“New Parkour Game ‘VHOLUME’ from Babbdi Developer Appeals to Mirror’s Edge Fans and Brutalism Aficionados”

"New Parkour Game 'VHOLUME' from Babbdi Developer Appeals to Mirror's Edge Fans and Brutalism Aficionados"

**Exploring VHOLUME: A First-Person Parkour Experience from the Creators of Straftat**

Last year, the gaming community was ablaze with excitement for *Straftat*, a nostalgic free 1v1 FPS that evokes memories of LAN parties and shareware CDs from the era of *Quake*. The game is the brainchild of developers who previously brought us *Babbdi*, a unique Brutalist exploration experience. As *Straftat* captured the imaginations of players, another project emerged from the same talented team, titled *VHOLUME*.

While the initial enthusiasm for *Straftat* may have faded with friends moving on, the intrigue surrounding *VHOLUME* remains palpable. This first-person parkour game, developed by Léonard Lemaitre, Nathan Grange, and Niels Tiercelin, is set to transport players to a dystopian world governed by a tyrannical Ministry. Players assume the role of Robert, who embarks on a quest to restore his family’s ration tickets in the hauntingly desolate capital of Afro-Eurasia.

*VHOLUME* features a striking visual aesthetic that blends Brutalist architecture with a more modern design philosophy compared to its predecessors. With canted slabs, concrete turbines, and the unsettling allure of trypophobia-inducing windows, the environments are both enchanting and eerie. Some areas reflect a semblance of urban living, while others adhere to the abstract mash-up style introduced in *Straftat*, suggesting a rich tapestry of exploration that invites players to immerse themselves in its complex world.

Gameplay in *VHOLUME* is expected to be movement-centric, focusing on the agility of the character as players can jump, run, climb, and slide with fluidity. The developers promise a system where savvy parkour practitioners can utilize momentum, uncover shortcuts, and navigate the labyrinthine levels in a quest for speed and efficiency. This aligns the game with the high-pressure, skill-based pacing seen in titles like *Mirror’s Edge*, making it an attractive option for fans of fast-paced platformers.

Despite the absence of a release date or trailer, glimpses of *VHOLUME* are available through short animated snippets on its [Steam page](https://store.steampowered.com/app/4131730/VHOLUME/). As anticipation builds, those who appreciate the aesthetics and gameplay of *Lorn’s Lure* or the vibrant mechanics of *Mirror’s Edge* may find *VHOLUME* to be a perfect addition to their gaming repertoire.

As we await further developments, the potential of *VHOLUME* promises to captivate not just the nostalgia of *Straftat* enthusiasts but also those seeking a fresh take on parkour and exploration in a uniquely crafted environment.