
**Marvel Tōkon: Fighting Souls – Performance Enhancements and Player Input**
Launched last week, *Marvel Tōkon: Fighting Souls* by Arc System Works has received an overall favorable reaction on the PS5; however, PC users encountered notable performance challenges. In particular, well-known fighting game community streamer Maximilian Dood publicly removed the game while streaming live due to these issues. Nevertheless, after a maintenance update, numerous Steam users report a markedly better experience.
The latest patch primarily focuses on resolving performance issues by lowering CPU consumption, which had previously led to online lag and gameplay stuttering. A specific bug responsible for performance drops during combat has also been fixed. Player feedback suggests a significant enhancement, with some stating that the update has rectified “all” the problems they faced since the game’s launch on August 6.
Discussions on Reddit illustrate this favorable change. One player remarked on ongoing micro stutter concerns, while another confirmed that the update had rectified their low frame rates and GPU usage issues, resulting in a more fluid gameplay experience. The community is hopeful regarding the possibility of cross-platform play with PS5 users.
This feedback arrives as the *Kotaku* review of *Tōkon* is forthcoming. The writer has expressed their own enjoyment of the game on PS5 and is eager for an improved experience for all players following this swift response from Arc System Works.
### Full Patch Notes:
**Reduced CPU Usage**
– Several fixes have been enacted to decrease overall CPU consumption:
– Fixed an issue causing high CPU usage during startup.
– Addressed the extra system load created by random audio processing during matches.
**Sudden Performance Drops**
– Corrected a problem that prompted the game to repeatedly search for available audio inputs, causing abrupt frame and performance drops.
**Frame Rate Drops**
– Resolved an issue that resulted in frame rate drops at certain resolutions.
**Battle Settings**
– Fixed a bug where restarting the game with specific customization items or colors enabled reverted settings to their defaults.
**Online Lobby**
– Rectified an issue where changing attack button displays to action icons made some buttons unresponsive in open lobby mini-games.
**Warm Up Those Shaders**
– With this update, the PC version initiates a shader warm-up for a more seamless gaming experience.
**Auto Graphics Quality Setting**
– Improved automatic specification detection to select a graphics profile that better aligns with user systems.
With these modifications, *Marvel Tōkon: Fighting Souls* is set to deliver a more enjoyable experience across PCs, cultivating a broader audience within the gaming community.