Ninjutsu Entertainment posted a video asking SonicFox to reconsider their decision
SonicFox Reminds Everyone They’re Based, Backing Out Of A Gaming Convention Over An AI-Generated Promo


Ninjutsu Entertainment posted a video asking SonicFox to reconsider their decision


**The Remarkable Auction of the Raincoat Pikachu Card: An Examination of the Pokémon TCG Economy**
In the past few years, the Pokémon Trading Card Game (TCG) economy has experienced an extraordinary increase in worth, enchanting both collectors and investors. One of the most remarkable occurrences in this trend happened when a “Raincoat Pikachu” card secured an astounding $8.4 million at auction, ranking as the second most costly Pokémon card ever traded. This incident has ignited conversations regarding the rarity, demand, and pricing of Pokémon cards within a market that seems unstable and enigmatic.
### Background of the Raincoat Pikachu Card
The Raincoat Pikachu card, created by Y. Fujishima, was part of a contest associated with the launch of the Nintendo 3DS game, *Pokémon Art Academy*, in 2015. Contest winners received 100 copies of their unique cards, which were never released for public sale. This limited supply inherently boosts the card’s worth, establishing it as one of the scarcest Pokémon cards available.
### Analyzing Rarity and Worth
Historically, the Pokémon TCG economy has been influenced by older cards, especially those from the 1990s, recognized for their scarcity and significance. For example, the PSA 10 Illustrator Pikachu card was sold for $16.5 million at the beginning of 2023, setting a standard for high-value cards. This card stands in stark contrast to the Raincoat Pikachu regarding its original print run—The Illustrator Pikachu has roughly 39 to 41 existing copies, with only one graded as a flawless PSA 10.
In comparison, reports indicate that there are currently 57 copies of the Raincoat Pikachu in Gem Mint PSA 10 condition. This abundance of graded cards should theoretically hinder the Raincoat Pikachu from reaching prices close to its more historically significant equivalent.
### Latest Price Movements
In spite of its rarity, the value of the Raincoat Pikachu has seen considerable ups and downs. Before the record-breaking auction, earlier sales of the same card had occurred for considerably lower sums, with prices in early 2023 around $156,250 and soaring to about $79,999 just weeks prior to the auction. Such irregularities raise doubts about the authenticity and factors influencing the recent auction price.
### The Auction Process
The auction for the Raincoat Pikachu card was conducted on the Fanatics Collect platform, which has established itself as a major contender in the collectibles sector following its takeover of PWCC Marketplace. Bidding for this particular card generated 64 bids, indicating significant interest. However, considering that other auction venues had sold the same card for merely a fraction of this amount, the 5,340-percent surge in value within three months is perplexing to collectors and analysts alike.
### Market Issues and Theories
Concerns regarding inflated valuations in collectibles, especially in the Pokémon TCG market, are justified. With variations in auctions and reported lower sales underscoring potential discrepancies, doubts arise about the authenticity of such high-priced transactions. Additionally, the existence of low-value listings around the same time further complicates the comprehension of the card’s true market worth.
### Final Thoughts
The $8.4 million auction of the Raincoat Pikachu card has shed light on both the stresses and anomalies of the Pokémon TCG economy. Although the rarity of a card can significantly alter its worth, the overall price fluctuations question the current appraisal methodologies used in collectible trading. As collectors, investors, and enthusiasts remain intrigued by the unfolding story of the Pokémon TCG, the demand for transparency and accurate evaluations becomes increasingly crucial in navigating this shifting terrain.


**Avengers: Endgame Encore: A Contentious Re-Release**
The eagerly awaited re-release of *Avengers: Endgame Encore* recently launched in theaters, giving fans a chance to experience the legendary final confrontation against Thanos from 2019 once more. This encore edition introduces new scenes meant to heighten enthusiasm for the forthcoming *Avengers: Doomsday*, set to debut in December. Nonetheless, the re-release has generated frustration among viewers, particularly concerning access to exclusive material that was only offered in specific formats.
### The New Content
*Avengers: Endgame Encore* incorporates four extra scenes crafted to draw audiences back to theaters. These consist of:
1. **Steve Rogers and Peggy Carter** – An emotional sequence that is likely to resonate with admirers of the original film.
2. **Bruce Banner Meets Doctor Doom** – A pivotal exchange that could influence the trajectory of the Marvel Cinematic Universe (MCU).
3. **Forging of the Doom Mask** – A glimpse into the development of a crucial aspect in Doctor Doom’s storyline.
4. **Time Variance Authority (TVA) Scene** – This features cameos from the *Loki* television series, linking various Marvel narratives.
### Controversy Over Video Formats
The main source of discord stems from the choice to restrict the new footage to IMAX and Infinity Vision screenings. Numerous fans were unaware that selecting a standard 2D viewing would diminish their experience. Reddit user Tyler_the_hourman voiced his discontent after realizing the complete version of the film, featuring all new scenes, could only be accessed with an additional cost. This feeling was mirrored by another attendee who felt “duped” after bringing their family to view the film without knowing the limitations of a conventional screening.
Despite a press announcement from Disney indicating the exclusivity of certain scenes for IMAX and Infinity Vision, not all fans possessed this knowledge. The re-release was presented as an opportunity to rekindle the community’s enthusiasm, yet the strategy has been perceived as a form of “gatekeeping” that excludes some audience members.
### Fan Reactions
Responses on social media showcase a combination of anger and betrayal. Fans have branded the approach as “scummy,” especially since *Avengers: Endgame* is a well-known film, having been released seven years ago. The concept of charging viewers extra for access to added scenes, which also act as promotional content for the upcoming *Doomsday*, has incited outrage from those who believe it undermines the original film’s heritage.
As one viewer expressed, the idea of “gatekeeping extra scenes” from a film of this age seems unjust to many, particularly since families organize their outings based on convenience rather than specific viewing formats.
### Conclusion
The re-release of *Avengers: Endgame Encore* aimed to reignite enthusiasm for the Marvel franchise, yet the exclusive content confined to premium viewing formats has left a portion of the audience feeling sidelined. The divide between committed fans who stay updated with all MCU-related news and those who do not illustrates ongoing difficulties in the entertainment sector regarding accessibility and audience engagement. As the MCU continues to progress, it remains to be seen how these tactics will influence fan relationships in the future.


**Sekiro: Shadows Die Twice to Transform into an Anime Series on Crunchyroll**
In a thrilling turn of events for devotees of the highly praised action-adventure game *Sekiro: Shadows Die Twice*, the game is now being transformed into an anime series called *Sekiro: No Defeat*. This fresh adaptation recently premiered in Japanese cinemas, captivating the attention of gamers and anime fans alike. While the movie adaptation has already undergone a limited theatrical release, the complete anime series won’t be accessible to international viewers until January 2027 on Crunchyroll.
A significant feature of the forthcoming series is that it won’t be a straightforward imitation of the 2-hour film that was shown in Japan. Rather, *Sekiro: No Defeat* will be restructured and augmented into an eight-episode format, with each episode lasting about 24 minutes. This modification will enable around an hour of extra storytelling, intended to furnish deeper insight and character development, ultimately forging a more unified narrative experience compared to the original film.
Producer Tetsushi Suzuki openly addressed the concerns regarding the varying versions of the *Sekiro* adaptation, expressing regret to fans for any confusion that arose and for the delays in updates concerning the anime series. His recognition of these issues underscores a commitment to delivering a superior adaptation.
Critics of the original film version pointed out multiple deficiencies, including a hurried and fragmented narrative that left both newcomers and longtime fans grappling with vital plot elements. Many believed that the film failed to sufficiently justify its existence, especially for those who might be unfamiliar with the game’s lore. The broader format of a television series is anticipated to fix these storytelling flaws by providing the essential context and detail that the film was missing.
The new series is poised to include new cuts and scenes, along with upgraded animation techniques, indicating an intention to enhance the overall viewing experience. This revitalized storytelling method and artistic refinement position the anime as the ultimate version, prompting fans to eagerly await its release on Crunchyroll.
In conclusion, *Sekiro: No Defeat* signifies an ambitious adaptation of a cherished video game, presenting a promising chance for a deeper investigation of its intricate narrative and characters. With its launch on Crunchyroll in January 2027, viewers can look forward to a polished and enriched storytelling experience that pays homage to the original game’s legacy while appealing to a broader audience.