
### The Witcher Remake: Insights from a Key Developer
In the ever-evolving landscape of The Witcher franchise, much of the conversation this year has revolved around the rumored DLC for *The Witcher 3*. However, amidst the excitement for potential new content, CD Projekt is diligently working on a confirmed project: a remake of the original *Witcher* game. As fans anticipate this remake, Artur Ganszyniec, a pivotal developer on the 2007 RPG, has recently concluded an engaging developer commentary series that sheds light on the creation of the game.
Over the past six months, Ganszyniec has shared his insights through a 26-episode commentary series on YouTube. These episodes traverse memorable moments from the game, such as Gerry’s encounter with the Order of the Flaming Rose. With his rich experience as the lead story designer, Ganszyniec offers viewers a unique glimpse into the development process and his personal recollections from nearly two decades ago.
One notable revelation from Ganszyniec comes early in the series. He explains that Geralt of Rivia was not initially conceived as the main character. “The funny story is that when the game was originally conceived, Geralt of Rivia was not the main character,” he recounted. The game’s development trajectory shifted after he joined CD Projekt in 2006, marking a pivotal moment where the story began to take shape. His involvement came during a crucial period of reworking the narrative, fundamentally reshaping the game’s core identity.
Ganszyniec emphasizes that his commentary represents just one person’s perspective. He acknowledges the potential for misremembering events, encouraging viewers to seek out additional resources for a fuller understanding of the game’s development. For those interested in broader reflections from other CD Projekt veterans, various retrospective features offer a wealth of knowledge about how the original *Witcher* game was crafted.
As anticipation builds for the remake, Ganszyniec expressed hopes for its success in his concluding remarks. Although he has not been directly involved in the remake—having left CD Projekt in 2010 and currently working as a consulting designer and educator—his insights provide valuable context for fans curious about potential changes in the upcoming adaptation. Philipp Weber, narrative director for *Witcher 4*, has even highlighted Ganszyniec’s commentary as essential viewing for those wanting to understand the groundwork for the remake.
For a nostalgic dive into the original game, enthusiasts can revisit reviews such as Kieron Gillen’s retrospective of the enhanced edition for Eurogamer, which showcases how the game has endured in the minds of its players over the years.
As we await the release of the *Witcher* remake, Ganszyniec’s commentary series stands as an enriching bridge connecting the legacy of the first game with the promising future of the franchise.