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Our Preferred Magic: The Gathering x Final Fantasy Decks Up to This Point
Our Preferred Magic: The Gathering x Final Fantasy Decks Up to This Point
10:03 am

At last, *Magic: The Gathering—Final Fantasy* has come together, merging the world’s leading trading card game with the renowned Japanese role-playing game series. Wizards of the Coast and Square Enix have partnered to create [a grand, threefold homage to the franchise](https://www.cgmagonline.com/interviews/mtg-final-fantasy-design-interview/) *and* [an excellent method to immerse newcomers in its themes and characters](https://www.cgmagonline.com/articles/editors-choice/ec5-final-fantasy-games/).

Since two of my favorite games have fused in such an impressive manner, this is a fantasy fulfilled for me, as someone who tends to embrace the Vorthos aspect of *MTG*. Crafting decks that resonate with my favorite video game franchise and participating in drafts with friends has been the most enjoyable experience I’ve had since we began playing regularly 15 years ago.

Thus, after nearly two weeks of experimenting with new builds, themes, and combinations, I’ve compiled some of my favorite deck themes up to this point—drawing inspiration from the set itself, striving to capture [the essence of *Final Fantasy*](https://www.cgmagonline.com/review/game/final-fantasy-pixel-remaster-series/) while also standing firm in *Magic Arena*.

## Villains (Black, Red, Blue)

[Final Fantasy is famous for its memorable villains](https://www.cgmagonline.com/review/game/final-fantasy-vii-rebirth-review/), and *MTG* utilizes them effectively in this set as double-faced cards. The majority of the main bosses from the 16 core games are represented; some games’ ultimate foes are absent, while others have swapped their final boss for a more recognizable and intriguing alternative (for example, [*Final Fantasy IV*‘s Golbez](https://www.cgmagonline.com/review/game/final-fantasy-iv-pixel-remaster-review/) appearing in place of final boss Zeromus).

Additionally, there are noticeable patterns regarding color identity. Out of the 14 cards portraying key villains (including both *FFXIV*‘s Zenos and Zodiark), black features on 11 of them, with blue and red appearing 4 times each. Since they originate from diverse worlds and titles, they each execute unique abilities with little overlap, but it is still feasible to create an enjoyable themed deck centered around a collection of final bosses.

Each card makes a significant impact upon entering the battlefield, allowing for some wicked blue-black-red tactics worthy of a climactic encounter in a Final Fantasy game. [Sephiroth, Fabled SOLDIER](https://gatherer.wizards.com/FIN/en-us/115/sephiroth-fabled-soldier) distinctly shines with his formidable abilities, especially considering the numerous methods to ensure multiple creatures enter the graveyard in one turn and trigger his transformation—combine him with [Ardyn](https://gatherer.wizards.com/FIN/en-us/89/ardyn-the-usurper) or [Garland/Chaos](https://gatherer.wizards.com/FIN/en-us/221/garland-knight-of-cornelia), and you’ll present a daunting force on the board.

(This type of villain collaboration might be the [closest we have to a satisfying *Dissidia Final Fantasy* revival](https://www.cgmagonline.com/review/game/dissidia-final-fantasy-nt-ps4-review-waiting-game/) for a while, so make the most of it.)

## Summons (Green/White/Red)

More emblematic than the villains are the summons, powerful creatures that can be invoked to unleash chaos on a battlefield. *Magic: The Gathering—Final Fantasy* showcases their temporary aid through Sagas, a type of Enchantment Creature that activates various effects each turn but only lasts for a limited number of turns. It’s a sophisticated method of transforming the game effect into *MTG* language (and the artwork on the cards is breathtaking).

While there is a wide array of Summon cards to match different decks, a deck focused on summoning and summoners stands strong on its own. [Garnet, Princess of Alexandria](https://gatherer.wizards.com/FIN/en-us/222/garnet-princess-of-alexandria) can discard lore counters from Sagas when she attacks, converting them into +1/+1 counters; she enhances her own strength, prolongs the presence of the summons, and allows their effects to retrigger. Should those summons find their way to the graveyard, [Rydia, Summoner of Mist](https://gatherer.wizards.com/FIN/en-us/239/rydia

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Marvel Contest of Champions: Kabam Commemorates a Decade and Unveils Steam Release
Marvel Contest of Champions: Kabam Commemorates a Decade and Unveils Steam Release
1:43 am

Mobile and PC gaming frequently seem like distinct realms, yet Marvel Contest of Champions is merging these experiences. In May, the developer Kabam introduced a PC version of the game for direct download, with its official release on Steam following on June 18, 2025. With over 225 million downloads thus far, Marvel Contest of Champions has established a substantial audience on mobile devices, and these recent launches are expected to broaden that reach even more.

Marvel Contest of Champions has just marked its 10th anniversary, a significant milestone for any game, particularly one that began on mobile. To commemorate both the anniversary and the Steam launch, we interviewed Kabam to explore these noteworthy accomplishments. We spoke with Charles Busch, Senior Producer at Kabam, about the evolution of Marvel Contest of Champions and what might lie ahead!

Marvel Contest of Champions has just celebrated its 10th anniversary. How does that feel?

Charles Busch: It’s a little surreal. Very few live service games endure as long as Contest has, and working on a game with such a devoted team and player base has been an extraordinary experience.

How has Marvel Contest of Champions evolved over the last 10 years?

Charles Busch: The Contest initially featured quite basic RPG mechanics and limited content — mainly just Story Quest and Arenas. Throughout the years, we have retained the core Rhythm-based fighting that players cherish, but the complexity of the RPG aspect has grown, new Champion playstyles have emerged, and there are more ways to engage in the game than ever.

Marvel Contest of Champions has introduced an abundance of content in the past decade. What has been the most well-received update to date?

Charles Busch: One of our most successful updates was the Battlegrounds game mode — you create a deck of 30 Champions, navigate through pick and ban phases, and compete directly to achieve the highest score. This significantly enhanced our game’s competitive environment and formed the foundation of our Battlerealm Brawl tournament.

With over 300 characters available in Marvel Contest of Champions, how does Kabam maintain balance?

Charles Busch: We strive to establish very clear objectives at the start of the design process. Which Champions should counter others? What level of damage, survivability, utility, and defensive threats should they possess? We then validate this with quantitative data — comparing stats with similarly rated Champions, and qualitative data — conducting numerous playtests to assess the player experience. When we fall short, we implement balance updates. We’re also incorporating more reworks into the timeline to update some of our older Champions to modern standards.

What has the feedback been regarding Marvel Contest of Champions via direct download on PC, as well as the Steam demo, thus far?

Charles Busch: Like any game, we have both supporters and critics. Many players appreciate the option to use a controller with enhanced visuals on larger gaming screens — while some have concerns regarding F2P game mechanics or Easy Anti-Cheat. Regardless, I am hopeful about the performance of the PC version.

Marvel Contest of Champions was featured in Steam Next Fest prior to its Steam launch. What does Steam contribute to the Marvel Contest of Champions community?

Charles Busch: There are numerous players who are not particularly engaged with mobile gaming — they prefer using their dedicated gaming setups. Through our launch on Steam, we aim to connect with these players who may be unfamiliar with the Contest and encourage them to try out our game.

Will Marvel Contest of Champions come to Steam with the entire library of content, and will future updates be simultaneous across all platforms?

Charles Busch: The Contest experience features full Crossplay — mobile, PC, both; play where and how you prefer. The complete Contest experience is available on PC, and future updates will be released for both mobile and PC at the same time.

What does it take to transition a game that was solely mobile-based to PC platforms?

Charles Busch: For a game with such a rich history as Contest, there is a lot involved. We have over 300 screens/modals and more than 300 Champions in our game. It was a considerable effort to ensure they all adapted well to PC and the new control methods.

Were there any aspects of Marvel Contest of Champions that you were concerned would not transition to PC?

Charles Busch: Our main worry initially was about the controller experience. Would the gameplay feel enjoyable on a controller? Would controllers provide too much of an advantage and feel unfair to mobile-only players? I’m pleased to report that we ultimately managed to get this into a good place.

How is the Kabam team ensuring that Marvel Contest of Champions can attract new players on Steam and via PC direct download without making them feel like they’re a decade behind?

Charles Busch: There are currently various early game initiatives in progress to ease the initial gaming experience.

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VALORANT's Latest Map Corrode Promotes Tactics Over Ability Utilization
VALORANT’s Latest Map Corrode Promotes Tactics Over Ability Utilization
5:23 pm

Riot Games and VALORANT have introduced a fresh map, Corrode, at the VALORANT Masters Toronto 2025, scheduled for release on June 25th. This represents the 12th map for standard play, succeeding Abyss. Corrode focuses on strategic gameplay with its defensive attributes and a clear mid lane, minimizing the dependence on ability use. Streamers tarik and Disguised Toast demonstrated the map during a showmatch at the event. Corrode is set in a French castle town repurposed as a radianite salt mining facility on Omega Earth, featuring two spike sites, a three-lane configuration, and multi-layered defenses. The map’s design showcases the climatic shifts brought about by First Light, with distinctive visual features like salt crystallization. Riot Games is providing launch incentives, including lower RR loss for initial competitive matches and a specific Swiftplay queue. The map is crafted to tackle issues like excessive Agent utility. The new act also rolls out the Phaseguard Collection and a Battlepass filled with various items. VALORANT Season 2025 // Act IV and the Phaseguard Collection will be launched on June 25th and 26th, respectively.

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AI Developments Improve Realism of NPCs in Gaming
AI Developments Improve Realism of NPCs in Gaming
9:03 am

Do you recall the times when you were engrossed in a video game, lost in a fantastical realm, and an NPC would unexpectedly show up, utter random phrases, and move in infinite loops, a clear signal that you were indeed engaged in a game? With the advent of artificial intelligence in gaming, that phase is rapidly becoming a thing of the past. AI is transforming the behavior of NPCs, making them more intelligent, responsive, and strikingly lifelike.

This transformation isn’t confined to high-end RPGs or adventure titles. AI is altering character dynamics across all gaming categories. Even in casual online card games, where gamers might wish to play poker online free, AI-driven players (filling vacant spots) now provide more authentic reactions and gameplay. Instead of playing against predictable computer rivals adhering to fixed strategies, players encounter virtual characters that bluff, adjust to various play styles, and even mimic human uncertainty or assurance.

This extensive application of artificial intelligence is cultivating more immersive experiences throughout all kinds of games, making virtual environments and their inhabitants appear increasingly authentic.

This article investigates how AI is significantly influencing NPC behavior—from basic navigation to spontaneous dialogues and emotional reactions.

Scripted NPCs

Skyrim

The evolution of technology in gaming has been remarkable. Historically, non-playable characters (NPCs) depended on pre-written scripts that restricted their interactions with players. Dialogue trees were typically brief and rigid, resulting in conversations that followed a predetermined route and often felt stiff or mechanical. NPCs acted in repetitive, foreseeable patterns because they were strictly coded. They would repeat the same line repeatedly, no matter the situation.

Consider Skyrim, for instance. How many guards mentioned taking an arrow to the knee? Certainly more than could realistically be expected.

While there is a unique charm to those oddities, they hindered the player’s sense of immersion. Whether you had just saved a town from ruin or returned from a morally dubious theft, shopkeepers would interact with you in exactly the same manner. Conversations rarely developed based on your deeds or standing, which rendered the world feel stagnant.

As games have evolved into more intricate experiences, the demand for more vibrant, responsive characters has also increased. This is the juncture where AI has started to exert a notable influence.

AI-Powered NPCs

Middle-earth: Shadow of Mordor

AI is now actively improving NPC behavior. One of the most apparent enhancements comes from advanced natural language processing (NLP). Developers are employing tools like Inworld AI and Convai to equip NPCs with distinct personalities and conversations that develop over time. Modded versions of Skyrim, experimental showcases like Neon Dream, and text-driven adventures such as AI Dungeon are already delving into this domain.

AI is also enabling NPCs to “learn” from player actions via machine learning. In Middle-earth: Shadow of Mordor, the Nemesis System—a type of pseudo-AI—permits adversaries to retain memories of prior encounters. If players defeat or spare an enemy, that character may later reappear with new dialogue, scars, or tactics. This fosters a more personal, unforgettable experience that feels lively and adaptive.

Additionally, AI enhances NPC authenticity through the simulation of emotions. NPCs are starting to exhibit more human-like emotional states—such as hunger, fatigue, fear, or joy—which influence their actions. The Sims 4 utilizes a similar system, where emotions impact choices and social interactions in surprisingly sophisticated manners. Edward Saatchi, founder of AI game studio Fable, encapsulated it well: “The future of NPCs lies in emergent behavior, not scripted lines.”

The Sims

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Anticipated Launches on Netflix in July 2025
Anticipated Launches on Netflix in July 2025
12:43 am

As the temperatures soar and summer vacation gets underway, Netflix is unveiling an exciting selection of new titles for July 2025—from The Sandman to WWE: Unreal.

Whether you’re relaxing at home after a beach trip or cooling down post-camping adventure, there’s plenty of content to indulge in. This month’s offerings include a mix of comedies, dramas, nostalgic sequels, and animated specials, featuring My Melody & Kuromi to honor the cherished characters’ anniversaries, alongside Happy Gilmore 2, which revisits the beloved golfer three decades later.

With such a wide array of options, we’ve compiled a list of the notable titles arriving on Netflix in July 2025 to simplify your binge-watching experience.

The Sandman

Drawing from the acclaimed DC comic series, The Sandman is back with its second season, picking up where Dream of the Endless works to salvage himself and his environment following the consequences of his previous actions. In pursuit of absolution and grace, Dream must confront his allies, adversaries, deities, and monsters, potentially risking everything he holds dear.

Trainwreck: The Real Project X

After a teenage girl unintentionally made her 16th birthday bash public instead of private on Facebook, a tumultuous party breaks out in the quaint Dutch town of Haren in September 2012. From dancing to clashes with law enforcement, Trainwreck: The Real Project X reflects on the outlandish escapades of countless youths creating chaos in Haren.

My Melody & Kuromi

Set in Mariland, commemorate My Melody’s 50th and Kuromi’s 20th anniversaries in the forthcoming series, My Melody & Kuromi. In this series, My Melody launches a cake shop, but odd occurrences arise after a meeting with a pink heart. Across the street sits an abandoned Japanese sweets shop managed by Kuromi, who is on a quest to uncover the secret behind My Melody’s cake. However, a bizarre event jeopardizes Mariland’s future as My Melody and Kuromi gear up for a sweets-making contest, overseen by the renowned pastry chef, Pistachio.

Happy Gilmore 2

Picking up from the classic 1996 movie, catch a glimpse into Happy’s life since clinching the Tour Championship three decades earlier. With Adam Sandler reprising his role in Happy Gilmore 2, Happy makes his return to the golf world amid comedic escapades with his son and supporting his daughter’s ballet education.

Scroll down for additional content set to arrive on Netflix in July 2025.

Coming To Netflix in July 2025 (TBD)

  • Critical: Between Life and Death (Season 1, Netflix Original)
  • Quarterback (Season 2, Netflix Original)

Coming to Netflix on July 1st

What’s Coming To Netflix on July 2 – 11

  • July 2 – The Old Guard 2 (2025, Netflix Original)
  • July 2 – Tour de France: Unchained (Season 3, Netflix Original)
  • July 3 – Mr. Robot (Season 1 – 4)
  • July 3 – The Sandman (Season 2 – Volume 1, Netflix Original)
  • July 5 – The Summer Hikaru Died (Season 1, Netflix Original)
  • July 8 – A Star is Born (2018)
  • July 8 – Better Late Than Single (Season 1, Netflix Original)
  • July 8 – Sullivan’s Crossing (Season 1 – 2)
  • July 8 – Trainwreck: The Real Project X (Volume 1 – Episode 5, Netflix Original)
  • July 9 – The Gringo Hunters </

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Forecasts for the Grand Final of Valorant Masters Toronto 2025
Forecasts for the Grand Final of Valorant Masters Toronto 2025
4:23 pm

**Valorant Masters Toronto 2025: Lower Bracket Clash**

The Valorant Masters Toronto 2025 is approaching its peak as the lower bracket battle commences today, paving the way for the ultimate showdown against Paper Rex. With Paper Rex clinching their place by overcoming Wolves Esports, excitement is at a fever pitch to see who will rise to challenge them.

In yesterday’s contest between Paper Rex and Wolves, the tension was palpable, with Paper Rex claiming victory despite a valiant effort from Wolves. Wolves’ IGL, Pong Gaa Hei (SiuFatBB), exemplified stellar leadership, keeping his squad motivated and on point. If Wolves encounter Paper Rex once more, they’ll possess crucial insights to utilize.

In the lower bracket, Fnatic kept their aspirations alive by knocking out G2 Esports, the final representative from the Americas region. Under the guidance of IGL Jake Howlett (Boaster), Fnatic rebounded from a sluggish start to triumph on both maps 13-10. With impressive showings from Emir Ali Beder (Alfajer) and Kajetan Haremski (kaajak), Fnatic seeks to sharpen their tactics ahead of a potential grand final showing.

Today’s matchup holds significant importance. Fnatic’s reliability and Boaster’s command position them as formidable rivals. Alfajer’s Operator skills, echoing those of Jaccob “yay” Whiteaker, have been instrumental in their achievements. Fnatic’s site control and strategic retakes remain unrivaled, laying a robust groundwork for their ambitions.

On the flip side, Wolves have surpassed expectations throughout the competition. As the third seed, their path has been energized by SiuFatBB’s charisma and the backing of Toronto’s fans. Their determination and momentum render them a formidable foe.

Paper Rex, celebrated for their top-tier performances, are keen to finally break their series of near misses on the international front. A win here could signify their first major conquest, but they’ll need to navigate past either the disciplined Fnatic or the resolute Wolves.

As the lower bracket clash unfolds, the results will influence the grand final’s landscape. Will Fnatic’s precision triumph or will Wolves’ determination shine through? The grand final promises to be a remarkable encounter, with each side vying for the prestigious trophy. Share your forecasts and thoughts on who will claim victory in the comments.

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Sony Unveils U.S. Dates for PlayStation The Concert and Publishes Behind-the-Scenes Video
Sony Unveils U.S. Dates for PlayStation The Concert and Publishes Behind-the-Scenes Video
8:03 am

**PlayStation The Concert: A Celebration of Music in Gaming**

In 2025, PlayStation The Concert had its spectacular launch in Dublin, Ireland, enchanting audiences with a distinctive fusion of live music and gaming reminiscence. This groundbreaking event, sponsored by Sony Interactive Entertainment, brings to life the legendary soundtracks of cherished PlayStation games, providing fans an immersive adventure beyond the screens. After its triumphant debut, Sony has unveiled a series of U.S. tour dates for Fall 2025, along with a behind-the-scenes video that explores the making of the concert.

**A Symphony of Gaming Realms**

PlayStation The Concert showcases music from nine acclaimed video game titles, each renowned for its stunning and immersive soundtracks. The lineup includes:

– God of War
– The Last of Us
– Ghost of Tsushima
– Horizon
– Astro Bot
– Journey
– Helldivers 2
– Bloodborne
– Uncharted

These games have been chosen for their capacity to transport players into intricately designed worlds, and the concert strives to bring that enchantment to life on stage. The production merges music and visuals, crafting a memorable evening for gaming aficionados and music fans alike.

**Behind the Scenes: The Creation of PlayStation The Concert**

To provide fans with a sneak peek into the concert’s development, Sony has shared a behind-the-scenes video featuring the full ensemble. This video presents insights into the teamwork necessary to realize such an ambitious endeavor and showcases the enthusiasm and commitment of the creators and performers involved. The video can be viewed on YouTube.

**How to Participate in PlayStation The Concert**

Fans keen on joining the U.S. tour can acquire tickets via the official PlayStation The Concert website. Although general attendance guidelines are dictated by venue regulations, ticket purchases must comply with Ticketmaster’s rules and Terms of Use. With pre-sale tickets already available, fans are urged to act swiftly to secure their spots, as availability might be limited.

For further details on tour dates and ticketing, visit the official concert website. Don’t miss the chance to witness the enchantment of PlayStation’s iconic soundtracks performed live in a city near you.

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Villager Rescue Minecraft Event Reaches Ontario
Villager Rescue Minecraft Event Reaches Ontario
11:43 pm

Mississauga’s Square One Shopping Centre has evolved into a center of excitement with the launch of “Minecraft Experience: Villager Rescue.” This temporary interactive event, marking its Canadian introduction, is tailored for Minecraft fans, particularly families with children who love the game. Developed by Montreal’s Supply + Demand studio, in partnership with Experience MOD and Mojang Studios, the event vividly brings the game’s signature biomes and blocky visuals to reality.

The experience is formatted like a treasure hunt, where attendees must rescue a village from a zombie invasion. Armed with a luminous “Orb of Interaction,” guests collect materials, solve riddles, and concoct potions. The orb serves as a navigational tool, illuminating and vibrating to signal significant interactions.

A standout feature is a 360-degree projection chamber that envelops participants in various biomes, accompanied by ambient sounds and lighting, enchanting the younger crowd. While some areas lean more towards decoration than interactivity, and a handful of challenges may seem superficial, the overall production quality maintains participant engagement.

Mojang’s Federico San Martin refers to the experience as a novel way to interact with Minecraft, though it might not be revolutionary. Olivier Goulet from Supply + Demand points out the fusion of game design and experiential storytelling, clear in the vibrant transitions between realms.

Tickets for “Minecraft Experience: Villager Rescue” commence at $32, with options for flexible and group bookings. Situated at Square One Shopping Centre, 199 Rathburn Rd. W., it provides a delightful outing for families with young Minecraft enthusiasts, offering an entertaining afternoon filled with adventure and creativity.

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"Pocketpair Unveils Initial Partnership with 'Palworld: Tides of Terraria'"
“Pocketpair Unveils Initial Partnership with ‘Palworld: Tides of Terraria'”
3:23 pm

**Tides of Terraria: A Significant Crossover Event Between Palworld and Terraria**

In an exhilarating turn of events for indie game enthusiasts, Pocketpair has revealed a major crossover event linking its acclaimed game, *Palworld*, and the cherished sandbox adventure, *Terraria*. Named *Tides of Terraria*, this partnership is set to introduce a variety of new features, including fresh pals, mechanics, and a powerful Raid Boss, exclusively within the *Palworld* universe.

**A Year of Transformation for Palworld**

The previous year has been pivotal for *Palworld*. The game encountered obstacles, such as a lawsuit from Nintendo that prompted gameplay modifications, including the elimination of Pal Spheres and adjustments to gliding creatures. Despite these challenges, Pocketpair has persisted in its innovation and growth of the game. Importantly, with KRAFTON’s backing, *Palworld* was successfully launched on mobile devices, and the *Feybreak* expansion brought players back to Palpagos Island in substantial numbers.

**Presenting Tides of Terraria**

The recently unveiled trailer for *Tides of Terraria* captures the spirit of both *Palworld* and *Terraria*, though the crossover content will only be accessible in *Palworld*. Currently, there are no indications that *Terraria* will incorporate similar updates featuring elements from *Palworld*. Earlier this year, Pocketpair shared a roadmap for 2025, spotlighting upcoming features such as co-op crossplay, a final boss, and the highly anticipated *Terraria* collaboration.

**Future Partnerships on the Horizon?**

The roadmap alludes to possible future collaborations, as it mentions “Game Collaborations (including *Terraria*)” as a significant feature. This implies that Pocketpair may have plans for further partnerships beyond *Terraria*, potentially delivering more thrilling content to Palpagos Island.

**Save the Date**

*Palworld Tides of Terraria* is scheduled to launch on June 25, giving players the opportunity to delve into new gameplay elements, encounter fresh pals, and engage with innovative mechanics. Enthusiasts of both games are looking forward to this distinctive crossover event, which aims to enhance the *Palworld* experience with the inventive flair of *Terraria*.

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Marvel Cosmic Invasion: A Fast-Track Classic in Beat 'em Up Gaming
Marvel Cosmic Invasion: A Fast-Track Classic in Beat ’em Up Gaming
7:03 am

Marvel boasts a rich and vibrant legacy within the beat ’em up genre. This is quite logical—superheroes in eye-catching costumes taking down a group of thugs is typically perceived as an enjoyable experience, regardless of the medium. However, it has been some time since we encountered a genuinely outstanding super-powered beat ’em up, and I am excited to announce that this might soon change with Marvel Cosmic Invasion—a title that seems poised to become a timeless classic in the genre.

Marvel Cosmic Invasion is developed by Tribute Games, the studio responsible for Teenage Mutant Ninja Turtles: Shredder’s Revenge – a pivotal title in the recent renaissance of beat ‘em ups. This team already has substantial experience in the genre, yet Marvel Cosmic Invasion distinctly feels like a progression from Shredder’s Revenge, introducing its own creative concepts and persona. If you’ve watched a trailer for Marvel Cosmic Invasion and thought, “That looks impressive,” I assure you that playing it feels even more thrilling.

To address the obvious first, this game looks stunningly beautiful at every corner. Each sprite is animated with exquisite detail, and there’s an incredible amount of intricacy woven into the backgrounds of each individual screen, which is intentional, as noted by the Dotemu representative who led us through the demo. As you battle through the streets of New York, you might spot overturned hot dog carts and deserted Daily Bugle trucks emitting wisps of smoke.

“Marvel Cosmic Invasion—a title that seems destined to become a timeless classic in the genre.”

Next, you find yourself on a helicarrier, where S.H.I.E.L.D. agents hunker behind barriers, randomly firing shots at foes while you pummel the minions. Naturally, this all unfolds to a high-energy soundtrack that elevates the adrenaline.

Many of the fundamental mechanics in Marvel: Cosmic Invasion resemble those in Teenage Mutant Ninja Turtles: Shredder’s Revenge, so if you’ve played the latter, you’ll feel quite at ease. Up to four players control different characters in a side-scrolling format, with each hero possessing a unique move set. You fight through multiple screens and waves of enemy grunts before confronting the stage’s boss—classical beat ’em up elements. However, the brilliance of Cosmic Invasion stems from its outstanding presentation and the fluidity of its combat.

There are a staggering 15 playable characters in Marvel: Cosmic Invasion, and each one feels distinctly different. While that might appear to be the standout feature, the true highlight is Cosmic Invasion’s remarkable tag-team system. Each player selects two heroes and can interchange between them at any moment. The timing of when to use the tag system enables intricate combos and special moves with each character—making every combination feel entirely distinct.

“But the brilliance of Cosmic Invasion stems from its outstanding presentation and the fluidity of its combat.”

For my demo, I chose Captain America and Spider-Man, and I’m pleased to share that Marvel: Cosmic Invasion perfectly captures Cap’s shield throw. As Cap, I could ricochet my shield among enemies, stunning them, then effortlessly switch to Spidey and swing in for a lengthy combo. Spider-Man’s special, of course, allows him to unleash web balls to strike enemies from a distance and temporarily entangle them.

Every character has a specific focus in battle—Wolverine unleashes a barrage of blows that can strike multiple foes, Nova can soar and effortlessly deal with airborne enemies, and Venom can physically lift and throw adversaries. Discovering synergy between characters is exhilarating, and that was merely with the limited options I had a chance to experience. I’m already envisioning how all 15 characters may synergize.

Marvel: Cosmic Invasion possesses all the elements of a superb beat ’em up, and although there have been previous tag-team titles, I struggle to recall one that feels superior to this. It’s a game I don’t need to experience further—I’ll be there on day one.

Marvel Cosmic Invasion is set to launch in 2025 on PS4, PS5, Xbox Series X|S, Nintendo Switch, and PC.

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