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"5 Thrilling Aspects of Call of Duty: Black Ops 6 Multiplayer"
“5 Thrilling Aspects of Call of Duty: Black Ops 6 Multiplayer”
5:02 pm

# 5 Reasons to Be Thrilled About *Call of Duty: Black Ops 6*

Recently, *Call of Duty: Black Ops 6* conducted two beta testing phases—one exclusive to Early Access players and another open to all—offering fans an initial glimpse at the latest systems and mechanics. I was lucky enough to join both betas, and after dedicating hours to exploring the different features, I’ve put together a list of five exciting reasons why gamers should anticipate the imminent launch of *Black Ops 6*.

Whether you’re a long-standing fan of the *Call of Duty* franchise or a fresh face, there’s plenty to be eager about with this new release.

## 1. OMNIMOVEMENT: A Revolutionary Mechanic

A major enhancement in *Black Ops 6* is the debut of the Omnimovement system, which radically transforms player movement within the game. Unlike prior installments, where movement was mostly confined to forward, backward, and side-to-side, Omnimovement enables players to sprint and dive in all directions—yes, even backwards.

This innovative mechanic unleashes a plethora of strategic opportunities. For instance, you can now dive backward to dodge an opponent, then go prone and crawl to a better position. This addition introduces a new level of tactical richness to gameplay, making it simpler to escape precarious situations or catch foes off guard by diving around corners.

During the beta, I frequently used Omnimovement to outsmart opponents in ways that were simply unfeasible in older games. Whether you’re looking to flee from a chasing enemy or initiate a surprise attack, Omnimovement empowers you with enhanced control over your combat engagements.

## 2. NEW MAPS: An Exciting Array of Battlefield Choices

Maps form the foundation of any *Call of Duty* multiplayer experience, and *Black Ops 6* promises to impress with 16 all-new maps at launch. Among these, 12 are tailored for classic 6v6 skirmishes, while the additional four are Strike Maps, designed for smaller-scale 2v2 or 4v4 confrontations.

The maps I experienced during the beta were some of the smallest I’ve seen in a *Call of Duty* title, reminiscent of legendary maps like Nuketown and Rust. This reduction in map size fosters rapid, high-energy combat, ensuring that players remain engaged in firefights. If you relish swift, thrill-inducing action, these maps will definitely appeal to you.

The diverse environments also promise to accommodate various playstyles, regardless of whether you lean toward close-quarters brawls or long-range sniping. With 16 maps awaiting exploration, there will be an abundance of new terrain to master upon release.

## 3. NEW GAME MODES: Introducing Kill Order

*Black Ops 6* will debut at least one novel multiplayer game mode, titled Kill Order, which introduces an exciting twist to team-based warfare. In Kill Order, each team must safeguard a High Value Target (HVT) while simultaneously attempting to eliminate the opposing team’s HVT. Points are granted for surviving as the HVT and for taking out other players while assuming the HVT role.

What distinguishes Kill Order is that the HVT doesn’t fall instantly when shot. Instead, they enter a “downed” state, needing more shots for a complete elimination. This mechanic adds a layer of suspense and strategy, as teams must cooperate to either protect their HVT or finish off the enemy’s.

During the beta, Kill Order quickly became a personal favorite mode. It fosters teamwork and coordination, but if you’re with a less organized squad, it can turn into chaotic enjoyment—akin to a Team Deathmatch with a twist. Regardless, it’s a refreshing addition to the multiplayer roster.

## 4. SIMPLIFIED BATTLEPASS PROGRESSION

One of the most exasperating elements in recent *Call of Duty* games has been the convoluted Battlepass progression system. In past titles, players had to utilize tokens to unlock rewards from a pool of items, often resulting in confusion and a fear of missing out on specific rewards.

Fortunately, *Black Ops 6* is reverting to a more user-friendly Battlepass system. Now, players will have a transparent view of the rewards they’ll unlock at each level, removing the need for tokens and simplifying progression. This change reinstates the straightforwardness that many players have sought, allowing you to concentrate on leveling up and earning rewards without the hassle of managing tokens.

For gamers who love grinding through the Battlepass, this streamlined approach will be a welcomed adjustment, making it easier to monitor your progress and unlock the items you desire.

## 5. ZOMBIES: The Beloved Mode Makes a Comeback

No *Black Ops* title would be complete without the legendary Zombies mode, and *Black Ops

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Jon Rush Unveils Fallout 76's Milepost Zero at Gamescom 2024
Jon Rush Unveils Fallout 76’s Milepost Zero at Gamescom 2024
8:42 am

**Fallout 76: From Troubled Debut to Acclaimed Updates**

Bethesda Game Studios’ *Fallout 76* experienced a tumultuous launch in late 2018. The title, marking Bethesda’s initial venture into multiplayer gaming, was riddled with technical glitches, sparse content, and an overall feeling of incompleteness. Nevertheless, in the years following its release, Bethesda has diligently worked to enhance the game through numerous significant updates. As the game nears its twentieth update, *Milepost Zero*, public perception has shifted significantly, with many players celebrating the game’s development and the richness of its content.

### The Path to Redemption

The evolution from *Fallout 76*’s difficult launch to its present condition has been characterized by various updates that have broadened the game’s universe, sharpened its mechanics, and introduced new elements. Notably, the *Skyline Valley* update was a landmark moment, bringing a fully new region into the game. This update marked the first expansion of the game’s map with an additional area, allowing players to discover fresh landscapes and narratives.

With *Milepost Zero* on the verge of release, Bethesda is preparing to unveil even more content, which includes quests focused on the Blue Ridge Caravan Company, expanded outpost customization options, modifications to legendary crafting, and additional features. The update is set to further enhance the player experience and present new ways to interact with the game’s universe.

### A Discussion with Creative Director Jon Rush

During *gamescom 2024*, I had the chance to converse with Jon Rush, the creative director for *Fallout 76*, about the game’s journey, the anticipated *Milepost Zero* update, and what lies ahead for the franchise.

#### Balancing Darkness with Humor

When queried about his favorite aspect of the *Fallout* franchise, Rush pointed out the series’ remarkable skill in balancing dark, often somber narratives with moments of humor and lightness. “That’s something I’ve always cherished,” he remarked, reflecting on the franchise’s unique voice.

#### The Community is a Draw for Players

A critical factor that has led to *Fallout 76*’s revival is its devoted community. Rush highlighted that the game’s kind and inviting player base has significantly contributed to keeping players engaged. “A large part of what draws people back is the genuinely friendly community and the friendships they forge along the way,” he observed.

#### Ensuring Newcomer Accessibility

Since the debut of the *Fallout* TV series on Amazon, *Fallout 76* has welcomed a wave of new players. To guarantee that the game remains accessible, Bethesda has implemented several features to ease the entry process. One such feature allows players the choice to start as a level 2 Vault Dweller or to leap ahead to level 20 with a preset character. This provides new players the option to jump right into the action with greater firepower, while still maintaining the classic *Fallout* experience for those who choose to start from the beginning.

#### Discovering Skyline Valley

The *Skyline Valley* update was a significant enhancement for *Fallout 76*, presenting a new region characterized by its own unique vibe and atmosphere. Rush detailed that the team sought to develop a locale that felt distinct from the remainder of Appalachia yet still aligned with the game’s overarching world. “We were delving into the concept of Vault 63 and constructing a backstory that was somewhat dark and enigmatic,” he explained. The end result was a region that embodies that sentiment, complete with stormy conditions and a sense of unease that distinguishes it from other game areas.

### Anticipations for *Milepost Zero*

The forthcoming *Milepost Zero* update is set to refresh the gameplay in several exciting ways. Among the most thrilling features is the introduction of missions for the Blue Ridge Caravan Company, where players will aid in defending Brahmin caravans navigating the Wasteland. Rush noted that these missions are crafted to provide players with activities in between events, presenting a new avenue for progress and rewards.

Beyond the caravan missions, *Milepost Zero* will also launch new outpost customization features, giving players the chance to upgrade and personalize their own bases. These outposts will operate similarly to residences in *Skyrim*, but with the added twist of allowing players to recruit unique vendors who provide exclusive items and services.

### Looking Ahead: *Gleaming Depths* and More

As for the future, Bethesda has even grander ambitions for *Fallout 76*. The *Gleaming Depths* update, scheduled for release in December 2024, will introduce a new raid-like experience that challenges players with a series of demanding encounters within an abandoned Enclave facility. This facility was engaged in research on a phenomenon referred to as “ultragen

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Netflix Geeked Week Reveals 4 Thrilling New Anime Adaptations on the Horizon
Netflix Geeked Week Reveals 4 Thrilling New Anime Adaptations on the Horizon
3:52 pm

# Netflix Geeked Week 2024: Thrilling Anime Reveals for Anime and Gaming Aficionados

In recent times, Netflix has made remarkable progress in serving the gaming and anime audiences by unveiling and creating numerous anime adaptations inspired by beloved video game franchises. From the lauded *Cyberpunk: Edgerunners* to the eagerly awaited *Devil May Cry* anime, Netflix has been consistently enhancing its status as a leading provider of top-notch anime content. This year’s Netflix Geeked Week upheld this momentum, providing fans with a sneak peek into future projects that intertwine the realms of gaming and anime.

Let’s explore the standout anime announcements from Netflix Geeked Week 2024, featuring updates on *Magic: The Gathering*, *Splinter Cell*, *Devil May Cry*, and beyond.

## **Magic: The Gathering Anime Project Teaser**

Among the most eagerly awaited announcements from Netflix Geeked Week was the sneak peek of the *Magic: The Gathering* animated series. This initiative has been in the works for a while, and fans were keen for news. The series is being overseen by showrunner Terry Matalas, in partnership with Hasbro Entertainment and Wizards of the Coast. Oscar-winning director Patrick Osborne has also joined the crew as supervising director and executive producer.

The teaser image unveiled during Geeked Week showcased two legendary Planeswalkers, Ajani and Nahiri, suggesting a narrative centered on the multiverse-spanning escapades that *Magic: The Gathering* is celebrated for. Matalas characterized the series as a “storytelling sandbox” brimming with intricate characters, mind-bending abilities, and a variety of worlds. Though specifics are limited, the teaser has undoubtedly sparked interest among both *Magic* enthusiasts and new players alike.

## **Splinter Cell: Death Watch**

Another significant reveal was the teaser trailer for *Splinter Cell: Death Watch*, an animated interpretation of the cherished stealth-action video game series. First announced four years ago, fans have been on the edge of their seats for further insights into the project. This year, Netflix finally came through with a teaser trailer that featured the iconic hero, Sam Fisher, voiced by Liev Schreiber.

The trailer showcased Fisher in his classic stealthy, shadow-laden environment, hinting at a return to the dark, tactical espionage that made the *Splinter Cell* franchise so beloved. Although Netflix has not yet provided a release date, the teaser has already stirred considerable excitement, with fans keen to see how the series will adapt the game’s intense, stealth-driven gameplay into animation.

## **Devil May Cry**

The *Devil May Cry* anime adaptation has captured fans’ attention since it was initially revealed during last year’s Geeked Week. This year, Netflix delighted viewers with an action-filled trailer, offering a closer look at the forthcoming series. Directed by Adi Shankar, known for his work on *Castlevania*, the *Devil May Cry* anime is set to embody the high-energy action and extravagant style that the video game series is renowned for.

The trailer featured Dante, the main character and demon hunter, delivering his signature one-liners, including the unforgettable “Jackpot!” catchphrase. The animation style is sleek and vibrant, perfectly matching the fast-paced combat scenes. Fans of the games will be pleased to learn that the anime remains faithful to the original material while infusing its unique charm. The series is scheduled to debut in April 2025, and excitement is already mounting.

## **Tomb Raider: The Legend of Lara Croft**

Lara Croft is back in action with *Tomb Raider: The Legend of Lara Croft*, an animated series designed to connect the gaps between the recent Square Enix *Tomb Raider* prequel games and the classic PlayStation titles. Haley Atwell, celebrated for her role as Peggy Carter in the Marvel Cinematic Universe, lends her voice to the iconic archaeologist.

The series will delve into Lara’s quests as she continues to unearth ancient enigmas and confront formidable adversaries. The animation style is sleek, and the teaser trailer highlighted some of the exhilarating action sequences that fans of the franchise have come to cherish. *Tomb Raider: The Legend of Lara Croft* is slated to premiere on October 10, 2024, and fans are keen to see how the series will expand upon Lara’s narrative.

## **Cyberpunk 2077: A New Anime in Night City**

Building on the tremendous success of *Cyberpunk: Edgerunners*, which won the Best Adaptation accolade at The Game Awards, Netflix has announced that a new anime inspired by *Cyberpunk 2077* is underway. However, this upcoming series will not serve as a direct sequel or prequel to *Edgerunners*. Instead, it will present a new tale set within the vast, dystopian world of Night City.

While plot and character details remain under wraps, the excitement continues to build.

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"Avatar: The Last Airbender Kicks Off Production for Season 2 and Reveals New Cast Member"
“Avatar: The Last Airbender Kicks Off Production for Season 2 and Reveals New Cast Member”
11:03 pm

# Netflix Geeked Week 2024: *Avatar: The Last Airbender* Live-Action Series Launches Production on Season 2 with Thrilling New Additions to the Cast

Netflix Geeked Week 2024 is currently taking place, and enthusiasts of *Avatar: The Last Airbender* have much to cheer about. During this celebration, Netflix officially declared that the live-action version of the cherished animated series is commencing production on its eagerly awaited second season. In conjunction with this announcement, Netflix unveiled a highly anticipated new cast member who will step into the shoes of one of the most adored characters from the original series.

## Season 2 Production Commences

The live-action adaptation of *Avatar: The Last Airbender* has sparked considerable discussion since its initial announcement, and following the first season’s successful reception, fans have been keenly anticipating news regarding the forthcoming chapter. Netflix has affirmed that production for the second season is now in progress, much to the excitement of the show’s expanding viewership.

Executive producers Christine Boylan and Jabbar Raisani expressed their enthusiasm for the new season, stating, “We’re eager to collaborate with all of our actors once more and delve into the deeper, more intricate relationships that evolve as their adventure unfolds in Season 2. We intend to present real-world interpretations of iconic scenes from the original show and delve into narratives that the animation overlooked. Above all — we’re excited to reconnect with our group once more.”

This remark has ignited enthusiasm among the fanbase, hinting that the live-action series will not only remain faithful to the original animated show but also elaborate on its expansive lore and character arcs. The anticipation of witnessing iconic scenes reimagined has elevated expectations for the upcoming season.

## Miya Cech Joins as Toph

One of the most exhilarating announcements from Netflix Geeked Week was the introduction of a new face in the cast for season two. Actress Miya Cech has been brought on board as Toph Beifong, the beloved earthbender who assumes a crucial role in the original series. Toph is celebrated for her fierce, straightforward demeanor and her remarkable command of earthbending, which she employs to aid Aang and his friends in their mission against the Fire Nation.

Miya Cech, who comes from Chinese-Japanese ancestry, conveyed her enthusiasm about embodying the character of Toph and the importance of reflecting her cultural background in the series. “One of the most incredible aspects of this show is the diversity of the Asian cultures in the *ATLA* realm,” Cech remarked. “Although the universe is fantastical, it seems like every culture is represented in some capacity and linked to the history and traditions of that culture or nation. It’s truly remarkable and a privilege as an actor.”

Cech’s casting has received a warm reception from fans, many of whom have long desired a culturally authentic depiction of the characters in this live-action rendition. Toph’s character is deeply intertwined with East Asian culture, and Cech’s pride in her background provides an additional layer of authenticity to the character.

## Expectations for Season 2

While specifics about the plot for season two remain undisclosed, audiences can anticipate the narrative to align with the events of the original animated series, which followed Aang and his friends as they progressed in mastering the elements and challenging the Fire Lord. The second season of the animated series introduced Toph as Aang’s earthbending mentor, and her interactions with the ensemble quickly emerged as highlights of the show.

Alongside Toph’s introductory arc, the second installment of the live-action series is expected to delve into deeper character dynamics and more intricate themes, as suggested by the show’s executive producers. The original *Avatar: The Last Airbender* was lauded for its nuanced storytelling, effectively balancing light-hearted moments with serious themes of conflict, identity, and personal development. Fans are optimistic that the live-action adaptation will uphold these themes while offering new insights into the cherished characters.

## A Preview of What Lies Ahead

To further heighten anticipation, Netflix has released a teaser trailer for the impending season, providing fans with a sneak peek of what to expect. Although the trailer is somewhat ambiguous, it offers an enticing preview of the *Avatar* universe brought to life through breathtaking visuals and impressive special effects. The trailer has already sparked considerable excitement online, with fans eagerly analyzing every detail for hints regarding the new season.

[Watch the trailer here](https://www.youtube.com/embed/IzVjEgejBxY).

## A World Rich in Diversity and Inclusion

A standout feature of *Avatar: The Last Airbender* has consistently been its elaborate world-building, drawing inspiration from a variety of Asian and Indigenous cultures. The live-action adaptation has made a dedicated effort to uphold this diversity, both in its casting decisions and in its representation of the

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Krafton CEO Discusses Hi-Fi Rush Purchase Centered on Creative Advancement Rather Than Profit
Krafton CEO Discusses Hi-Fi Rush Purchase Centered on Creative Advancement Rather Than Profit
6:12 am

### Krafton CEO Changhan ‘CH’ Kim Talks About the Tango Gameworks Purchase: Emphasizing Creativity Over Profit

In a recent chat with *Game Developer*, Krafton CEO Changhan ‘CH’ Kim elaborated on his firm’s choice to acquire Tango Gameworks, a studio recognized for its inventive yet commercially modest games like *Hi-Fi Rush*. This acquisition occurs during a period when the gaming sector is undergoing widespread layoffs and financial restructuring, with numerous companies favoring shareholder dividends over employee retention and innovation. Nonetheless, Krafton’s strategy starkly contrasts this trend, as Kim highlighted that the acquisition aimed to uphold Tango Gameworks’ creative heritage instead of pursuing immediate profits.

### Emphasis on Creativity, Not Financial Gain

Previously under Microsoft’s umbrella, Tango Gameworks was facing the danger of closure amidst a wider wave of layoffs in 2024. Despite the studio’s absence of blockbuster commercial achievements, particularly with *Hi-Fi Rush*, Kim recognized significant worth in the creativity and innovation that Tango offered. In the interview, Kim remarked, “Although they did not have a monumental success in their games, we identified many creatives worth pursuing. That’s the reason we sought to collaborate with that organization.”

This viewpoint represents a notable shift from the industry’s current obsession with financial outcomes. Kim acknowledged that a sequel to *Hi-Fi Rush* might not result in a fiscal windfall, but he reiterated that the studio’s creative capabilities outweighed short-term profitability. “Tango Gameworks are imaginative. They aspire to explore new avenues, and we want to support that initiative,” Kim articulated, emphasizing Krafton’s dedication to nurturing innovation rather than merely prioritizing profit.

### Saving Tango Gameworks from Imminent Closure

Kim also disclosed that Krafton acted promptly to acquire Tango Gameworks to avert further disruption for the studio’s staff. With Microsoft’s impending layoffs, the acquisition served as a lifeline for the team. “We had to execute the purchase as efficiently as possible to ease employee concerns and prevent further gaps in their employment records,” Kim affirmed. This action highlights Krafton’s commitment to not only maintaining the studio’s creative output but also securing job stability for its staff during a tumultuous period in the industry.

### A Departure from Industry Standards

The gaming sector has witnessed numerous layoffs in 2024, with significant corporations like Microsoft reducing hundreds of positions in what they term “restructuring measures.” These layoffs frequently accompany increased distributions to shareholders, a pattern that has faced backlash from both industry insiders and fans. Conversely, Krafton’s acquisition of Tango Gameworks is a clear departure from this standard. Instead of fixating on maximizing shareholder value, Krafton is investing in the enduring creative potential of its studios.

This strategy is particularly remarkable given the financial pressures that many gaming firms contend with. As Kim openly admitted, *Hi-Fi Rush* may not have been a monetary triumph, and a sequel is unlikely to yield considerable profits. Yet, Krafton is prepared to take that risk to cultivate the creative essence that Tango Gameworks represents. “*Hi-Fi Rush* might have generated a slight deficit regarding finances, but it’s a team that should be encouraged to innovate and continue their path,” Kim noted.

### Cultivating a Legacy of Innovation

Kim’s vision for Krafton goes beyond just Tango Gameworks. He expressed a desire to acquire additional studios that emphasize creativity and innovation, regardless of whether their games achieve significant commercial success. “We aim to incorporate more teams like that under our banner,” Kim stated, indicating that Krafton is dedicated to cultivating a portfolio of studios that push the limits of game development.

This ideology corresponds with Krafton’s broader strategy of promoting a diverse array of creative perspectives within the gaming landscape. By acquiring studios such as Tango Gameworks, Krafton is establishing itself as a proponent of innovation in an industry that is increasingly dictated by financial metrics and shareholder expectations.

### A Daring Move in a Strained Industry

Krafton’s acquisition of Tango Gameworks is a daring step, especially in an industry where financial success frequently dictates the survival of studios. By prioritizing creativity over monetary gain, Krafton is adopting a long-term perspective regarding its investment in Tango Gameworks, betting that the studio’s innovative drive will yield rewards that transcend immediate financial returns.

In an industry that has experienced countless layoffs and closures, Krafton’s decision to rescue Tango Gameworks and safeguard its creative heritage represents a refreshing shift. As Kim articulated, “We aspire to do more of that”—a sentiment that could herald a new path for the gaming industry, where creativity and innovation are esteemed as highly, if not more so, than financial performance.

### Conclusion

Krafton’s acquisition of Tango Gameworks

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Limited Edition PS5 Pro PlayStation Model for 30th Anniversary Uncovered
Limited Edition PS5 Pro PlayStation Model for 30th Anniversary Uncovered
9:52 pm

# PlayStation Commemorates 30 Years with Exclusive PS5 Pro and Accessories

Just last week, **PlayStation** stirred excitement in the gaming world by introducing their much-awaited **PS5 Pro**, a mid-generation enhancement to the already popular PlayStation 5. However, Sony had more surprises in store. In a move that has fans abuzz with anticipation, PlayStation also introduced a **30th Anniversary Limited Edition** series, honoring three decades of gaming brilliance. This collection, which features a special edition PS5 Pro, accessories, and more, aims to spark nostalgia by showcasing the **classic PlayStation color scheme** and the **original logo colors**.

## A Nostalgic Reflection

The limited edition PS5 Pro and its related accessories are adorned in the **classic gray hue** that debuted with the original PlayStation console back in 1994. This timeless design was last seen in the PlayStation lineup with the PS4, but has made a comeback for this momentous celebration. According to **Hideaki Nishino**, CEO of Platform Business Group at Sony Interactive Entertainment, the design intends to “honor 30 incredible years of gaming, a journey made possible through the passion and support of our fans and skilled game developers.”

The 30th Anniversary collection represents more than just visual appeal; it’s a tribute to PlayStation’s extensive history and its transformation from a nascent console to a world-renowned gaming titan. The original PlayStation was a groundbreaking device that reshaped the gaming industry forever, and this special edition collection serves as a tribute to that legacy.

## The 30th Anniversary Collection Lineup

The **PlayStation 30th Anniversary Collection** features an array of products, all created to entice both collectors and gamers. Here’s an overview of the main offerings in the lineup:

### 1. **PS5 Pro Console – 30th Anniversary Limited Edition Bundle**
– A limited edition **PS5 Pro console** with a **2TB SSD**.
– Complementing limited edition accessories, including:
– **DualSense Wireless Controller**
– **DualSense Edge Wireless Controller**
– **DualSense Charging Station**
– **Console Cover** for a disc drive (sold separately)
– **Vertical Stand**
– Special additions:
– **Original PlayStation controller-style cable connector housing**
– **Four PlayStation Shapes cable ties**
– **PlayStation sticker**
– **Limited Edition PlayStation Poster** (1 of 30 possible designs)
– **PlayStation Paperclip** (a whimsical nod to office supplies)

### 2. **PS5 Digital Edition – 30th Anniversary Limited Edition Bundle**
– A limited edition **PS5 Digital Edition** console with a **1TB SSD**.
– Matching limited edition accessories:
– **DualSense Wireless Controller**
– **Console Cover** for a disc drive (sold separately)
– **Vertical Stand**
– Additional items akin to the PS5 Pro bundle:
– **Original PlayStation controller-style cable connector housing**
– **Four PlayStation Shapes cable ties**
– **PlayStation sticker**
– **Limited Edition PlayStation Poster** (1 of 30 possible designs)
– **PlayStation Paperclip**

### 3. **PlayStation Portal Remote Player – 30th Anniversary Limited Edition**
– A standalone **PlayStation Portal Remote Player** featuring the 30th Anniversary design.

### 4. **DualSense Edge Wireless Controller – 30th Anniversary Limited Edition**
– A standalone **DualSense Edge Wireless Controller** designed in the classic colors and logo.

### 5. **DualSense Wireless Controller – 30th Anniversary Limited Edition**
– A standalone **DualSense Wireless Controller** showcasing the 30th Anniversary design.

## How to Acquire the 30th Anniversary Edition

For fans keen to secure these limited edition items, **pre-orders** for the **PS5 Pro bundles** will commence on **September 26**. However, there is a caveat: these bundles will be **exclusive to PlayStation Direct**, which means fans will require a **PlayStation Network account** to complete their purchase. Additionally, the **30th Anniversary PlayStation Portal** and **DualSense Edge** will also be sold exclusively through PlayStation Direct.

For consumers in areas where PlayStation Direct is unavailable, Sony has indicated that select products will be accessible via “participating retailers,” although these retailers have yet to be disclosed. Fans should remain vigilant for further updates regarding this matter.

For other offerings, like the **PS5 Slim bundle** and **DualSense controllers**, pre-orders will open at various retailers beginning **October 10**.

## Limited Supply

As with many special edition releases, the **30th Anniversary collection** is anticipated to be **extremely limited**. Sony has not revealed the exact quantity of units being manufactured, but considering

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"Initial Trailer Unveiled for Bong Joon Ho's 'Mickey 17' Featuring Robert Pattinson as a Disposable Laborer"
“Initial Trailer Unveiled for Bong Joon Ho’s ‘Mickey 17’ Featuring Robert Pattinson as a Disposable Laborer”
8:43 pm

**Warner Bros. Canada Reveals Trailer for Bong Joon Ho’s Sci-Fi Thriller *Mickey 17* Starring Robert Pattinson**

Warner Bros. Canada has formally unveiled the inaugural trailer for the highly regarded director Bong Joon Ho’s forthcoming science fiction movie, *Mickey 17*. The trailer, which was released earlier this week, offers viewers a window into a futuristic setting where Robert Pattinson portrays Mickey Barnes, a man whose occupation entails dying over and over again. Following the tremendous accomplishment of Bong Joon Ho’s Oscar-winning film *Parasite*, *Mickey 17* is quickly becoming one of the most eagerly awaited films for 2025.

### A Sci-Fi Perspective on Mortality

*Mickey 17* is adapted from the novel *Mickey 7* by Edward Ashton, a sci-fi narrative that explores mortality, identity, and the disposable nature of human life. In this world, Mickey Barnes is classified as an “Expendable,” an individual whose role involves undertaking the most perilous and life-threatening jobs to advance human science. Each time Mickey dies, his consciousness shifts into a new body, enabling him to persist in his hazardous endeavors. This cycle of demise and renewal is central to the plot, examining how continuous death influences Mickey’s perception of life and self-identity.

The trailer suggests a somber and introspective storyline, with Pattinson’s character appearing apathetic towards his own demise after numerous deaths. In a particularly memorable scene, Mickey argues with another version of himself, declaring, “I don’t like you,” to which the other Mickey retorts, “But I’m you!” This indicates that the film will address not only the physical repercussions of being an Expendable but also the mental and existential ramifications of living numerous lives.

### An A-List Cast

Alongside Robert Pattinson, *Mickey 17* features a remarkable cast. Naomi Ackie, recognized for her performance in *Star Wars: Episode IX – The Rise of Skywalker*, joins the lineup, supported by Steven Yeun (*Nope*, *Invincible*), Toni Collette (*Hereditary*), and Mark Ruffalo (*The Adam Project*). With such a skilled ensemble, the film is expected to deliver powerful performances that enrich its intricate narrative.

Pattinson, who has recently embraced a range of demanding roles, including his depiction of Bruce Wayne in *The Batman*, appears to be ideally suited for the character of Mickey Barnes. His talent for infusing depth and complexity into characters dealing with internal struggles will likely be a crucial aspect in *Mickey 17*’s examination of identity and the human experience.

### Bong Joon Ho’s Comeback as Director

Bong Joon Ho’s *Parasite* made history in 2020 as the first non-English language film to secure the Academy Award for Best Picture. The film also awarded Bong the Oscar for Best Director, solidifying his status as one of the most innovative and visionary filmmakers of his time. Known for merging genres and addressing social issues through distinct storytelling, Bong’s creations are often difficult to categorize, and *Mickey 17* seems to maintain this tradition.

While *Parasite* provided a darkly comedic and suspenseful commentary on class disparity, *Mickey 17* appears to explore deeper themes related to life, death, and the essence of existence. Bong’s knack for integrating multifaceted themes into engaging narratives hints that *Mickey 17* will transcend the typical sci-fi thriller — it will likely encourage viewers to ponder their own views on mortality and identity.

Interestingly, while *Parasite* was transformed into a graphic novel after its success, *Mickey 17* marks the first instance of Bong adapting a novel into a film. Edward Ashton’s *Mickey 7* offers a rich foundation for Bong to draw upon, and fans of the book are curious to see how the director will manifest this dystopian realm on the big screen.

### A Preview of the Future

The trailer for *Mickey 17* is visually captivating, presenting a glimpse of a futuristic environment filled with cutting-edge technology, haunting sceneries, and, of course, several incarnations of Robert Pattinson. The film’s production design, paired with Bong Joon Ho’s distinct style, indicates that *Mickey 17* will provide a visually striking experience, blending the director’s ability for social critique with the allure of science fiction.

The film is produced by Dede Gardner and Jeremy Kleiner, both known for their contributions to acclaimed films such as *Moonlight* and *12 Years a Slave*. With such a solid crew overseeing production, *Mickey 17* is set to become a significant cinematic experience upon its release.

### Release Date and Expectations

*Mickey 17* is scheduled to premiere in

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Respawn CEO Vince Zampella Reveals Major Updates for Next Battlefield Title
Respawn CEO Vince Zampella Reveals Major Updates for Next Battlefield Title
12:22 pm

# Vince Zampella Unveils Fresh Insights About EA’s Upcoming *Battlefield* Game, Affirms Return to Modern Warfare

This week, Vince Zampella, the leader of Respawn Entertainment, unveiled thrilling new insights regarding EA’s upcoming *Battlefield* game, affirming that the title will reestablish its roots with a modern warfare theme. Franchise enthusiasts have been keenly anticipating updates on the next chapter, particularly after the mixed reviews of the prior game, *Battlefield 2042*. Zampella’s insights bring hope that the forthcoming title will rectify several issues encountered in its predecessor.

## A Shift Back to Modern Warfare

One of the key updates Zampella revealed is that the new *Battlefield* title will concentrate on modern warfare, a backdrop that fans have historically embraced. Zampella highlighted that the team at Respawn Entertainment is striving to recapture the triumph of *Battlefield 4*, a game widely acknowledged as one of the finest in the series. He observed that the *Battlefield* franchise was at its zenith during the *Battlefield 4* period, when “everything was modern,” and that the new game aims to restore that same thrill and involvement.

This transition back to modern warfare is a much-appreciated change for numerous fans who felt let down by *Battlefield 2042*’s futuristic environment. Although *2042* attempted to innovate with novel gameplay features and a vision of near-future conflict, it ultimately did not meet expectations, both critically and in sales.

## The Elimination of the Specialist System

A particularly contentious feature of *Battlefield 2042* was the introduction of the specialist system, which replaced the conventional class-based gameplay that had been fundamental to the series. The specialist system enabled players to select from a lineup of distinctive characters, each equipped with unique abilities, reminiscent of games like *Rainbow Six: Siege*. However, this modification faced significant backlash from fans, who believed it disrupted the team-oriented dynamics that characterized earlier *Battlefield* games.

In a discussion with *IGN*, Zampella confirmed that the specialist system will not be part of the new *Battlefield* game. “I don’t know what the thought process was [for the specialist system], but for me, it’s as if the team ventured into new territory. You have to appreciate that attempt. Not everyone liked it, but it’s essential to experiment. It didn’t succeed. It wasn’t fitting. Specialists will not be making a comeback,” Zampella articulated.

This choice to revert to the classic class system is likely to be welcomed by many fans. The class system, which categorizes players into roles such as Assault, Engineer, Support, and Recon, has historically been a key aspect of *Battlefield*’s gameplay, promoting teamwork and strategic planning. The removal of specialists indicates a return to the franchise’s origins and a focus on what contributed to the success of earlier games.

## Learning from *Battlefield 2042*’s Shortcomings

*Battlefield 2042* debuted in November 2021 to widespread disillusionment. The game faced critique for its lack of polish, absent features, and unbalanced gameplay. On Metacritic, it garnered a disappointing user score of 2.2, as many players voiced their frustrations regarding the game’s technical problems and design decisions. CGMagazine’s evaluation of *2042* labeled it as “chaotic and unrefined,” with the specialist system being a noteworthy area of criticism. The review also commented that the game’s various elements felt overly similar, resulting in a deficiency of diversity in gameplay experiences.

Zampella recognized the troubled launch of *Battlefield 2042* and stressed that the Respawn Entertainment team is dedicated to steering clear of those pitfalls. “We’ve gleaned a lot from *2042*,” Zampella remarked, emphasizing that the team is committed to offering a more polished and refined experience this time. He also indicated that the team already has “well-crafted play spaces” that he’s eager to unveil to fans in the future.

## What Lies Ahead for *Battlefield*?

While Zampella’s insights have delivered some essential clarity on the trajectory of the next *Battlefield* title, there remains a wealth of information yet to be unveiled. The new game is still under development, with more details set to be disclosed as the Respawn Entertainment team sees appropriate. Nonetheless, the emphasis on modern warfare, the removal of the specialist system, and the lessons learned from *Battlefield 2042* suggest that the franchise is on a promising path.

Fans of the series will undoubtedly keep a watchful eye on forthcoming announcements, eager to witness how the new *Battlefield* game evolves. With Zampella steering the ship and a renewed emphasis on the elements that endeared earlier games to players, there is ample reason for optimism.

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Guide to Deleting Stations in The Elder Scrolls: Castles
Guide to Deleting Stations in The Elder Scrolls: Castles
3:43 am

# How to Eliminate and Rearrange Stations in *The Elder Scrolls: Castles*

As you enhance your castle in *The Elder Scrolls: Castles*, you may desire to adjust the layout to align more closely with your aesthetic preferences or improve your kingdom’s efficiency. However, when you try to reposition or modify certain components, you might receive a message instructing you to eliminate a station first. If this process is new to you, fret not—we’re here to assist.

### Eliminating Stations in *The Elder Scrolls: Castles*

To eliminate a station in *The Elder Scrolls: Castles*, follow these straightforward steps:

1. **Press and Hold the Station**: Start by identifying the station you wish to eliminate. Press and hold the station, and you’ll see a red icon appear in the bottom-left corner of your display.

2. **Drag to the Crate Icon**: Once the red icon is visible, drag the station to the crate icon. This action will take the station out of your castle.

### What Happens to the Station?

Luckily, removing a station doesn’t mean it’s gone for good. The station will be moved to your inventory. To access it once more:

1. **Open the Build Menu**: After you have removed the station, bring up the build menu.

2. **Find the Station Card**: You’ll find a card available for the station you just removed, allowing you to place it back in your castle at your convenience.

### Moving Stations Instead of Removing Them

If you prefer not to eliminate the station completely but simply want to relocate it to another spot, you can follow a similar procedure:

1. **Press and Hold the Station**: Just as you would to remove a station, press and hold the station you wish to move.

2. **Drag to the New Location**: Rather than dragging it to the crate icon, move it instead to the desired position within your castle. This is particularly beneficial when rearranging your layout or refining the placement of critical areas.

Bear in mind that certain stations and constructions require more space than others, so make sure there is adequate room before relocating them.

### Eliminating Rooms, Floors, and Stairs

Besides stations, you might want to remove entire rooms, floors, or stairs to clear space for new additions. Here’s how you can accomplish that:

1. **Enter Build Mode**: Switch to build mode and head to the Room section.

2. **Select the Square Symbol**: Tap the left-most symbol that resembles a square.

3. **Tap the Area to Remove**: Once selected, tap on the room, floor, or stairs you want to eliminate. Similar to stations, you’ll recover the materials, which can then be repurposed for other constructions.

### Why You Might Want to Eliminate or Move Stations

As you advance in *The Elder Scrolls: Castles*, you’re likely to need space for more sophisticated stations and larger constructions. These include vital structures like the **War Table**, **Shrine of Mara**, and **Workshop**, which take up more room than basic stations. By mastering the technique of removing and moving stations, you’ll consistently enhance your castle layout and create space for these crucial upgrades.

### Final Thoughts

Rearranging your castle’s layout is a key element of the gameplay in *The Elder Scrolls: Castles*. Whether you’re removing stations to create room for new constructions or just relocating them to optimize your design, the process is easy once you grasp the steps. Best of all, you won’t lose any materials in the process, allowing you to experiment with various layouts without the fear of wasting resources.

Keep these suggestions in mind as you continue expanding your kingdom, and soon you’ll have a castle layout that’s both practical and uniquely yours.

*i*Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. [Learn more about our Affiliate Policy](https://destructoid.com/affiliate-policy).*

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EA Unveils Future Initiatives for The Sims: Movie Adaptation, Creator Initiative, and MySims Package
EA Unveils Future Initiatives for The Sims: Movie Adaptation, Creator Initiative, and MySims Package
7:42 pm

# The Sims Nears 25th Anniversary: EA Reveals Exciting Future Plans for the Franchise

With *The Sims* franchise nearing its 25th anniversary, Electronic Arts (EA) is honoring the occasion by revealing a series of thrilling announcements that are set to influence the future of the cherished life simulation game. From a feature film collaboration with significant Hollywood studios to new initiatives tailored for the creator community, the prospects for *The Sims* are shining brighter than ever.

## A Feature Film in Progress

One of the most unexpected and thrilling announcements is that *The Sims* will be heading to the cinema. EA has joined forces with Amazon MGM Studios to develop a feature film inspired by the iconic game. Directed by Kate Herron, known for her work on *Loki*, and co-written by Briony Redman, this creative pair is anticipated to deliver a fresh and inventive interpretation of the *Sims* universe, renowned for its quirky humor and limitless possibilities.

Enhancing the excitement, Margot Robbie’s production company, LuckyChap Entertainment, will collaborate on the film alongside Vertigo Entertainment. Robbie’s participation, along with her production team, promises to infuse a distinctive style into the project, considering LuckyChap’s history of creating critically acclaimed films like *Promising Young Woman*.

While information about the storyline remains confidential, fans are buzzing with theories about how the open-ended, sandbox nature of *The Sims* will be woven into a coherent narrative for film adaptation. Will the film emphasize the chaotic and humorous instances that players adore, or will it delve into profound themes of life, relationships, and personal growth? Only time will reveal the answer, but the collaboration between EA, Amazon MGM Studios, and LuckyChap Entertainment has undoubtedly sparked intrigue among both *Sims* enthusiasts and cinema lovers.

## Empowering Creators: The New Sims Creator Program

Aside from the feature film, EA has also introduced a new initiative aimed at empowering the creator community that has played a pivotal role in maintaining *The Sims* relevance and vibrancy for over two decades. The new *Sims* Creator Program will provide creators exclusive benefits, such as early access to forthcoming content packs and direct communication with the *The Sims* development team. This initiative aims to promote collaboration between creators and the game’s developers, facilitating the production of more innovative and engaging content.

The program will also create avenues for creators to collaborate on projects, further enhancing the sense of community within the *Sims* ecosystem. Whether you’re an experienced modder or a newcomer eager to leave your mark, the Creator Program presents a platform to exhibit your skills and contribute to the ever-evolving world of *The Sims*.

Fans and creators are invited to apply for the [EA Creator Program](https://creatornetwork.ea.com/), which connects *Sims* creators with unique opportunities and resources. This initiative clearly illustrates that EA acknowledges the significance of user-generated content in keeping the game vibrant and engaging for its worldwide audience.

## Expanding the Franchise: MySims Cozy Bundle and More

In addition to the feature film and creator program, EA is broadening the *Sims* franchise in other exciting directions. A notable announcement is the revival of the beloved *MySims* series, which first launched on the Nintendo Wii. The *MySims Cozy Bundle* will be arriving on the Nintendo Switch, evoking a sense of nostalgia for longtime fans while presenting the charming spin-off to a new generation of players.

The *MySims* series, recognized for its more relaxed and whimsical approach to the *Sims* formula, was a success on the Wii, and its debut on the Switch is anticipated to be warmly received. The *Cozy Bundle* will likely feature remastered versions of the original games, optimized for the Switch’s handheld and docked modes, making it an ideal choice for gaming on the move.

## The Sims Labs: Advancing Gameplay Boundaries

EA’s dedication to innovation within *The Sims* franchise doesn’t stop at new content and collaborations. The company has also declared the ongoing operation of its *Sims Labs* program, which allows players to engage in playtests for upcoming features and content prior to their launch. This initiative enables fans to offer direct feedback to the development team, ensuring that new game additions are refined and in line with player expectations.

The *Sims Labs* program has been an invaluable resource for EA in recent years, permitting the company to experiment with new gameplay mechanics and features in a regulated environment. Eager fans wanting a sneak preview of what’s ahead can register for playtests via the [Sims Labs portal](https://ea.arcsivr.com/Portal/ea-cte/default).

## Looking Forward: What Lies Ahead for The Sims?

As *The Sims* commemorates its 25th anniversary, it is evident

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