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Efficient Grind Method for Acquiring the Soul Flame in Sailor Piece
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He’s a really useful engine. So sayeth the sacred texts surrounding star of at least one million mods Thomas the Tank Engine. He’s also a really fast engine. Or, at least one of his mates is. So demonstrateth the social media clips I’ve been watching of folks going as fast as possible in Thomas & Friends: Wonders of Sodor. One of them’s confirmed that it’s possible to beat the real life world speed record for steam trains – which has stood since 1938 – in the freshly released train game.

**Cyberpunk 2077 Now Has PS5 Pro Patch: Upgrades and Fresh Graphics Options**
Enthusiasts of *Cyberpunk 2077* have been eagerly anticipating a dedicated patch for the PlayStation 5 Pro, and their patience has finally paid off. CD Projekt Red revealed the update on Tuesday, which was made accessible just 24 hours later on April 8, 2024. This patch brings a host of thrilling features intended to enhance the gameplay experience for gamers utilizing Sony’s latest console.
A major highlight of the patch is the inclusion of ray tracing support, featuring BVH8 (8-way Bounding Volume Hierarchy) technology. This development enables superior ray-traced lighting, shadows, and reflections, significantly boosting the game’s visual quality. As noted in a post on the PlayStation Blog, these enhancements align the lighting experience more closely with the studio’s artistic aspirations for the vast world of *Cyberpunk 2077*.
The update also adds two new graphics modes designed specifically for the PS5 Pro. The first, Ray Tracing Pro, aims to provide exceptional lighting and reflections with a standard frame rate of 30FPS, potentially hitting up to 40FPS on screens that support variable refresh rates. For gamers looking for a mix of performance and aesthetics, a standard ray-tracing mode is offered, which enhances graphics while keeping a steady 60FPS. Additionally, a performance mode allows *Cyberpunk 2077* to hit frame rates of up to 90FPS on compatible VRR displays, delivering a more fluid gameplay experience.
In conjunction with its graphical upgrades, *Cyberpunk 2077* remains accessible to a broader audience, as it is featured in the PlayStation Plus Extra and Premium library. Subscribers can enjoy the game at no extra charge, and it regularly goes on sale, making it an appealing choice for new players.
Nonetheless, some players still voice their wishes for extra features like field of view (FOV) sliders and mod support on consoles. Although these requests seem unlikely to be addressed, the release of the PS5 Pro patch underscores CD Projekt Red’s dedication to improving and evolving the game beyond its original launch.
For those contemplating a purchase of the PS5 Pro, it’s important to consider that a recent price hike to $900 might cause some prospective buyers to delay until the arrival of future hardware, such as the PS6, in hopes of enjoying the optimal version of *Cyberpunk 2077*.
In conclusion, the new PS5 Pro patch for *Cyberpunk 2077* brings forth substantial enhancements that satisfy the interests of its passionate fanbase. With upgraded graphics options and performance modes, players can anticipate an enriched gaming experience as they navigate the dystopian environment of Night City.
Well, it was never going to wrap up that neatly, was it? It turns out that the emergence of an internal memo revealing that Subnautica 2 is aiming for an early access release in May won’t be the moment that the messy legal dispute between publishers Krafton and three former lead developers on the game – one of whom’s now been reinstated – ends.
Lawyers representing Unknown Worlds co-founders Charlie Cleveland, Max McGuire, and Ted Gill – the three leads – have now accused Krafton of having “intentionally leaked” the memo from Steve Papoutsis, the exec the publishwrs put in charge after firing Cleveland, McGuire, and Gill last year.