

### Eteo: A New Frontier in Game Design by Gregorios Kythreotis
Gregorios Kythreotis, the creative force behind the acclaimed sci-fi hoverbike adventure game *Sable*, has embarked on an exciting new chapter in his career with the launch of his fresh studio, Eteo. This innovative studio aims to craft engaging and vibrant game worlds with a unique mischievous flair, and plans to unveil their first game in 2027.
#### The Vision of Eteo
Eteo is poised to build on Kythreotis’s experiences from his work on *Sable* and his background in architecture. In a recent announcement video, Kythreotis reflected on his journey, detailing how he and his team at Shedworks have evolved over the past decade, culminating in *Sable*, which he describes as a transformative experience. Eteo represents a progression, where Kythreotis intends to apply lessons learned from architecture and game development to new creative ventures that are deeply personal and impactful.
#### Newsletter: Archetypes
In the interim before their debut game, Eteo will be initiating a free monthly newsletter titled *Archetypes*, set to launch in January 2026. This newsletter will serve as a platform to explore various facets of game design that align with Eteo’s design philosophies. Over the first six months, each issue will feature three articles discussing unsung elements of video game design. The inaugural theme, “Flying Cities,” will include contributions from notable figures in the industry, such as Gareth Damian Martin of *Citizen Sleeper* fame, Eteo’s Community Manager Emma Kent, and veteran games journalist Christian Donlan.
Those interested in the *Archetypes* newsletter can subscribe via Eteo’s official website.
#### Support from Outersloth
Eteo has secured funding from Outersloth, the indie game fund spearheaded by the creators of *Among Us*, to support the development of their first game. This financial backing is an encouraging sign of confidence in Eteo’s vision and potential impact on the gaming landscape.
As anticipation builds towards the release of Eteo’s inaugural game in 2027, the studio’s commitment to emotional storytelling and immersive world-building continues to resonate with audiences. In the meantime, the community is invited to engage with the upcoming *Archetypes* newsletter, promising a deep dive into the art and intricacies of game design.

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