Larian to Host Q&A on Generative AI Usage, Acknowledging Communication Gaps
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Larian Studios, known for their acclaimed RPG series, is set to engage with their community in the new year through an “Ask Me Anything” (AMA) session. This expectation comes in the wake of CEO Swen Vincke’s announcements regarding their limited use of generative AI in game development, particularly in relation to the forthcoming title, “Divinity.” Following an announcement at The Game Awards, where Larian disclosed details about their next RPG, Vincke faced backlash when he indicated that the studio has begun exploring generative AI technologies.

In the wake of these developments, Vincke emphasized that the AMA aims to clarify misunderstandings from recent communications. He noted that “a lot has become lost in translation” concerning their use of generative AI, which includes exploring ideas, enhancing presentations, creating concept art, and writing placeholder text. He committed to offering a direct platform for fans and players to ask questions regarding both “Divinity” and Larian’s development processes.

While the exact date for the AMA has yet to be finalized, Vincke mentioned that more information would be shared at the start of 2026. He articulated Larian’s ethos, stating, “Larian’s DNA is agency,” highlighting their commitment to empowering their teams and ensuring that new technologies are assessed responsibly. Vincke stressed that Larian’s aim is to create a better work environment while developing high-quality games.

The dialogue surrounding Larian’s adoption of generative AI technologies has led to extensive discussion within the gaming community. Vincke and other team members, including publishing director Michael Douse, have actively sought to address concerns through various platforms, showcasing their commitment to transparency amidst backlash.

As Larian prepares for the AMA, they emphasize their dedication to maintaining open communication with their fanbase. Those interested in a more in-depth exploration of “Divinity” and Larian’s creative processes are encouraged to participate in the upcoming session and engage with the developers directly. This event promises to provide a constructive dialogue about the studio’s future endeavors and the integration of new technologies in game development.

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