


**Highguard: A New Era in the Live-Service Hero Shooter Genre**
The concluding world debut at the Game Awards of 2025 introduced *Highguard*, a fresh shooter from Wildlight Entertainment, spearheaded by a crew with backgrounds in prominent titles like *Titanfall* and *Apex Legends*. This sci-fi/fantasy raid shooter pledges exhilarating action, fusing distinctive movement skills with adrenaline-pumping gameplay set against a visual landscape that blends contemporary design with fantasy aspects.
Gameplay in *Highguard* seems vibrant, with players executing sophisticated movement techniques akin to *Titanfall*, while partaking in exciting combat situations that feature shooting from horseback and casting elemental magic to overcome foes. Nevertheless, initial feedback has been varied, with some reviewers voicing worries about the game’s overall inventiveness and its somewhat conventional branding.
Wildlight has been developing *Highguard* in secrecy for several years, announcing its release date of January 26, 2026, just a month following its premiere at the Game Awards. This timeline poses a challenge, particularly given the current situation of the hero shooter/live-service market, which has become overcrowded and riddled with doubts. Players are rightfully hesitant to invest time in games that may lack long-term support, as seen in previous titles that have been discontinued shortly after launch.
The similarity of *Highguard* to recognized games in the genre inevitably invites comparisons to titles like *Overwatch*, raising apprehensions among potential players about its originality and longevity. Challenges regarding player retention in the hero shooter arena mean that *Highguard* not only needs to attract players but also keep their interest alive in a competitive environment.
Responses on social media to the reveal have further illuminated the mixed feelings surrounding the game. Some tweets have conveyed skepticism or outright discontent, with users humorously echoing concerns about possible server closures after a short lifespan, reflecting the broader dialogue about the reliability of new live-service games.
As *Highguard* nears its launch, it confronts a considerable challenge in appealing to a doubtful audience that may already be heavily engaged with existing multiplayer offerings. With the environment evolving and the desire for innovative gameplay increasing, the success of *Highguard* will hinge on its capability to distinguish itself amidst a sea of competitors.
In the end, *Highguard* has sparked conversation and anticipation, although the effectiveness of its launch plan remains to be evaluated. As players await the complete release, it is crucial for Wildlight Entertainment to provide engaging, sustainable gameplay that can establish a foothold in an industry where skepticism is on the rise and expectations are elevated.
No Comments
To comment you need to be logged in!