Subnautica 2 Reaches More Than 1 Million Copies Sold in Just Two Hours After Launch

Subnautica 2 Reaches More Than 1 Million Copies Sold in Just Two Hours After Launch

**Subnautica 2: A Plunge into Early Access Triumph**

*Subnautica 2*, the eagerly awaited follow-up to the original underwater survival title, debuted today on Steam through early access amidst controversy. Following a lengthy legal battle between publisher Krafton and developer Unknown Worlds, the game made headlines by selling over a million copies within just two hours of its launch.

The triumph of *Subnautica 2* was highlighted by an announcement from the official Twitter account, confirming that just hours after its debut, more than 1 million players had already delved into its vast underwater environment. The development team expressed their appreciation to the fans, emphasizing the community’s support as a vital element of the game’s achievement. At the same time, the game reached an impressive peak of 467,000 players on Steam, solidifying its position as a major success. With a “Very Positive” user rating based on over 1,000 reviews, *Subnautica 2* quickly attracted attention and praise.

This favorable response signifies a major win for Unknown Worlds, especially against the backdrop of its legal struggles with Krafton. In March, it surfaced that Krafton CEO Changhan Kim had utilized an AI chatbot to formulate strategies aimed at preventing the company from disbursing a potential $250 million bonus to Unknown Worlds, conditional upon the game’s financial performance. Legal documents revealed that Kim’s tactics included actions such as firing the studio’s leadership and trying to take over the game’s development.

Ultimately, the legal proceedings favored Unknown Worlds, which regained control of the game and its destiny, in addition to the restoration of its previously removed CEO. The court also extended the timeframe for the studio to meet the criteria needed to qualify for the bonus payout. Given the game’s astonishing sales numbers, it now appears nearly certain that Krafton will be compelled to pay the $250 million amount it sought to avoid.

With such a successful launch, *Subnautica 2* stands as a validation of the franchise’s lasting appeal while also showcasing the intricacies of corporate dynamics within the gaming sector. As this underwater adventure continues to engage players, all attention will be on the evolving relationship between Krafton and Unknown Worlds, especially as both companies manage the repercussions of this significant release.