Grand Blue Sidearms Overview: How to Obtain, Skill Insights, and Top Picks

Grand Blue Sidearms Overview: How to Obtain, Skill Insights, and Top Picks

Sidearms equip to your secondary weapon slot and provide a single additional skill related to it. Typically, these have a higher base damage than your primary weapon, at the cost of a longer cooldown between attacks and, of course, being only a single skill.

So, now that you have an idea of what a sidearm is, discover the full index in this Grand Blue Sidearms article, listing each type, including skills, execution, and obtainment, to help you guide-shop for your next secondary weapon.

Let’s get into it!

Grand Blue Sidearms

Flintlock

An early-game gun that can be bought, found in Treasure Chests, or dropped from Afuaru, the Hoarder, with a 10% chance.

Fire a single bullet from the gun that damages anyone it hits. The player’s shot will line up with their mouse placement.


Daddy’s Gift

Drops from the Blonde Goblin with a 20% chance.

Fire a single bullet from the gun that damages anyone it hits. The player’s shot will line up with their mouse placement.


Show Stopper

Crafted using 1x Scrap Metal, 2x Painted Metal, and a Handle.

Fire a single bullet from the gun that damages anyone it hits. The player’s shot will line up with their mouse placement.


Small Hammer

Drops from Captain Esopo (Usopp) with a 5% chance.

Hold the hammer overhead before slamming it down into the ground, squashing any enemies before you.


Hypnotist Chakram

Drops from Hypnotist Mango with a slim 1% chance.

Casts Sleep Hypnosis, a unique skill that lulls nearby targets into a deep sleep, giving the player ample chance to execute follow-up attacks or evade their pursuers.

During the early levels of this skill, the player also risks falling asleep from their skill; however, the chance of this decreases with each level and is completely harmless to the caster at level 10.


Flammable Liquid

Drops from Bazaji with a 5% chance.

Sets opponents ablaze. The player leans forward and blows into a bubble wand, which casts a line AoE fire breath which burns targets caught in the flame.


Clown Knives

Drops from the Killer Clowns with a thin 1% chance.

When used, the player will throw three knives in a growing fan shape, aimed towards the player’s mouse.

This move has a chance to hit three targets at once if aimed well. On hit, it applies bleed, dealing additional DoT to a target.


Muggy Ball

Crafted using 1x Gunpowder and 1x Clown Cannon Ball.

A buggy ball projectile that the player throws at an enemy. It detonates on impact in a grand explosion, dealing massive damage and ragdolling whoever it hits.


Frequently Asked Questions

Which is the best Sidearm?

The Muggy Ball or Hypnotist Chakram.

How do Sidearm levels work?

Sidearms have two different levelling systems. One lets you choose upgrades, and one requires blacksmithing.

To level up the Sidearm, visit the Blacksmith and interact with the anvil. You will need to invest some materials and gold to prestige the weapon to its next level. This unlocks bonus stats and increases the skill damage.

Separate from the Sidearm is the skill performed when wielding it. When used enough, the skill will also unlock upgrades, which you choose the enhancement from a set of three cards. These can influence things such as overall damage, cooldown reductions, range, endlag, etc. When you see the little arrow on the skill in your hotbar, press it to view the skill upgrade cards.


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