It’s been quite an up and down year for EA’s big military shooter
Battlefield 6, One Year Later


It’s been quite an up and down year for EA’s big military shooter


### The Reorganization of Xbox: Obsidian Entertainment’s New Position Under Bethesda
The gaming sector is experiencing substantial changes as Xbox embarks on a comprehensive overhaul, characterized by a reconfiguration of its internal studios. A key milestone in this reorganization is the transfer of Obsidian Entertainment, a renowned entity recognized for its role-playing games (RPGs), now positioned beneath the Bethesda umbrella. This change prompts inquiries regarding the future independence of Obsidian and the potential impact on its creative endeavors.
#### Obsidian Entertainment’s Integration into Bethesda
Obsidian Entertainment, known for celebrated titles like *Avowed* and *The Outer Worlds*, formerly functioned autonomously within the Xbox structure. With the recent reorganization, they are now under the direct leadership of Jill Braff, the president of Bethesda and Casual Games. Braff assured that the studio’s distinctive creative essence will persist, remarking, “The creative identity and strengths that make Obsidian distinct will remain at the core of their studio and work.”
Even with the reassignment, it has been verified that the leadership team, including CEO Feargus Urquhart, will still be guiding Obsidian. Nevertheless, the association with Bethesda introduces the possibility of Obsidian evolving into a support studio, especially concerning the *Fallout* franchise, which is directly managed by Bethesda Game Studios.
#### The Franchise-Oriented Framework
The reorganization is in line with Xbox’s strategic shift towards a “franchise-oriented framework.” Traditionally, Xbox’s leadership promoted a hands-off model, allowing studios creative liberty to craft games according to their visions. In this earlier structure, Obsidian flourished, delivering not only sequels and spiritual successors but also original innovative titles like *Pentiment*.
The transition to prioritizing established franchises, such as Bethesda’s *The Elder Scrolls* and *Fallout*, raises a crucial question: Can Obsidian sustain its unique creative voice while also working on franchises predominantly overseen by Bethesda? Xbox’s dedication to this new arrangement signifies a concentrated effort to enhance the potential of its established properties, but it raises apprehensions regarding the viability of distinct studio identities within this paradigm.
#### Industry Comparisons and Market Consequences
To comprehend the ramifications of the “franchise-oriented framework,” one may consider similar models within the industry, particularly Activision and Blizzard. Activision’s yearly *Call of Duty* releases function through various studios collaborating under a shared vision, frequently at the expense of their independent identities. In contrast, Blizzard maintains separate teams for its franchises, fostering focused creativity but within a tightly regulated environment.
Both approaches raise queries about creativity versus financial viability. While pooling resources under prominent franchises often results in monetary success, it risks diminishing the unique traits that individual studios contributed to their projects. This compromise remains a salient issue, particularly as Xbox navigates this wave of layoffs that has affected many in its workforce, including those at Obsidian.
#### Conclusion
As Xbox reshapes its operational strategy, the future of Obsidian Entertainment under Bethesda merits careful scrutiny. The studio’s capacity to innovate while contributing to a major franchise will be pivotal in defining its direction ahead. The challenge of balancing a unique creative identity with a franchise-centric model continues for Obsidian and other studios within the Xbox ecosystem as they adjust to this changing landscape in the gaming sector.

Venerable RPG studio Bioware announced on it is shutting down after more than 30 years of making RPGs. The studio…


# Upcoming Anime to Check Out for Fall 2026
How’s your anime queue looking? Endless, I assume? You barely got through all the summer releases, you say? Yeah—believe me, I understand. Well, I’ve got both good and bad news regarding that. The good news is that the fall 2026 anime roster isn’t nearly as overwhelming as the summer 2026 lineup. The bad news is that it’s still quite substantial, so if you’re still attempting to finish last season’s shows, don’t expect much of a break.
Interestingly, there aren’t many massively popular returning titles either. *The Apothecary Diaries* is making a comeback for its third season, the highly underrated *The Ramparts of Ice* is back for another season, and *Black Clover*’s second season is at last premiering after a lengthy five-year gap. But this isn’t a rundown of returning shows to look forward to—it’s a list of new anime, so forget about second or third seasons here. I understand we’re having trouble keeping pace right now, so the last thing we want is even more new content, but…well, you clicked on the article.
## *The Vermilion Mask (Shuiro no Kamen)*
Let’s kick things off powerfully, as I have high expectations for this one. *The Vermilion Mask* shows the potential to become extremely popular, as it echoes many of the same themes as *Jujutsu Kaisen*. First off, while the manga was published by Shōnen Gahōsha, this is actually a seinen. That means it’s more akin to *Attack on Titan* than *My Hero Academia*; darker, bloodier, and indeed aimed at older viewers. I don’t want to reveal too much since the manga is superbly crafted, but let’s just say the initial episode won’t be a lighthearted and cheerful experience.
Although the relatively young animation studio behind *The Vermilion Mask*, 100studio, isn’t a heavyweight by any means, what they’ve produced so far has been quite remarkable. I might be one of the few who actually watched *Quality Assurance in Another World*, so take my word for it; 100studio has the talent, and I believe *The Vermilion Mask* could be their breakout success.
## *Tank Chair*
Alright, this might be my biggest “hear me out” entry on the list, but it’s also the one I’m most eager about. *Tank Chair* is a manga I never anticipated would be turned into an anime. It has a peculiar premise, but that’s not why I didn’t believe it would be adapted; it’s mainly because it’s only moderately known, yet it would be extraordinarily costly to animate.
To give you context, *Tank Chair* follows a paralyzed assassin named Nagi who eliminates targets using his motorized, mecha wheelchair. It’s fantastic. This manga features some of the most thrilling fight scenes I’ve ever encountered, but there’s a catch: the anime adaptation will be 3D computer-generated.
I know, I know—3DCG is often frowned upon in the anime industry, but considering the cost to animate it traditionally, I understand the choice for *Tank Chair*. On the bright side, when it comes to 3DCG, you won’t find much better than Polygon Pictures. This is the studio behind works like *Ghost in the Shell 2: Innocence*, *Love, Death & Robots*, and *Your Friendly Neighborhood Spider-Man*, so if it has to be 3DCG, these are the folks you want on the project.
## *Firefly Wedding (Hotaru no Yomeiri)*
I haven’t read Oreco Tachibana’s historical romance manga *Firefly Wedding*, but I’m immediately intrigued after reading the synopsis. The story takes place in the 1800s and centers on Satoko, a young woman with a heart condition who wishes to marry before her time runs out. Then she gets kidnapped, which leads her to propose to her would-be killer: an assassin named Shinpei. After that, it sounds like a sort of *Bonnie and Clyde* narrative; a tale about two individuals going on a murderous spree across the nation to evade capture. Shinpei also seems to have a few issues, making things even more entertaining.
More importantly, though, the animation studio for this one is David Production; the studio behind nearly every *JoJo’s Bizarre Adventure* adaptation, *Fire Force*, and *Undead Unluck*. With that alone, count me in.