

**TiMi Montreal: Yet Another Casualty in the Shift of Chinese Investment in North American Game Development**
The shutdown of TiMi Montreal, a studio supported by Tencent, signifies a noteworthy moment in the changing landscape of North American video game development. Founded in 2021, this studio was part of TiMi Studio Group’s strategic effort to broaden its scope beyond mobile gaming into the domain of AAA open world multi-platform titles. However, the studio has now closed, having never released a game, indicating the hurdles faced by international publishers in a competitive market.
TiMi Montreal was set up as the third North American division of TiMi Studio Group, complementing its counterparts in Los Angeles and Seattle. The studio was anticipated to utilize the rich talent pool available in Montreal, a city celebrated for its gaming industry, hosting established giants like Ubisoft. The expectation was to draw in skilled developers, including notable industry insiders such as Ashraf Ismail, the former creative director of *Assassin’s Creed Valhalla*, who joined TiMi in 2022 after departing Ubisoft under difficult circumstances.
Notwithstanding these optimistic beginnings, TiMi Montreal encountered difficulties in announcing any projects, be they original games or collaborative efforts, during its brief existence. The studio’s lack of communication regarding game development became increasingly evident, particularly as its sibling studio, Team Kaiju in Los Angeles, also encountered closure in 2023. Team Kaiju, which featured talent from cherished franchises like *Halo* and *Battlefield*, similarly failed to deliver a game, raising doubts about the feasibility of high-budget projects in a scenario characterized by escalating development costs and fierce competition.
The closure of TiMi Montreal mirrors a broader trend where major Chinese game publishers, such as Tencent and NetEase, are reassessing their investments in North American studios. Concerns about development costs and a progressively cautious approach to overseas investments have caused these companies to withdraw. As the gaming industry transforms, numerous North American studios are finding themselves navigating a terrain marked by financial instability and changing corporate focuses.
The news of TiMi Montreal’s closure spread via platforms like LinkedIn, resonating with the sorrow of many employees who shared their heartbreak over the studio’s end. A laid-off programmer poignantly noted the unique skill and commitment of the team members, leaving a sense of lost potential and unfulfilled dreams.
In summary, TiMi Montreal’s brief existence in the gaming industry underscores the shifting dynamics of global game development, the difficulties of high-budget game production, and the changing priorities of major publishers. As the industry evolves, the future of North American studios remains ambiguous, highlighting the necessity for strategic reassessments in the face of a transforming financial landscape.