
### Hytale: The Exciting Modding Potential Ahead of Early Access
As the gaming community eagerly anticipates the early access release of Hytale, a noteworthy development has emerged. A modder named Tr7zw has successfully created a blocky version of the classic game *Doom* running within Hytale, showcasing the platform’s modding potential even before its official launch.
#### A New Realm for Doom
The phenomenon of playing *Doom* on unconventional devices is not new, but Hytale adds yet another odd location to the list. Previous iterations have seen *Doom* run on everything from electric toothbrushes to pregnancy tests, solidifying its status as a cultural icon that pushes the boundaries of gaming. This blocky adaptation in Hytale is a testament to the game’s enduring popularity and the creativity of its community.
Tr7zw’s achievement involved two to three intense work nights dedicated to adapting *Doom* for Hytale. Their creation allows characters to float in the game’s expansive landscapes while firing upon foes from a pixelated screen constructed entirely from blocks. The result is a unique blend of two beloved games, though the visuals can be challenging on the eyes, resembling a “broken keyboard” in terms of controls.
#### The Technical Breakdown
Hytale operates on a distinct logic when it comes to modding, benefiting from its resemblance to Minecraft’s mechanics. Tr7zw explained that their version runs at a resolution of 80×60 and achieves 20 frames per second. The mod functions by generating a screenshot for each frame, which is then downsampled to a size compatible with Hytale before being converted into blocks with corresponding colors.
This approach allows for basic player movement and item interactions, although Tr7zw admits that the underlying code does not adhere to best practices. Nonetheless, the achievement is remarkable, especially as it showcases Hytale’s modding capabilities.
#### Community and Collaboration
Tr7zw is not alone in exploring the possibilities within Hytale. Simon Collins-Laflamme, co-founder of Hypixel, has also shared exciting developments regarding the game’s modding tools. The team has demonstrated various projects, including commanding an army of skeletons, being followed by floating lanterns, and creating factory conveyor belts. Additionally, there is a prototype for a side-scrolling adventure that leverages Hytale’s toolset.
The future looks promising for Hytale modding. With the mod site CurseForge poised to support Hytale from its launch and plans for an integrated mod browser already in the works, there is potential for Hytale to reach the modding heights synonymous with its predecessor, Minecraft. However, challenges remain, and it’s crucial for mod creators to navigate the technical landscape as they establish themselves in this new community.
#### Conclusion
As Hytale approaches its early access phase, the excitement surrounding its modding capabilities continues to grow. The ability to run *Doom* within its confines exemplifies the creativity and resourcefulness of its community, hinting at the remarkable experiences players and creators alike will foster in the game. It appears that Hytale is set to become not just a game in its own right but a vibrant platform for endless creativity and innovation.