
### The Stop Killing Games Campaign: Advocating for the Preservation of Online Games
The Stop Killing Games campaign has recently gained significant traction as its organizers seek dialogue with European Union politicians regarding server shutdowns that render online-only games unplayable. This initiative is driven by a petition that amassed just under 1.3 million verified signatures, highlighting the widespread concern over publishers’ rights to abandon games without providing a means for continued access or play. The campaign emphasizes the necessity of protecting digital entertainment and ensuring that players can enjoy their purchased games without fear of abrupt service termination.
In anticipation of their upcoming meeting with EU lawmakers, the campaign has announced the establishment of two non-governmental organizations (NGOs) covering Europe and the United States. This strategic move is intended to bolster their efforts in lobbying for legislative changes and to serve as a continual reminder to policymakers that the issue of game preservation is an ongoing concern.
YouTuber Ross Scott, a prominent figure in the campaign, voiced his support for the creation of these NGOs in a recent update video. He stated that these organizations will facilitate long-term advocacy, potentially leading to the inclusion of provisions in significant legislative efforts such as the European Citizens Initiative and the Digital Fairness Act. Should these efforts not yield results, there remains the possibility of influencing the Digital Content Directive revision, allowing the campaign to pursue multiple avenues to achieve their goals.
The NGOs will also serve a critical role as watchdog organizations, providing resources for players to report instances of game abandonment to consumer protection agencies. This initiative aims to promote accountability among publishers and encourage them to consider the long-term playability of their games.
For context, non-governmental organizations typically address specific social issues, operating independently from governmental entities. They can be non-profit charities, funded by donations, or funded by governmental support, and in some cases, they can operate as for-profit enterprises. The Stop Killing Games campaign mirrors this model, focusing on preserving the integrity of gaming as a form of digital entertainment while advocating for player rights.
Moritz Katzner, a key figure in the movement, has been instrumental in rallying support for the EU petition and has taken on a leadership role in establishing the NGOs. Despite the anticipation surrounding the EU meeting, Katzner and Scott have expressed uncertainty about the potential outcomes but remain hopeful for constructive engagement.
As the campaign progresses, the combination of grassroots support and the establishment of dedicated organizations positions the Stop Killing Games initiative as a pivotal force in the ongoing conversation about digital rights and the responsibilities of game publishers. The movement underscores a vital aspect of modern gaming culture: ensuring that digital experiences remain accessible to players long after their initial release.