A remaster of cult 2004 RPG Vampire: The Masquerade – Bloodlines may be in the works.
Vampire: The Masquerade – Bloodlines remaster rumoured, with leaker insisting it’s not a remake


A remaster of cult 2004 RPG Vampire: The Masquerade – Bloodlines may be in the works.


# Call of Duty: Modern Warfare 4 – A Return to Form for the Franchise
As anticipation mounts for the launch of *Call of Duty: Modern Warfare 4* (MW4) on October 23, those who pre-ordered the digital edition have already immersed themselves in its single-player narrative, which became accessible earlier. Preliminary reviews suggest that MW4 revitalizes the classic campaign structure of the series, although it may not quite hit the heights of earlier installments.
## Early Reception
While no scored critiques have surfaced due to the awaited multiplayer aspect, initial feedback indicates a better reception in contrast to last year’s *Black Ops 7*. Reviewers noted that MW4’s six-hour, 16-mission campaign aligns more closely with what fans have come to expect from a series that has seen seven versions.
### Highlights from Early Reviews
*PC Gamer* hailed MW4 as an essential single-player experience, pointing to standout segments that bring to mind memorable moments from earlier games in the series. However, they took issue with the narrative, describing it as feeling hurried and unsatisfactory, particularly regarding the role of actor Mads Mikkelsen. Morgan Park from *PC Gamer* remarked, “This was advertised as the conclusion to the Modern Warfare storyline that began in 2019, but in reality, it feels more like a rush to wrap it all up.”
In a similar vein, *IGN* recognized the engaging elements of the campaign, singling out a mission comparable to “Korea’s answer to D-Day.” They reiterated concerns regarding story pacing but affirmed the overall quality of the gameplay experience.
## Expert Opinions
Several critics have shared their insights, offering perspectives on MW4’s narrative design and gameplay mechanics:
– **S.E. Doster** expressed enthusiasm for the pacing and mission diversity, suggesting it concludes the story “on a high note” and ranks among the best since 2019.
– **Simon Cardy** found emotional resonance through character arcs, indicating that the game adeptly unified its extensive cast while providing exciting encounters.
– **Morgan Park** highlighted the enjoyable dynamics of the campaign, centering on the new group of South Korean marines during North Korea’s invasion, describing them as intriguing and unforgettable.
– **Jake Tucker** emphasized the series’ significance in a gaming world increasingly dominated by multiplayer offerings and underscored MW4’s ability to push narrative boundaries further.
– **Győző “FairyEmpire” Baki** noted the emotional peaks and valleys present in the story, suggesting a generally gratifying conclusion to the Modern Warfare reboot.
– **Scott Duwe** remarked on the game’s visual fidelity on PC, claiming it provides the finest graphics in the franchise, enhancing the overall pleasure.
– **David Burdette** commended the campaign’s gameplay, especially its fluid rhythm and variety of mission types, offering a well-rounded experience that kept players engrossed.
## Conclusion
*Call of Duty: Modern Warfare 4* seems to have successfully recaptured the essence of what the franchise’s campaigns are celebrated for, establishing it as a noteworthy title within the series. Although some narrative aspects may stumble, the overall gameplay experience has received a favorable response, paving the way for a potential revival of solo storytelling in the franchise. As players look forward to the complete game, the early evaluations set an optimistic tone, indicating that MW4 may truly stand out as a distinguished entry in the Call of Duty legacy.

Psychic Software have announced The Lich Wars, a standalone prequel for their widely acclaimed RPG The Necromancer’s Tale. Widely acclaimed by me, anyway. I’m pretty wide, these days – the local Morrisons keeps doing discounts on 80-biccy packets of bourbon creams.
I liked The Necromancer’s Tale specifically for how it wove a whole RPG around the narrative dynamics of a single RPG class, with players performing rituals in each chapter to develop their morbid spellcraft, while managing the suspicions of nearby townsfolk. I also really loved its choose-your-own-adventure prologue. The Lich Wars sort of spins the prologue out into a full game.

There’s plenty to dislike about this latest round of corporate-mandated Xbox misery. The hundreds more human beings losing their livelihoods. The embracing of risk-averse factory line development. The fact that nobody, still, knows what on earth is happening with Arkane.