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Our Gaming Adventures: The Idle Switch 2 Stares Back Like the Green Goblin Mask

## 15th August

Hello and welcome back to our usual segment where we discuss the games we’ve been diving into. This week, we all find ourselves melting into puddles at our computers, but Dom also dedicates time to the new Fire Emblem; Connor gets excited about the fresh fighting game on the scene, Marvel Tōkon; Chris can’t stop pondering the Star Wars XCOM-like title he tried; and Bertie arranges a Eurogamer community hike.

What have you been playing this week?

Here’s another thought: do you recall what you were playing last week? You don’t need to! [The What We’ve Been Playing archive](https://www.eurogamer.net/topics/what-weve-been-playing) has it all sorted.

## Fire Emblem: Fortune’s Weave, Switch 2

![Fire Emblem: Fortune’s Weave](https://www.youtube.com/watch?v=qV6Csk2RYZk)

As you can likely infer from [my preview](https://www.eurogamer.net/fire-emblem-fortunes-weave-preview), I’ve been consumed by Fire Emblem: Fortune’s Weave this week. It’s excellent. Extremely excellent. My [Switch 2](https://www.eurogamer.net/platforms/switch-2) stares at me from my desk like the Green Goblin mask during working hours. When I close my eyes, I envision all the little figures from my anime chess game poised on their grids for my master plan. At night, I can hear phantom echoes of level-up chimes and critical hit crashes. The game isn’t even released yet. This is going to be massive. Take heed, there’s still time. It’s too late for me.

*-Dom*

## Marvel Tōkon: Fighting Souls, PS5

![Marvel Tōkon](https://www.youtube.com/watch?v=FJj4fkyN_Co)

I can’t provide many specifics about the highlight of my Tōkon journey this week ([stay tuned on the site for more](https://www.eurogamer.net/marvel-tokon-fighting-souls-review)), but I’ve had a fantastic time with Marvel Tōkon: Fighting Souls. Once I distanced myself from PC players and their technical glitches, and joined the PS5 crowd, I’ve been enjoying every moment.

Initially, I was fully committed to Ghost Rider, but I’ve now transitioned to Star Lord as my main character. Honestly, I think I’ll switch again. It’s so straightforward to get familiar with characters, thanks to the auto combos, that learning the roster isn’t a task at all. In fact, it’s quite enjoyable. Perhaps Captain America will be my next choice.

*-Connor*

## Star Wars: Zero Company, PC

![Star Wars: Zero Company](https://www.youtube.com/watch?v=fmvn0DNZ3mg)

I’ve played only as much as I was permitted in the recent preview, but it’s been on my mind constantly since then. Zero Company’s impressive – I worry it may fall into that unfortunate revenue void where turn-based tactics games often get stuck these days, but hopefully that concern is misplaced because it truly deserves to succeed.

One detail I didn’t delve into much [in my preview](https://www.eurogamer.net/star-wars-zero-company-preview-xcom) that I appreciate is a character named Jae, whom you encounter along the way and can enlist as an operative—it comes with an amazing passive ability. Whenever you reduce an enemy to very low health – say under 6HP out of 100 – she performs an automatic execution shot that finishes them off. I can foresee the tactic of stacking these little boosts of damage – assists, finishers, etc. – becoming vital on tougher levels.

But more importantly, when she does this, I think it’s just cool. I’ve been eager to launch this again ever since it was cruelly yanked from my hard drive after the preview ended, partly because I want to activate that effect a few more times.

*-Chris*

## Big Walk, PC

![I think this is all of us! Thank you everyone for playing.](https://www.eurogamer.net/image-credit-house-house)

This is thrilling! It’s the first week I’m writing an entry here that might resonate in the comments. Do you know why? You won’t believe it. It’s because we played a game collaboratively! Yes, that’s correct: we finally did what we probably should have arranged many times before and organized a Eurogamer reader gaming night, of sorts. The game in question: Big Walk.

There was a wider goal than merely socializing: I aimed to write a piece about our adventure for a theme week we’re planning to surprise you with soon – spoiler:

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Matthew McConaughey Clarifies His Choice to Turn Down the Part of Joel in The Last of Us Series: ‘It Wasn’t Right For Me At That Moment’

**Matthew McConaughey on Refusing the Role of Joel in HBO’s *The Last of Us***

HBO’s version of *The Last of Us* has created a noteworthy cultural resonance, bringing forth the intense tale of survival and human relationships in a post-apocalyptic setting. At the heart of this story is the character Joel, played by Pedro Pascal, who embodies the nuances of a hesitant hero and father figure. However, fans might be astonished to discover that Matthew McConaughey was in the running for this role before it eventually went to Pascal.

In recent conversations, showrunner Craig Mazin disclosed that McConaughey was a contender for the role of Joel, one of the most legendary characters in video game history recognized for his profound emotional challenges and ethical dilemmas. Nonetheless, McConaughey has offered reasons for his decision not to chase the role, emphasizing his career path and personal priorities at that moment.

During a conversation on the *Happy Sad Confused* podcast, McConaughey clarified that he wasn’t actively on the lookout for acting opportunities when *The Last of Us* was being crafted in the early 2020s. He was transitioning into a phase where he devoted more time to writing and exploring leadership positions outside of acting. He commented, “I wasn’t really acting at that time… it was really good. I was really excited.” This shift in focus contrasted with his earlier experiences in projects like *True Detective*, which he characterized as a landmark moment in television for actors of his caliber.

The actor conveyed that he typically shies away from long-term television commitments, favoring standalone projects that provide unique challenges and narrative possibilities. He reminisced about his experience on *True Detective*, noting that it was a special scenario that he found intriguing and successful during its execution. Conversely, he considered the significant commitment associated with a series like *The Last of Us* to be a considerable responsibility, asserting, “you want this to succeed…Well in success, this is something you’ll be doing for years and years and years.”

As the show advances and prepares for its third season, which will feature Kaitlyn Dever as the character Abby, one can only speculate how McConaughey’s interpretation might have varied and what it could have contributed to the series. Nevertheless, the freedom McConaughey has—courtesy of his established career—validates that top-tier actors can be selective about their projects, making choices that resonate with their present life phases and creative goals.

In conclusion, while Matthew McConaughey’s lack of involvement in the role of Joel in *The Last of Us* may intrigue some fans, his decision signifies a deliberate approach to his artistry and career objectives at the time. As the series carries on, it will be captivating to observe its progression, especially with new stories and characters emerging.

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Palworld’s Latest Trading Card Game Rapidly Sells Out Due to Scalper Worries

**Palworld: The Emerging Competitor in Trading Card Games Confronts Scalper Issues**

In recent times, *Palworld*, a game reminiscent of *Pokémon*, has captured attention not only for its likenesses but also for the chaotic launch of its physical trading card game (TCG). The *Palworld: Official Card Game* (POCG) debuted its first set, *Dawn of Palpagos*, on July 30, and right from the outset, it has faced exceptional demand, resulting in shortages and an uptick in scalping activities.

The developers of *Palworld* and the related TCG have conveyed their dedication to tackling these challenges more actively than many others in the industry. Recent news suggests that scalpers have taken advantage of the circumstances, leading to disappointment among fans eager to secure the card game. In recognition of the issue, the official *Palworld* Twitter handle issued an apology, affirming that they are devising strategies to enhance distribution and availability of the game. They expressed genuine regret for the situation, noting that it has prevented many fans from obtaining their copies.

Considering that initial sets of trading card games are typically considered collectible gems, the interest in POCG’s first set is to be expected. Nonetheless, the extent of the scarcity encountered has surpassed expectations, intensified by scalpers reselling *Palworld* cards at inflated prices. Merely one day post-launch, certain cards were reportedly listed for up to $4,000 on secondary markets. For a more standard product, booster boxes originally priced at about $50 have seen listings on sites like eBay starting at $160, frequently approaching $200.

The TCG is created by Bushiroad, a firm recognized for games such as *Shadowverse: Evolve* and *Cardfight!! Vanguard*. POCG embodies the essence of the *Palworld* video game, featuring a mix of combat, resource acquisition, and elements of base construction. Initial reviews have been largely favorable, though the legitimacy of some critiques has come under examination due to sponsorship disclosures.

In response to the immense demand and issues with scalping, plans are underway for restocking in Japan, where products will be distributed through pop-up stores without shrink wrap. This tactic is designed to deter scalper practices, as consumers are generally advised against purchasing new TCG cards lacking appropriate packaging authentication.

As Bushiroad works on solutions to enhance product availability, the community’s long-term response remains uncertain. While *Palworld* seeks to establish itself as a contender to *Pokémon*, its approach to supply chain challenges indicates a commitment to supporting its player community, creating a distinct contrast to the historical reactions of more established franchises.

To sum up, *Palworld* has established a unique position in the trading card game market, incorporating familiar gameplay mechanics with innovative features. However, the initial success of its card game launch has ushered in significant hurdles. As the company navigates scalper challenges and seeks restocks, the wider gaming community will be keenly observing their adaptation and growth within the competitive realm of collectible card games.

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Announcement of the Ensemble for the MCU’s X-Men Reboot

### The MCU’s X-Men: Cast Revealed for the Upcoming Reboot

Following years of rumors, legal hurdles, and the notable introduction of Jean Grey in *Spider-Man: Brand New Day*, Marvel Studios has officially disclosed the cast for its forthcoming X-Men movie. This revelation was made during Disney’s D23 event, confirming numerous speculations that had circulated prior to the presentation.

#### The Cast

At the forefront of the cast is Sadie Sink, reprising her role as Jean Grey, continuing her arc as one of the most cherished characters in the X-Men universe. Joining her are Kit Connor as Cyclops and Samara Weaving as Emma Frost, both of whom have been eagerly awaited by fans.

### Supporting Cast

The film also includes breakout talent Inde Navarrette, recognized for her performance in *Obsession*, taking on the role of Rogue. Broadway performer Maya Boyd will play Storm, bringing her theatrical skills into the superhero domain. Christopher Abbott, acclaimed for his role in *Girls*, will portray the important character of Professor Charles Xavier. Completing the cast is Adam Driver, who will take on the antagonist Nathaniel Milbury, also referred to as Mr. Sinister.

#### Missing Characters

While the roster is shaping up, several key X-Men figures remain unannounced. Currently, there is no update on characters like Wolverine or Magneto, both central to X-Men history. This has led fans to speculate whether the film will explore the ideological clashes between Professor X and Magneto or head into a storyline that sidesteps these crucial characters. With Hugh Jackman’s iconic performance as Wolverine over the last two decades, Marvel might be deliberate in re-casting this treasured character.

### Release Date and Direction

The highly anticipated X-Men reboot is set to premiere in theaters on May 5, 2028. Jake Schreier, known for directing *Thunderbolts*, will lend his vision to this project, paving the way for a new chapter in superhero cinema.

As the anticipation grows for the MCU’s X-Men, fans are eager for further updates regarding additional casting and plot specifics, hoping for a film that respects the franchise’s rich legacy while introducing a new generation to these powerful heroes and their captivating narratives.

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“New Avengers: Doomsday Teaser Offers Perspective on RDJ’s Role”

**Marvel Cinematic Universe: Anticipated Highlights from D23**

The Marvel Cinematic Universe (MCU) is heightening excitement with thrilling new endeavors revealed during the latest D23 event. Among the most talked-about subjects was the highly awaited revival of the *X-Men* series, coupled with news on *Avengers: Doomsday*, which features a shocking twist with Robert Downey Jr. taking on the role of Doctor Doom.

### X-Men Revival Cast

The announcement of the fresh *X-Men* revival cast has sparked significant chatter among fans, representing a crucial moment as Marvel gets ready to incorporate the cherished mutant heroes into its vast cinematic universe. Information regarding the cast and creative vision is still emerging, but enthusiasm is in the air. The reintroduction of figures like Wolverine, Jean Grey, and Professor X into the MCU holds the promise of new narratives and character arcs that fans have eagerly awaited following years of comics and earlier film adaptations.

### Avengers: Doomsday

*Avengers: Doomsday* is slated to hit theaters on December 18, 2026, and its trailer has already generated considerable discussions. The film features the Fantastic Four updating other MCU heroes about Doctor Doom’s newly ominous persona following a deep personal tragedy. This shift into a multiversal threat elevates the stakes not just for the characters involved but for the greater MCU storyline as well.

In this feature, Mr. Fantastic, historically Doctor Doom’s principal adversary, reveals unexpected responses to Doom’s actions, hinting at greater character exploration and surprising plot developments. With Robert Downey Jr. portrayed as Doctor Doom, MCU followers are left pondering how the creative minds will navigate this dual casting. The promotional materials suggest nostalgia, but the implementation could either embrace humor by keeping Downey Jr. masked or intricately weave together the backgrounds of Stark and Doom.

### Nostalgia and Fan Responses

The concept of nostalgia plays a significant role in the film’s promotional approach. With Downey Jr. having moved on from his Iron Man role, fans are intrigued whether his portrayal of Doctor Doom will reference his previous portrayal within the MCU or serve as an implicit acknowledgment to long-time supporters. This dual aspect prompts curiosity on how interconnected the stories will be. Will fans witness an unmasked Downey Jr. confronting other heroes, or will the character of Doom remain cloaked in enigma, enhancing the intrigue of his portrayal?

### Future Directions

Following *Avengers: Doomsday*, fans can anticipate *Avengers: Secret Wars*, which is planned for release on December 17, 2027. The interconnected nature of these films indicates an ambitious narrative journey aiming to capture the rich narrative of character arcs and conflicts developed over time.

In conclusion, the recent D23 presentation has successfully paved the way for thrilling new chapters in the MCU whilst reigniting conversations about the evolution of beloved characters and their contributions to constructing a more extensive narrative framework. With the *X-Men* revival and *Avengers: Doomsday* approaching, Marvel’s path remains as vibrant and captivating as ever.

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U.S. Senate Initiates Inquiry into Roblox Over Concerns about Child Safety

## Roblox Under Investigation: Concerns Over Child Safety

Roblox, the widely-used online gaming platform, is once again under examination concerning child safety, as the Senate Judiciary Subcommittee on Crime and Counterterrorism has initiated a bipartisan probe into its operations. This action arises amidst increasing worries regarding the platform’s capability to safeguard its young users from potential danger.

### The Investigation

In a letter directed to Roblox CEO David Baszucki, Senators Josh Hawley (R-MO) and Dick Durbin (D-IL) described the investigation, emphasizing a troubling history of occurrences related to child exploitation on the platform. The senators referenced numerous concerning cases over the last decade involving severe crimes committed against children met through Roblox, such as grooming, sexual abuse, and even homicide.

The letter distinctly highlights the uptick in reported cases of suspected child sexual exploitation, indicating that Roblox reported 65,381 such incidents to the National Center for Missing & Exploited Children in 2025—more than twice the figure from the previous year. This statistic elevates considerable worries about the platform’s effectiveness in guaranteeing a secure online atmosphere for children.

### Congressional Concerns

The correspondence from the senators illustrates a wider apprehension that Roblox prioritizes financial gain and user interaction over the safety of its youthful audience. They stress the necessity for extensive congressional examination due to the disturbing nature of the criminal acts associated with the platform. Roblox has been instructed to maintain all records pertinent to child exploitation and is obligated to respond to specific inquiries and submit documentation by August 31. These inquiries focus on revenue segmented by age group, user engagement statistics, and current safety protocols in place.

### Ongoing Issues and Reactions

The investigation into Roblox is not surprising, considering the platform’s past controversies. In recent years, numerous reports have emerged detailing its usage for unlawful activities, including financial fraud and sexual exploitation. Investigations have also underscored instances of far-right extremism being spread to young users, along with real-world violence linked to interactions enabled by the platform.

In reply to continuous criticism, Roblox has regularly issued public statements regarding its commitment to child safety and has sought to enact various changes aimed at improving user security. These modifications include enhancements in parental controls and age restrictions intended to restrict access to potentially harmful content. However, despite these initiatives, the effectiveness of such measures remains debatable, especially in light of the rising reports of child exploitation.

Roblox reported averaging over 80 million players daily in 2024, with around 40% of users being under the age of 13. This demographic makes child safety a vital concern for the platform, as young users are especially susceptible to online threats.

### A Commitment to Safety

In a statement addressing these issues, Roblox’s chief safety officer Matt Kaufman asserted that the platform is fundamentally centered on safety. He reaffirmed Roblox’s pledge to protect children and expressed eagerness regarding the opportunity to present facts about their protective strategies.

In conclusion, the investigation into Roblox highlights the continuing challenges digital platforms face in assuring child safety. As the inquiry progresses, the stakes are substantial for both the platform and the children who engage with it, marking a crucial moment in tackling the complexities of online safety within gaming environments.

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“Kingdom Hearts IV Scheduled to Launch in 2027, Accompanied by More Announcements”

**Disney+ to Feature New *Kingdom Hearts* Series Unveiled at D23**

Disney has officially revealed that a new *Kingdom Hearts* series is scheduled to launch on Disney+ as disclosed during the recent D23 event, which highlighted thrilling upcoming initiatives from the company. While specifics about the series are still sparse, it has been confirmed that the storyline will not center around the cherished trio of Sora, Donald, and Goofy. Instead, the new series will delve into a new narrative within the vast *Kingdom Hearts* universe.

Notably, Tetsuya Nomura, the series director celebrated for his crucial involvement in the *Kingdom Hearts* franchise, will participate in the project. This involvement indicates that the upcoming series is likely to be part of the official canon, potentially impacting the larger story arc and character evolutions in future gaming entries.

In tandem with this announcement, fans of the franchise received further exciting news regarding the expected *Kingdom Hearts IV*, which is now set to release in 2027. A teaser trailer showcased during the event highlighted one of the Disney realms players will visit, specifically inspired by Pixar’s esteemed film *Coco*, which celebrates the Day of the Dead.

The trailer offered a sneak peek of series favorites Mickey, Donald, and Goofy, who are on a mission to find Sora after his enigmatic disappearance at the end of *Kingdom Hearts III*. Interestingly, it seems that Sora may navigate through certain Disney realms without his iconic friends, as indications in the *Coco* segment imply that neither Donald nor Goofy will accompany him in this colorful world.

As these developments unfold, *Kingdom Hearts* fans are eagerly looking forward to both the series on Disney+ and the upcoming launch of *Kingdom Hearts IV*, each promising to explore more deeply into the captivating and intricate story that has enamored players for years.

This is an evolving story…

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Effect of Pokémon Bank Closure: Elimination of Classic Features from Earlier Games

**The Conclusion of Pokémon Bank: A Sentimental Goodbye and Consequences for the Pokémon Community**

Yesterday, The Pokémon Company announced the official conclusion of support for Pokémon Bank, the cross-generational storage system that allowed players to link games from the Game Boy Advance (GBA) era to modern offerings on the Nintendo Switch 2. This news strikes a chord with countless fans who, over the last 30 years, have treasured their journeys in the Pokémon realm, utilizing the Bank to elevate their gameplay through trading and collecting.

As Pokémon Bank approaches its shutdown on February 25, 2024, fans are not only reminiscing about the nostalgia tied to the service but also facing the tangible ramifications of this decision. The termination of Pokémon Bank will limit access to various features and completionist elements in earlier games, considerably affecting the gaming experience for those who continue engaging with them.

**Elimination of Cross-Generation Features**

Traditionally, cross-generation trading has enabled players to establish connections across different Pokémon regions, allowing them to feel their adventures encompassed several game titles. Features in games such as Ultra Sun and Ultra Moon motivated players to exchange Pokémon from earlier generations, unlocking unique backgrounds for the Alola Photo Club photography sessions. Gaining access to these settings relied on specific Pokémon that came from past games, underscoring the significance of intergenerational connectivity.

Additionally, the Ribbon system—a collectible aspect that rewards players for particular achievements—will also encounter limitations once Pokémon Bank ceases operations. Ribbons earned for feats like overcoming regional Elite Four teams are tied to Pokémon regardless of the game, providing those transferred across numerous titles with a rich narrative of their journeys. After the Bank closes, several Ribbons will be restricted to a limited number of games, curtailing opportunities for devoted players to showcase their accomplishments.

**Effects on the Collection Community**

For those immersed in the ribbon-collecting sub-community, the shutdown of Pokémon Bank signifies a substantial hindrance. Players committed to crafting “ribbon masters,” Pokémon that have achieved every ribbon available through various games, will discover many of these collecting avenues closed off. Achievements linked to titles, similarly acquired through in-game milestones, will also become unreachable as Pokémon previously associated with these titles remain secured in older games.

The consequences of this decision transcend mere nostalgia. Fans have started compiling lists that outline the Pokémon and their distinguishing characteristics, moves, and abilities that will become inaccessible in future Pokémon releases. While casual players may regard these losses as insignificant, the series’ long-standing focus on cross-generation connectivity renders the cumulative impact of these shifts a profound loss for the community.

**Last Opportunities**

With the forthcoming shutdown of Pokémon Bank, passionate collectors and devoted fans are urged to act before the February 25 cutoff. For those eager to transfer Pokémon to contemporary titles, a comprehensive guide has been provided, highlighting the necessity for prompt action during this intricate transition.

As Pokémon Bank approaches its finale, the community contemplates not just what is being lost but also the memories built over decades of trading, collecting, and adventuring together. This juncture represents a tribute to the lasting legacy of Pokémon, showcasing how deeply connected the gameplay experience has become with the relationships nurtured across generations. The end of this service is not merely a farewell to a feature but a heartfelt reminder of the passage of time within the vibrant Pokémon universe.