
### Tomb Raider: Catalyst – Postponements and Digital Shifts
*Tomb Raider: Catalyst* was initially announced at last year’s Game Awards, presenting a teaser that ended with a projected release date of 2027. However, that timeline has been recently revised, with an Amazon gaming executive confirming that the game will not debut as originally planned. This postponement signifies a notable event in the *Tomb Raider* series, as it will be the first main entry to arrive on PlayStation without a physical disc release.
During *The Game Business Show*, Jeffrey Gattis, Amazon’s gaming general manager, expanded on the forthcoming *Tomb Raider* games. He mentioned, “We’ve shared news about the two *Tomb Raider* titles. *Atlantis* is set for February 12th next year, followed by the next one in 2028.” Gattis also shed light on Amazon Luna, the company’s game streaming platform, which aims to offer a broad selection of games, spanning from mobile titles to major franchises like *Tomb Raider*.
Initially, *Tomb Raider: Legacy of Atlantis*, a remake of the franchise’s original game utilizing Unreal Engine 5, was expected to launch this year, but its release has now shifted to early 2027. This delay may be linked to the busy release schedule of late 2026, notably with the arrival of *Grand Theft Auto VI*. Additionally, there are accounts of internal development issues at Crystal Dynamics, worsened by recent job cuts.
The news of *Tomb Raider: Catalyst* being pushed to 2028 aligns with a significant transition in the gaming sector, especially for PlayStation. Earlier this month, Sony announced it would halt the production of physical game discs for all new releases beginning January 2028. After this point, new titles will exclusively be available in digital formats on the PlayStation Store and through retailers.
The ramifications of this change are considerable. *Tomb Raider: Catalyst* will mark the first confirmed PlayStation title without a disc option for the PlayStation 5, echoing analysts’ forecasts that the PlayStation 6 might be entirely digital. While there remains a technical possibility for Sony to continue producing PS5 discs for titles postponed to before the 2028 cut-off, industry predictions trend towards a decidedly digital future.
Considering the patterns of the current console generation, it seems that gaming will sustain momentum on existing platforms for the foreseeable future, notwithstanding the shift to digital-only releases.