Quake Releases New “Megalithic” 77 Map Mod as a Free Standalone Game in Brutalist Style

Quake Releases New "Megalithic" 77 Map Mod as a Free Standalone Game in Brutalist Style


# Quake’s Third Brutalist Map Jam: A Monumental Overhaul

If you’re a fan of the color grey showcased in designs that embody both angular and slabby aesthetics, the latest installment of Quake’s brutalist map jam is sure to excite you. This third entry stands out as a significant overhaul mod rather than a simple fan-made map pack, presenting a concrete cavernousness that dwarfs the original game’s environment.

## A Growing Collection of Brutalist Maps

The previous two brutalist map jams launched in 2022 and 2023 introduced players to 35 and 30 maps respectively. The third jam, however, features a staggering 77 maps, significantly elevating the quantity and breadth of what players can explore. The sheer weight and density of the new designs promise an immersive experience that takes full advantage of Quake’s capabilities.

As stated in the project’s introductory blurb, “The goal for QBJ3 was to make something uniquely ambitious for the community to build with us.” Beginning production in winter 2024, the development team worked discreetly on what turned into a total conversion mod. The result was unveiled to the community in October 2025, a work-in-progress that allowed community members to explore its tools and creative boundaries over the subsequent six weeks.

## New Features and Enhancements

Beyond just the map collection, this overhaul brings a variety of new elements that enrich the gameplay experience. Notable additions include a suite of new weapons, monsters, and power-ups, alongside a comprehensive visual overhaul of Quake’s existing roster. Among the newly introduced armaments is a pipe wrench famously dubbed “Skullcracker,” as well as dual-wielded automatic nail guns. Meanwhile, the “Rebar Cannon,” described as an industrial crossbow, features a satisfying churm-kachunk sound effect as it fires rusty metal bolts, adding an additional layer of brutality to combat.

## Accessibility and Installation Options

Players looking to access the new content can choose from two download options available on the Slipseer website. The recommended version functions like a traditional mod, attaching to your existing copy of Quake with compatibility for your preferred source port, typically Ironwail. Alternatively, there is a standalone version ready for immediate play, already set up with Ironwail alongside the open-source Quake remake project, LibreQuake. This accessibility allows both seasoned players and newcomers to dive into the brutalist experience without hassle.

## Community Contributions

Continuing the tradition of community involvement, this third jam also features contributions from prominent figures within the gaming scene. Notably, renowned game designer Robert Yang, who has previously written about Quake and level design for Rock Paper Shotgun, has designed one of the maps included in this collection.

## Conclusion

The third Quake Brutalist Map Jam not only expands on the previous installments but also pushes the boundaries of what’s possible within the Quake universe. With its ambitious scale, new gameplay features, and community-driven contributions, this mod promises to be a monumental experience for fans of the genre. Embrace the grey and prepare to dive into an awe-inspiring concrete landscape like no other.