Bandai Namco Announces Major Restructuring Following Investment from Sony, Owners of Tekken and Pac-Man

Bandai Namco Announces Major Restructuring Following Investment from Sony, Owners of Tekken and Pac-Man


**Change is Afoot at Bandai Namco Holdings: Company-Wide Restructuring Announced**

Bandai Namco Holdings has recently unveiled a comprehensive restructuring initiative that will impact various segments of its business, including film, toy, arcade, and its videogame division, Bandai Namco Entertainment. This division is known for iconic franchises such as Pac-Man, Tekken, Soulcalibur, and Ace Combat.

The restructuring is set to take effect on April 1st, aligning with the company’s financial year. It includes significant “personnel changes at the departmental head level,” as reported by AnimeNewsNetwork. Key changes in leadership include Osamu Sarudate, who will transition from the NE production department unit 1 of Bandai Namco Entertainment to become the executive officer of the card business division. Koji Tezuka, the general manager of the card business division, is moving to take the helm of the Gundam division, while Yuzuke Minagawa has been appointed as the executive officer of the CX park business division. Alongside these personnel adjustments, the company plans to rename and reorganize several departments and divisions.

This decision comes on the heels of strategic partnerships and investments that highlight the evolving landscape of the gaming industry. Notably, Sony agreed last year to invest approximately $464.5 million in Bandai Namco by acquiring 16 million shares, representing a 2.5% stake in the company. Additionally, in November, Nintendo announced a share transfer agreement that would see them take over Bandai Namco Studios Singapore, a support studio recognized for its collaborative work on projects like Kirby Air Riders.

The restructuring initiative is also a response to the broader industry trends post-COVID, where Bandai Namco, like many others, has faced challenges resulting from the pandemic’s stay-at-home measures. The company reportedly reduced its workforce by over 100 employees between April 2024 and February 2025 and made the controversial decision to cancel multiple game projects in February 2024. In an unusual strategy during late 2024, management was said to have forced staff to resign by placing them in unproductive roles. As of now, no layoffs have been publicly announced in connection with the recent restructuring.

As Bandai Namco Holdings embarks on this new chapter, stakeholders will be observing the impact of these changes on the company’s overall strategy, future projects, and their response to ongoing market dynamics.