Overview of Xbox’s 25+ Game Development Studios and Their Initiatives Set for 2026

# Current Situation of Xbox Game Studios: An 2026 Summary
In 2020, the Xbox game studios’ environment was lively and varied, presenting numerous developers that supported the Xbox ecosystem. Since that time, a sequence of significant events, such as acquisitions, game releases, and major layoffs, have altered the organization of Xbox Game Studios. This article offers a comprehensive overview of each studio currently part of the Xbox family, including those that have been spun off or closed.
## Turn 10 Studios – Established in 2001
Turn 10 Studios, recognized for its work on the *Forza Motorsport* series, stands as one of the longest-established studios within the Xbox family. Nonetheless, substantial layoffs in 2025 considerably affected the studio, leading to the reported cancellation of a new *Forza Motorsport* installment. Turn 10 has now shifted mainly into a support position for Playground Games and the *Forza Horizon* series.
## Rare – Purchased in 2002
Rare is another enduring Xbox studio centered on the live-service game *Sea of Thieves*. In 2025, the studio underwent layoffs and had its highly ambitious project *Everwild* scrapped, altering Rare’s future endeavors.
## Halo Studios (previously 343 Industries) – Established in 2007
Following Bungie’s departure in 2007, 343 Industries was formed to oversee the *Halo* franchise. In spite of a challenging history characterized by layoffs in 2023 and 2025, the studio is currently focused on completing *Halo: Campaign Evolved*, a remake aiming for a July 2026 launch.
## The Coalition – Established in 2010
Originally known as Zipline, The Coalition assumed control of the *Gears of War* series after Epic Games sold the rights to Xbox. The studio is preparing for the release of the upcoming chapter, *Gears of War: E-Day*, scheduled for October 2026.
## Mojang Studios – Acquired in 2014
The acquisition of Mojang, the minds behind *Minecraft*, represented a crucial step for Xbox that has paid off, allowing the game to remain multiplatform. Mojang continues to flourish, playing a vital role in one of Microsoft’s top franchises, further enhanced by a movie release in 2025.
## Compulsion Games – Acquired in 2018 – Spun off in 2026
Compulsion Games, known for *South of Midnight*, was among several acquisitions made during Xbox’s pre-pandemic expansion. In July 2026, it was revealed that Compulsion would separate from Xbox, becoming an indie studio while keeping its intellectual properties with financial backing for the transition.
## inXile Entertainment – Acquired in 2018
Still integrated within Xbox Game Studios, inXile is actively working on *Clockwork Revolution*, a first-person RPG expected to be released in 2027, following the successful launch of *Wasteland 3* shortly after its acquisition.
## Ninja Theory – Acquired in 2018 – Sold in 2026
Best known for *Hellblade* and its sequel, Ninja Theory has changed ownership as part of the restructuring led by CEO Asha Sharma. The studio will finalize the development of *Senua* before moving away from Xbox.
## Undead Labs – Acquired in 2018 – Sold in 2026
Undead Labs, celebrated for the *State of Decay* series, has similarly been sold amid the 2026 restructuring. Its forthcoming title, *State of Decay 3*, is expected to launch in 2027.
## Obsidian Entertainment – Acquired in 2018
Obsidian continues to be a treasured asset within Xbox, known for producing high-quality games such as *Fallout: New Vegas* and more recently *Avowed* and *Outer Worlds 2*.
## Playground Games – Acquired in 2018
Another significant player that emerged during the 2018 acquisition wave is Playground Games, which successfully launched *Forza Horizon 6* in 2026. A reboot of the *Fable* series is anticipated to arrive in February 2027.
## The Initiative – Established in 2018 – Closed in 2025
The Initiative was assigned the task of revitalizing the *Perfect Dark* franchise but was disbanded in 2025 amid a widespread reduction across Xbox.
## Double Fine Productions – Acquired in 2019 – Spun off in 2026
Renowned for its cult classics, Double Fine is reverting to indie status, retaining its intellectual properties and gaining independence following the release of *Psychonauts 2*.
## World’s Edge – Established in 2019
Overseeing the *Age of Empires* franchise, World’s Edge does not directly create games but coordinates with external studios to manage new releases in the series.
## Blizzard Entertainment – Acquired in 2023
With the acquisition of Activision Blizzard, Xbox