Guide to Obtaining Sailor Piece Passive Shards and All Spec Passives
How to get Passive Shards and Spec Passives.
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How to get Passive Shards and Spec Passives.
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Starship Troopers: Ultimate Bug War is out today on PC. It’s another licensed retro first-person shooter from Auroch Digital, the creators of Warhammer 40,000: Boltgun. It casts you as a Mobile Infantry soldier wrassling with the Arachnids on a bunch of human colonies, including a seaside resort planet that reminds me of Halo: Combat Evolved.
In general, the game caters to a slightly more recent era of graphicsability than the Doom-ish Boltgun, with boxy weapons and enemies that have me dreaming of the early polygonal 3D period, a few years before the brownification of action games set in. Think heyday of MDK and Turok.

### Nathan Fillion Unveils Animated Revival of Firefly in Advanced Production
At Awesome Con, Nathan Fillion shared the thrilling news that an animated revival of Joss Whedon’s legendary sci-fi series *Firefly*, which debuted in 2002, is officially entering “advanced production.” Fillion disclosed this exciting update during a live taping of the *Once We Were Spacemen* podcast, with confirmations from *Deadline* providing further details. This announcement has sparked significant excitement, as it signals a return to the cherished universe of *Firefly*, although Joss Whedon, the original creator, will not participate in its production.
#### Returning Cast and Production Insights
All original primary cast members were in attendance for the announcement, with notable exceptions of Adam Baldwin and the deceased Ron Glass, who passed away in 2016. Nathan Fillion affirmed that Baldwin would be voicing a character in the animated series despite his absence at the event. This continuity of cast members underscores the lasting allure of *Firefly*, which has retained a loyal fanbase for more than twenty years.
The animated series is set to be produced through Fillion’s company, Collision33, in partnership with 20th Television Animation, the rights holders to *Firefly*. Reports suggest that scripts for the series have been finalized, and the “fully assembled package” will soon be presented to prospective buyers, indicating progress towards realizing this long-awaited project.
#### Controversies Regarding Whedon
While the return of *Firefly* has been welcomed with excitement, the lack of Joss Whedon has prompted questions and concerns. Whedon has been accused of sexual harassment by multiple former cast members of *Buffy the Vampire Slayer*, impacting his reputation in Hollywood. The choice to move forward without him has been viewed as a necessary decision amidst the ongoing dialogue about accountability in the entertainment industry.
Interestingly, Adam Baldwin’s involvement in the animated project has sparked some discussion, given his controversial political viewpoints and affiliations, which include support for GamerGate and various pro-MAGA statements. This has ignited conversations in fan circles regarding the criteria determining who is included in the revived *Firefly* universe.
#### Fan Commitment and Future Outlook
Nathan Fillion emphasized the significance of the *Firefly* fan community, highlighting that their unwavering commitment has kept the show’s legacy vibrant. “Clearly, the return of *Firefly* is something the fans want. More importantly, it’s something they deserve,” Fillion asserted. However, fans remain cautiously hopeful. Recent events, such as the cancellation of the *Buffy the Vampire Slayer* sequel titled *Buffy The Vampire Slayer: New Sunnydale*, serve as a reminder that enthusiasm should be moderated until tangible steps are taken to secure the series’ funding and production.
As *Firefly* transitions into an animated format, many are eager to see how it retains the original essence while also adapting to the current landscape of television and fandom. The excitement for this new chapter in the *Firefly* saga continues to build, and upcoming developments are sure to be closely monitored by fans and critics alike.
What should the toy blocks spell out?
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Plus prizes to be won
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### The 2026 PC and Console Gaming Report: An Evolution in Gaming Revenue
The 2026 PC and Console Gaming Report from the prominent video game analytics company Newzoo has revealed noteworthy trends in the gaming sector, suggesting a significant evolution in buying patterns and revenue generation within the gaming industry. Released on March 12, the report presents essential insights, particularly focusing on the growing popularity of “sub-$30” games on PC platforms and the projected growth of PC gaming revenue.
#### Surge in Sub-$30 Game Purchases
A standout figure from the report is the impressive 156 percent rise in sub-$30 game purchases on PC from 2022 to 2025. This increase highlights a shift in consumer preferences, as players are leaning towards more affordable game options. The report asserts that this growth is not merely a result of discounts on existing titles but is mainly driven by a strong array of new releases priced under $30. By 2025, sub-$30 games made up 9 percent of overall PC revenue, showcasing their growing significance in the market.
#### Consequences for PC Compared to Console Revenue
Newzoo’s forecasts indicate that PC game sales will overtake the total revenue of leading consoles such as Nintendo’s Switch 2, PlayStation 5, and Xbox Series S/X by 2028. This prediction is particularly remarkable given the dual revenue sources from subscription services utilized by these console leaders, such as PlayStation Plus and Xbox Games Pass, which Steam does not provide. Nonetheless, the expected rise in PC sales raises vital questions about the future of the console market.
#### The Drop in Subscription-based MMORPG Revenue
While the report highlights the ascendance of sub-$30 games, it also notes a decline in revenue from subscription-based MMORPGs, suggesting a potential shift in consumer priorities and gaming habits. This decrease may demonstrate broader trends as players look for value in standalone, cost-effective games over long-term subscriptions.
#### The Cycle of Console Generations
Ben Porter, Newzoo’s Director of Consulting, points out the cyclical nature of console generations as a factor affecting spending behaviors. In contrast to the PC gaming market, which can evolve steadily and naturally, the console market faces distinct cycles linked to new hardware releases and upgrades. This contrast aids in the consistent expansion of the PC sector, nurturing a varied ecosystem of gaming choices at multiple price levels.
#### Upcoming Trends and Expectations
As the gaming landscape changes, the impacts of the sub-$30 market trend will be closely observed. Titles like “Slay the Spire 2,” anticipated in the upcoming years, will be crucial to watch in Newzoo’s future reports, as their sales may further demonstrate the viability and significance of budget-friendly gaming options in an increasingly competitive environment.
In summary, the findings from the 2026 PC and Console Gaming Report reveal a significant shift in consumer preferences towards economical gaming, forecasting major changes in revenue dynamics between PC and console platforms. As the industry continues to evolve, stakeholders must remain vigilant regarding emerging trends that will influence the future of gaming.
The team behind Skyblivion, the massive mod remake of Oblivion in Skyrim‘s engine, have shown off a few late-stage Mages Guild quests in the project’s first proper showcase livestream since its release was delayed to 2026 late last year. According to project lead Kyle ‘Rebelzize’ Rebel, Skyblivion’s currently “in a great place” and its team are still aiming to release it “as soon as possible”.
If you missed it, last year’s Skyblivion delay followed an ex- level and world designer on the project alleging that the mod’s previous 2025 release goal was “unachievable”, in a post which also accused Rebel and Skyblivion implementation lead Heavy Burns of mismanaging communication within the mod’s team. In response, Heavy Burns asserted that “many” of the claims in the ex-dev’s post were “either misrepresented or just untrue”.

**The New Era of Children’s Media on YouTube: AI and Animated Content**
In the rapidly changing world of children’s media, YouTube has emerged as a key player, often dubbed an automated babysitter that numerous parents depend on. Its algorithm, however, has taken viewers through a roller coaster of surreal material to more organized children’s programming like “CoComelon,” “Blippi,” and “Ms. Rachel.” Yet, Google appears ready to shake things up once again by investing in AI-driven content creation, raising questions about the future of children’s entertainment on the platform.
Recent reports highlight Google’s $1 million investment in Animaj, an animation studio focused on producing AI-generated content for young viewers. This funding marks a notable milestone as it is the inaugural direct investment by YouTube into a children’s media studio. Further solidifying this investment, Animaj has been incorporated into Google’s DeepMind program, obtaining early access to Veo, a video-generation technology.
Animaj co-founder Sixte de Vauplane addressed the urgent concern of “AI slop,” a term that denotes low-quality, poorly crafted AI-generated content. He recognizes that although there is a strong demand for innovative programming for children, very few players in the industry are capable of utilizing AI responsibly and effectively. With Google’s investment, Animaj aspires to leverage AI’s potential to introduce freshness and relevance to children’s content, while being keenly aware of the risks associated with automated creation.
Historically, YouTube has had a rocky relationship with children’s content. Just a few years back, the platform faced major backlash, culminating in a $170 million settlement with the FTC over alleged breaches of children’s privacy laws. The platform struggled to regulate the surreal and sometimes predatory nature of content available to young audiences. The rollout of more normalized content helped to alleviate some concerns, but the looming threat of AI’s influence remains significant.
As Google embraces the opportunities of AI to create material, it must also confront the challenges posed by this technology throughout its platform. Other social media giants like Facebook and TikTok have also encountered scrutiny over AI-generated content, which frequently lacks depth and quality. YouTube, in particular, is now caught in the middle, responsible for moderating an increasing number of AI-generated videos while maintaining the integrity of its platform.
Ultimately, Google’s investment in Animaj is a daring move toward revolutionizing children’s entertainment through technology. The launch of AI-driven content creation may provide a preview of what the future holds for platforms like YouTube, where innovation is both a promise and a challenge. As the conversation around responsible AI usage advances, parents and guardians will be observing closely to see how this investment reshapes the media landscape for their children.
Absolute Cinema.
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Sundays are for lying in bed and thinking of ways to interfere with your downstairs neighbour’s space as much as their loud music interferes with yours. Crucially the method cannot be one that can be immediately turned around and used back against you. Perhaps taking up the aim of walking up and down the creaking stairs 100 times a day or investing in a door bell with a very loud and long tune.