**Title: OtherSide Entertainment Faces Setbacks with Layoffs Following Game Cancellation**
**Introduction**
OtherSide Entertainment, a studio known for its ambitious projects, has recently laid off 17 employees due to the cancellation of its multiplayer immersive sim, *Argos: Riders on the Storm*. Founded by veterans from Looking Glass Studios, including esteemed figures like Warren Spector and Paul Neurath, the studio has been at the forefront of the immersive gaming experience. However, the current climate in the gaming industry has proven challenging, leading to significant staffing reductions.
**Impact of the Cancellation**
In a statement to Game Developer, a spokesperson from OtherSide confirmed that the layoffs were effective as of the end of May, shortly after deciding to cancel *Argos*. The studio’s other project, *Thick as Thieves*, was released on May 20th, showcasing a shift from its original PvPvE playstyle to focus on solo and co-op modes. This adjustment suggests a rapid pivot in strategy as the studio navigated the game’s development landscape.
The spokesperson expressed optimism about *Argos*, stating that it “could have been a huge success in normal times.” However, the harsh realities of the gaming industry, described as “brutally challenging,” made it impractical to continue development. The spokesperson also encouraged other studios hiring to consider the impacted employees, emphasizing their talents.
**Ambiguity Surrounding *Argos***
Details about *Argos* were initially sparse, with the game’s description highlighting an evolving alien world where players could select their playstyle. This limited information leaves the gaming community speculating on what the game could have offered. The cancellation adds to the disappointment surrounding OtherSide’s previous crowdfunded project, *Underworld Ascendant*, which faced criticism for its launch state and subsequent reviews.
**Conclusion**
The layoffs at OtherSide Entertainment following the cancellation of *Argos: Riders on the Storm* underscore the volatile nature of the gaming industry. While the studio continues to push forward with *Thick as Thieves*, the loss of talented employees is a significant blow. Wishing solidarity and success to all affected as they navigate their next steps in a rapidly evolving industry.