in his producer role.

Traditionally, *Silent Hill* encountered difficulties before this renaissance. The franchise had experienced a drop in quality and appeal, with several underwhelming entries. Significantly, the 2023 release, *Silent Hill Accession*, was largely perceived as a setback, while the last traditional installment prior to the recent revival was *Silent Hill: Downpour*, released in 2012, which left fans craving a return to form.

However, the latest projects have rekindled optimism. The remake of *Silent Hill 2* has received favorable critiques and has been lauded for capturing the spirit of the original while integrating modern gameplay features. *Silent Hill f* has also been praised, further enhancing the franchise’s standing.

Looking forward, concerns regarding the possible drawbacks of an annual release schedule are valid. Video game franchises that opt for annualization can occasionally experience diminishing returns, especially if creativity yields to repetitive iterations. Nevertheless, there’s a flicker of hope concerning Konami’s strategy. Allowing various studios to engage with the *Silent Hill* universe could foster fresh ideas and concepts, rejuvenating the series while respecting its heritage.

Future projects also suggest a varied path for *Silent Hill*. Reports reveal that a remake of the original *Silent Hill* is currently in the works, alongside an enigmatic title called *Townfall*. This diversity in projects might help ensure that each new entry offers something distinctive, easing the risks tied to an annual release schedule.

In summary, the revival of the *Silent Hill* franchise seems promising as it embarks on this new chapter. With a commitment to consistent releases and an emphasis on innovation, the potential exists for a flourishing era of *Silent Hill* games. As fans await fresh updates and announcements, the excitement continues to mount, preparing the groundwork for what could be a thrilling period for the fog-enshrouded streets of Silent Hill.

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"Microsoft Office 2024 Sees Increased Interest After Price Cut for Single Purchase on Mac and PC"
“Microsoft Office 2024 Sees Increased Interest After Price Cut for Single Purchase on Mac and PC”
3:53 am

The majority of software companies have been trending towards transitioning their operations to a subscription-based model over the past decade, where users pay monthly for access to the latest features and updates. For instance, Microsoft provides its Office suite through Microsoft 365, necessitating a continuous monthly fee. Although this model ensures you remain updated with the newest software and application enhancements, it also implies that you’re obligated to pay indefinitely. The concept of paying once and owning a product is considerably more attractive, which is why this Microsoft Office offer is quite thrilling. Currently, StackSocial is presenting Microsoft Office 2024 Home for both Windows and Mac at a substantial discount—up to 40% off.

The offer does not encompass the entire Microsoft Office suite, but focuses on the essential three: Word, Excel, and PowerPoint. You can acquire the 2024 versions of this software for only $120 for a limited duration. This represents a 20% reduction from $150, yielding a savings of $30. If you require Outlook as well, perhaps because you are running a small business from home and seeking an alternative to Gmail, you can opt for the Home & Business bundle, which includes Outlook alongside the other three programs. That package is discounted by 40%, reducing the price from $250 to merely $150.

### One-Time Payment, Lifetime Access

This is the 2024 suite for Microsoft Office applications. They are equipped with numerous beneficial features exclusive to 2024 and subsequent versions. For example, PowerPoint now allows users to record presentations directly within the app. You can record audio, video, and closed captions. This is ideal for educators uploading courses for online classes, as well as for any business presentation that would be useful to reference repeatedly.

Upon purchasing the software, you can instantly download and install it. After finalizing your order, an email will be sent containing your software license keys and download links. The license is associated with your Microsoft Account—not tied to your actual device—and is a one-time use code. Be sure to redeem your software within seven days of purchase, as all sales are final once the license is activated. Unredeemed licenses can be returned for a refund within seven days.

If you’re in the process of setting up a new laptop or desktop and want to steer clear of the inconvenience of monthly charges, this option is preferable to Microsoft 365. For just $120, you can gain lifetime access to the 2024 editions of Word, Excel, and PowerPoint. You can add Outlook for just an additional $30. This offer is accessible to users of both Windows and Mac.

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Fans Characterize Stranger Things' Coming Out Scene as Touching but Conventional
Fans Characterize Stranger Things’ Coming Out Scene as Touching but Conventional
2:53 am

**Title: Exploring Identity and Acceptance in *Stranger Things*: An In-Depth Examination of Will Byers’ Coming Out Moment**

*Stranger Things*, the cherished Netflix show, is nearing its finale, with the last episode set to air on December 31. A particularly significant moment from its penultimate episode, “Chapter Seven: The Bridge,” features Will Byers, played by Noah Schnapp, as he discloses to his friends that he is gay. This crucial scene has ignited extensive conversation among audiences and critics, emphasizing not just the character’s emotional evolution but also how it connects (or doesn’t connect) with modern viewers.

### The Context of Will’s Revelation

Throughout much of the series, Will has struggled with the repercussions of his psychic link to Vecna, the primary villain. After his return from the Upside Down, he has contended with the trauma of being manipulated by Vecna, which has led to feelings of loneliness and anxiety. His coming out transforms into a pursuit of autonomy; by revealing a major secret, he aspires to diminish Vecna’s control over him. Will’s statement to his friends—that he is a “card-carrying boy liker”—is set within the storyline of conquering internalized fear and striving for acceptance in an often unfriendly world.

As Will articulates his truth, he reassures his friends that he is still the same individual they have always known, with his sexual orientation merely one facet of his identity. This reflection mirrors a common theme seen in many coming out narratives, especially those from previous decades, where acceptance relies on asserting sameness rather than embracing difference.

### The Response to the Scene

The presentation of Will’s coming out moment has elicited varied reactions online. While some spectators valued the authenticity and emotional depth conveyed by the performances, others highlighted the scene’s awkwardness, observing how it seemed misaligned with contemporary attitudes towards LGBTQ+ stories.

Critics contend that by 2025, numerous queer viewers may experience weariness towards traditional coming out narratives that stress conformity rather than individuality. Rather than showcasing how Will’s friends accept him independent of his sexual orientation, the scene underscores the notion that he must demonstrate he is still “the same” to gain their support. This viewpoint may be perceived as constraining, implying that acceptance is conditional rather than unconditional.

### Reflections on 1980s Setting

Placed in the late 1980s, *Stranger Things* poses a distinct challenge in authentically depicting LGBTQ+ identities. Although the show is rooted in a specific time period, some fans question the seemingly universal acceptance displayed by the group of characters during Will’s coming out moment. Historically, societal views from that era frequently encompassed significant homophobia. Many viewers have noted that if a bunch of teenagers in a small town encountered such a revelation in the 1980s, reactions would likely be more varied than just supportive warmth.

Nevertheless, it can also be argued that the series strives to provide comfort to younger viewers navigating their own identities, possibly offering a hopeful narrative amid the harsh truths they might encounter.

### The Writing and Execution

Another aspect of critique centers on the execution of the scene. Numerous viewers commented on the straightforwardness of the dialogue, suggesting it lacked the sophistication one would anticipate from a series recognized for its intricate storytelling. This perceived oversimplification has raised concerns about whether the dynamics of viewership, influenced by the ubiquity of distractions from mobile devices, have resulted in a dilution of rapid, impactful writing. Fans expressed regret over the missed chance to explore Will’s emotional depth and present a more nuanced examination of his challenges.

### Conclusion

Will Byers’ coming out scene epitomizes *Stranger Things*’ struggle between a well-intentioned portrayal of LGBTQ+ narratives and the complexities of representation. While it provides a vital moment of visibility within the series, the reactions reflect a wider cultural discourse on how narratives of identity and acceptance should progress. As *Stranger Things* gets ready to conclude its storylines, this scene may act as a reference point for discussions about representation and the intricacies of emerging queer identities in modern media.

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"Malcolm In The Middle Poised for Comeback: A Movement of Bringing Back Iconic Television Series in Hollywood"
“Malcolm In The Middle Poised for Comeback: A Movement of Bringing Back Iconic Television Series in Hollywood”
1:43 am

**The Comeback of *Malcolm in the Middle*: A Sentimental Miniseries Occasion**

Amid a nostalgic wave that has gripped Hollywood, the cherished early 2000s Fox TV sitcom *Malcolm in the Middle* is set to return in Spring 2026, featuring its original cast members Frankie Muniz, Bryan Cranston, and Jane Kaczmarek reprising their memorable roles as Malcolm, Hal, and Lois, respectively. This revival taps into the shared memories of a generation that grew up watching the hilariously relatable yet dysfunctional family tackle life’s hurdles.

On December 29, 2023, Disney and Hulu released the initial trailer for the upcoming miniseries named *Life’s Still Unfair*, a 4-episode event occurring roughly 20 years after the original series wrapped up its run in 2006. The trailer hints at a combination of touching moments and the signature humor that endeared the show to fans. The official synopsis provides a preview of the storyline:

> “After keeping himself and his daughter away from his family for over a decade, Malcolm finds himself pulled back into their lives when Hal and Lois insist on his attendance at their 40th anniversary celebration.”

The original *Malcolm in the Middle* premiered in 2000 and soon became a cornerstone of television comedy. However, as ratings began to fluctuate, viewer interest diminished, resulting in its cancellation in 2006. Despite this, the series retained a devoted following, and nostalgia for early 2000s content has surged, particularly as those who grew up with the show are now in their 30s.

This trend of revisiting classic TV shows is not exclusive to *Malcolm in the Middle*. Hollywood has seen a significant resurgence of reboots and revivals, often motivated by the desire to monetize the cherished memories of earlier generations. As studios aim to capitalize on this nostalgia, the new miniseries aspires to rekindle interest and attract both longtime fans and a fresh audience.

While many viewers are thrilled about the return of cherished characters, there is also a degree of skepticism towards reboots. Numerous individuals question whether these revisits can replicate the original’s magic or if they merely act as a safe route for studios in search of reliable success. The concern is that the new stories might reflect earlier plots without the same appeal, possibly resulting in a series of forgettable reunions.

Regardless of individual opinions on revivals, the anticipation surrounding *Malcolm in the Middle: Life’s Still Unfair* indicates that there remains considerable enthusiasm for the show. Set to debut on Hulu and Disney+ on April 10, 2026, this miniseries aims to remind viewers why they initially adored Malcolm and his family. And for longtime fans, one fact remains clear: the show’s legendary opening theme continues to resonate powerfully even after all these years.

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"Monster Hunter Wilds Ranks Among Steam's Top-Selling Titles of 2025 Despite Subpar PC Port Quality"
“Monster Hunter Wilds Ranks Among Steam’s Top-Selling Titles of 2025 Despite Subpar PC Port Quality”
12:43 am

Valve has announced the official rankings of top-selling games on Steam for 2025, featuring a blend of anticipated releases and unexpected titles. At the forefront is Monster Hunter Wilds, which managed to surpass Clair Obscur: Expedition 33 and other competitors despite being termed one of the worst PC ports of the year by Digital Foundry.

### Top 12 Best-Selling Games on Steam for 2025

1. Monster Hunter Wilds
2. Elden Ring Nightreign
3. The Elder Scrolls IV: Oblivion Remastered
4. EA Sports FC 26
5. Borderlands 4
6. Schedule I
7. Hollow Knight: Silksong
8. Civilization VII
9. Battlefield 6
10. Dune Awakening
11. Arc Raiders
12. Kingdom Come: Deliverance 2

### Numbers 13-24 Best-Selling Games

13. Assassin’s Creed Shadows
14. Dispatch
15. Dying Light: The Beast
16. Anno 117: Pax Romana
17. Europa Universalis V
18. Call of Duty: Black Ops 7
19. Clair Obscur: Expedition 33
20. Split Fiction
21. Inzoi
22. Doom: The Dark Ages
23. Stellar Blade
24. Digimon Story: Time Stranger

This list not only features major blockbusters but also includes hardcore historical strategy games like Anno 117: Pax Romana and Europa Universalis V. Civilization VII has found its way into the top 12 despite facing backlash over its launch problems and some dissatisfaction among fans regarding new features. Likewise, Monster Hunter Wilds achieved a high rank despite low user ratings, as players anticipate essential performance optimization updates.

Capcom’s Monster Hunter Wilds has attracted negative scrutiny, making it onto Digital Foundry‘s list of the worst PC ports of 2025. The game has had challenges with technical performance, with users reporting problems such as framerate stuttering and texture pop-ins. Capcom plans to release performance enhancements in 2026, with players hoping that these issues will be effectively resolved by the game’s one-year anniversary.

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GTA 5 Voice Actor Encounters Numerous Swatting Incidents Resulting in Acquaintance with Law Enforcement.
GTA 5 Voice Actor Encounters Numerous Swatting Incidents Resulting in Acquaintance with Law Enforcement.
11:43 pm

## The Swatting Incidents of Ned Luke: An In-Depth Examination

Ned Luke, the voice actor famous for his role as Michael De Santa in *Grand Theft Auto V* and *GTA Online*, has unfortunately been subjected to swatting on multiple occasions. This troubling phenomenon has attracted attention, especially as Luke’s experiences have become more frequent.

### What is Swatting?

Swatting involves the false reporting of an emergency to dispatch law enforcement to a particular location, often aimed at disrupting the life of an individual, usually a streamer or online content creator. The goal is to stage a hazardous scenario where armed responders are sent, potentially resulting in serious outcomes, including injury or fatality. The dangers are magnified in a country like the United States, where police might respond with deadly force.

### Recent Incidents

In a recent event that drew public attention, during a livestream on December 23, 2023, alongside Rob Wiethoff, Luke was swatted while playing *GTA Online*. Reports suggest that authorities arrived at his residence after someone made a fraudulent report. Footage from the stream captures law enforcement entering his home, with one officer acknowledging the situation by declaring, “You’re being swatted again!” This exchange indicates a troubling familiarity between Luke and the officers, showcasing the gravity of the persistent issue for the actor.

This incident was reportedly the eighth swatting event that Luke had faced since late 2023, as he continued his stream after the disruption. The police’s seemingly relaxed demeanor during their visit implies that they have become desensitized to these false alarms.

### A History of Swatting

Luke’s issues with swatting aren’t unique. He experienced another swatting incident during a Thanksgiving stream in November 2023, asserting that this episode followed the leak of his personal information online. Such breaches of privacy often serve as precursors to swatting, as attackers aim to leverage personal details for harmful purposes.

Following the December 29, 2023 incident, where police asked him to come outside, Luke conveyed a desire for the occurrences of such events to lessen. On Instagram, he mentioned that some individuals involved in his swatting cases had faced federal charges, with court proceedings expected in January 2026. Luke’s post highlighted the importance of accountability in these situations: “Fuck around and find out,” reflecting his exasperation and resolve to confront the problem.

### Conclusion

Ned Luke’s encounters highlight a significant concern within the streaming community, where swatting can disrupt lives and put individuals at risk. The incidents underscore the need for protective measures for content creators and enhanced accountability for those who partake in such perilous pranks. As the legal consequences unfold, many will be keenly observing to see if these actions can prevent future swatting incidents, with hopes for a safer space for everyone involved in online streaming.

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Ethan Gach's Choice of the Best 10 Games for 2025
Ethan Gach’s Choice of the Best 10 Games for 2025
10:33 pm

### The Fluidity of Personal Game of the Year Lists

The recollection of personal Game of the Year (GOTY) lists frequently fades swiftly post-publication, as highlighted by veteran game critics such as Ethan Gach from Kotaku. In spite of the enthusiasm surrounding these yearly compilations, the specifics often become indistinct, resulting in ambiguity regarding former selections. This article delves into the core of GOTY lists, the variability of individual taste, and an overview of remarkable games from 2025 that illustrate the intricacies of gaming experiences.

#### The Ephemeral Nature of Gaming Lists

Personal GOTY lists act as snapshots of sentiments towards games at a specific time. They can fluctuate throughout the year due to new releases and shifting viewpoints. Even after finalizing choices, uncertainties about those selections persist, as the nature of enjoyment and involvement with games develops. Prior lists may feature titles that the author perceives differently now, underscoring the subjective and often transient nature of video game encounters.

#### Purpose of GOTY Lists

These lists frequently do more than merely rank games; they aid in clarifying sentiments about the gaming landscape and can bring to light titles players might have overlooked. Readers often interact with these lists to align their own experiences and preferences with those of the author, fostering a communal space for dialogue regarding taste and enjoyment in gaming.

#### Top Games of 2025

Here are highlights from the author’s picks for 2025, listed in alphabetical order:

1. **9 Kings**
A streamlined tower defense strategy game infused with roguelike deckbuilding elements, presently in Early Access. The inclusion of a quest mode enhances gameplay and introduces unforeseen synergies, resulting in a delightful experience.

2. **Arc Raiders**
A multiplayer extraction shooter that adeptly captivates solo players. It merges immersive PvE experiences with unpredictable PvP aspects, amplifying the sci-fi environment and providing rewarding gameplay.

3. **Citizen Sleeper 2**
A follow-up to its predecessor that builds on its TTRPG elements, this game delivers a vast yet sometimes cumbersome experience. It expertly fuses dice-rolling mechanics with resource management, set against a backdrop of haunting narrative dilemmas.

4. **Clair Obscur: Expedition 33**
A JRPG drawing inspiration from established classics, featuring superb writing, performances, and a striking soundtrack, complemented by a solid turn-based combat system that sets a new benchmark.

5. **Donkey Kong Bananza**
An action platformer that, although initially chaotic and innovative, loses some pace but wraps up with an engaging conclusion. It highlights the emotional peaks of gaming rather than a thorough critique of its entirety.

6. **Elden Ring Nightreign**
This title takes the battle royale blueprint and reinvents it within an open-world framework. It provides a distinctive exploration experience intertwined with classic FromSoftware challenges.

7. **Final Fantasy Tactics: The Ivalice Chronicles**
A cherished remaster that preserves the finest aspects of the original while reintroducing players to its remarkable job system and captivating narrative, albeit with careful enhancements.

8. **Ghost of Yotei**
A title that emphasizes quality and craftsmanship, much like a consistent dish at a restaurant, maintaining its allure through expert execution rather than mere novelty.

9. **Hollow Knight: Silksong**
An impressive 2D action game that combines classic Metroidvania and Soulslike elements into a challenging yet gratifying experience, known for its ambitious design and emotional resonance.

10. **Split Fiction**
Despite a clichéd storyline, this action-adventure game excels in design and pacing, showcasing outstanding storytelling and game mechanics that engage the player right to the finish.

### Conclusion

Year after year, reflecting on favorite games reveals the capricious nature of memory and emotion in gaming. GOTY lists embody opinions that are destined to transform, promoting continuous conversations about shared experiences and personal connections within the gaming community.

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