

### The Much-Awaited Bloodborne Remake: A Tale of Aspirations and Disappointments
For an extended period, PlayStation enthusiasts have been voicing their desires for a remake of the highly praised game *Bloodborne*. As a standout title during the PS4 generation, *Bloodborne* has cultivated a devoted fanbase that continues to promote its revival with updated graphics and gameplay improvements. Many held the belief that Bluepoint Games, the studio behind the successful remake of *Demon’s Souls*, was the perfect choice to take on this task.
A report from Bloomberg confirmed that Bluepoint Games did indeed propose a *Bloodborne* remake to Sony recently. Nevertheless, the feedback from FromSoftware, the original developers of *Bloodborne*, was a definitive rejection of the suggestion. Many at Bluepoint had expected that a remake was simply a matter of time; however, their dreams were shattered when they learned that FromSoftware did not endorse their plans.
In 2025, following the cancellation of another endeavor, Bluepoint searched for other opportunities, exploring concepts such as a spin-off of *Ghost of Tsushima* and various remakes, but Sony never approved these propositions. The situation only underscored the challenges faced by Bluepoint after the setback associated with *Bloodborne*.
Shuhei Yoshida, a former PlayStation executive, shed light on this rejection, implying that Hidetaka Miyazaki, the creator of *Bloodborne*, might have been protective of his work. In an interview, Yoshida speculated that although Miyazaki is very attached to *Bloodborne*, his hectic schedule prevents him from engaging in a remake. Therefore, it appears he would prefer not to have anyone else modify his vision, leading Sony to honor this decision.
This protective attitude from FromSoftware suggests that a remake could potentially come directly from the original creators in the future. However, for the time being, fans yearning for a revival of one of the prior generation’s leading games are left feeling disheartened, particularly since *Bloodborne* is presently limited to the PS4 platform.
Compounding Bluepoint’s difficulties, the studio ultimately faced closure, as Sony lost faith in their capacity to produce high-quality original titles. The intended *God of War* live-service game, designed to feature co-op gameplay with Atreus, did not come to fruition and added to the studio’s challenges. In a cruel turn of events, Sony opted to proceed with a remake of its original *God of War* trilogy without leveraging the expertise of Bluepoint, a studio renowned for its beloved remakes.
In conclusion, the elusive *Bloodborne* remake continues to be a hot topic among fans. While the hope for a renewed version of the game may still flicker, the reality is that for now, *Bloodborne* will remain as it is—one of the last remarkable treasures of the PS4 generation, awaiting the right moment and developer to usher it back into the limelight.