Skate Gamers Voice Dissatisfaction Regarding Update Changing Character Looks
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**EA’s Live-Service Revamp of *Skate*: Season Two and Character Controversy**

EA’s live-service reinvention of *Skate*, which debuted in September 2025, is presently experiencing considerable growth and improvements with the launch of its second season. This update, which was made available on December 2, has generally been positively received by the community, bringing in new cosmetic items, a new skating environment, a trick known as the Impossible, and various enhancements to quality of life. However, one significant alteration that has faced backlash is the modified appearance of in-game characters, which many players believe now present a sickly and exhausted look.

After the rollout of Season Two, players noted a surprising makeover in their characters’ visual style. Some users on sites like Reddit and Twitter expressed their concerns, pointing out that characters were shown with dark circles under their eyes and altered skin tones, prompting playful jabs that compared their avatars to addicts or stoners. This unforeseen change triggered responses throughout the gaming community, with many users humorously questioning why their characters seemed “tired and odd.”

Feedback from the community showcases a spectrum of emotions regarding the updates. One Reddit user conveyed confusion over the new character appearances, while others embraced humor, claiming their characters had been “Ghoul’d.” A photo shared by a player depicted a character’s weary look, contradicting earlier assurances from developers about visual enhancements. Additionally, several players noted that their characters had different skin tones when they logged in to play.

While some players have voiced their displeasure regarding these modifications, others have remained supportive of the developers, acknowledging the positive aspects of the update. Reactions across social media are varied; many players lament the new appearance, while others have observed improvements in the overall gameplay experience. This range of opinions highlights the intricacies of live-service titles, where ongoing updates are anticipated to boost engagement but can also elicit strong community responses.

The team at EA, especially those at Full Circle, have pledged to further refine the game’s visuals and address player feedback. Nevertheless, amidst the current critique, it appears improbable that the option to switch between the former and current character aesthetics will be introduced. Players continue to hope for advancements that align with their preferences, looking forward to potential future updates that may tackle the widespread concerns about character looks.

As *Skate* progresses, the development team seems committed to elevating user experience and heeding player feedback during the game’s continual development. The discussion surrounding character visuals illustrates that while the community welcomes new content, the aesthetic consistency of in-game avatars is also a vital factor in player contentment that requires careful attention in future updates.

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