The Effect of Witcher 3 DLC on Excitement for Witcher 4 Launch
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Leaks and analyst predictions have enthusiasts excited about the potential for one last surprise content update to *The Witcher 3*. *Helldivers 2* will keep evolving in astonishing ways. An older mobile JRPG that inspired two fantastic console spin-offs is at last making its way to PC in the West next year. This is the latest version of Morning Checkpoint, *Kotaku*’s daily summary of gaming news and culture.

With only a few days remaining in 2025, I’ll be dedicating at least one of those to cleaning my PS5. It powered down from overheating three times during my *Nightreign* session last night. The Everdark Balancers couldn’t compete with the massive dust bunnies lurking inside my console.

## Speculation continues about new *Witcher 3* DLC

Polish insider Borys Nieśpielak initially suggested this past summer that the long-standing game would receive more content, noting earlier this month that he anticipated some form of teaser at the Game Awards. We didn’t see one, but that hasn’t silenced the speculation. Now Polish Noble Securities analyst Mateusz Chrzanowski is predicting a new DLC as well.

“We foresee an additional paid expansion (DLC) for *The Witcher 3* to be launched in May 2026. We predict sales of 11 million copies at USD 30 each next year. We estimate the production costs at PLN 52 million,” he stated in a memo earlier this month, according to a Google translation (via *Dexerto*). “The release should initiate the actual marketing campaign for *The Witcher 4*.”

This seems both hard to accept and not entirely impossible. The only known update CD Projekt Red is currently pursuing for the 2015 open-world RPG is mod support for the console edition. A new content expansion, regardless of its size, would undoubtedly help increase sales of the current-gen version while the studio develops *The Witcher 4*. The sequel still seems so distant it might be a PS6 title.

## The original *Granblue Fantasy* is at last arriving on Steam over a decade later

The 2014 mobile RPG that led to spin-offs *Granblue Fantasy Versus: Rising* and *Granblue Fantasy: Relink* will be accessible for the first time in the West on PC starting March 10, 2026. It’s a turn-based game with summons, classes, and multiplayer raids that features contributions from former *Final Fantasy* composer Nobuo Uematsu and art director Hideo Minaba.

## Nvidia’s GeForce Now streaming service broadens its monthly limits

A 100-hour monthly cap used to apply solely to new subscribers. Now it will apply to all users, *PCMag* reports. GeForce Now participants will need to pay an additional fee each month to continue streaming games beyond that limit. The cost will be $3 for an extra 15 hours on the performance plan ($10 a month) and $6 for another 15 hours on the Ultimate plan ($20 a month). This shift indicates Nvidia is likely to seek to manage costs as the program expands.

## *Helldivers 2* may introduce “sequel-level” features such as eight-player missions

“There’s actually a lot of [new features], and I believe the community is quite adept at identifying the direction they want the game to take considering the sequel-like approach,” creative director Johan Pilestedt remarked during a recent Arrow Game Studios livestream (via *Gamesradar*). “Eight-player missions would be one of those,” he added. “Larger open-world maps where you might encounter other Helldiver teams to tackle greater challenges together. Operations that influence other teams as well would represent those kinds of high-level features.”

## Will we catch a glimpse of Arkane’s *Blade* game in 2026?

Most likely not, but one should never say never. “The team is diligently working, and everyone is incredibly proud and pushing themselves,” director Dinga Bakaba mentioned on X during the holiday break in response to a fan. “Please be patient; it will be a special game, and we all hope it meets the high standards we’ve set for ourselves and for you all.” We will likely still see it before the actual movie escapes Hollywood’s development limbo.

## *Nier* fans are bracing for letdown

Series producer Yosuke Saito recently hinted at something for the game’s ninth anniversary. “We’re also preparing just a little something, so please don’t get too excited with anticipation,” he told *4Gamer*, according to *Gematsu*’s translation. Perhaps it’s only a “little something” because Square Enix is finally allowing director Yoko Taro full creative freedom to produce his next game.

## *Avatar: Frontiers of Pandora* is

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