MindsEye Studio’s Build A Rocket Boy Implements New Redundancies as HR Staff Assist in Transitioning Tasks

MindsEye Studio's Build A Rocket Boy Implements New Redundancies as HR Staff Assist in Transitioning Tasks

### Update on Job Losses at Build a Rocket Boy (BARB)

Recently, the Independent Workers’ Union of Great Britain (IWGB) Games Worker Union expressed deep concern regarding the ongoing staff redundancies at Build a Rocket Boy (BARB), the studio behind the action game and minigame platform, Minds Eye. Vice-chair Ben Newbon released a statement emphasizing the union’s solidarity with affected workers and their commitment to addressing unjust treatment within the video game industry.

The IWGB’s statement reflected a broader context of challenges faced by current and former employees at BARB. Newbon described the redundancies as “heartbreaking” and criticized the management’s handling of workforce stability, which has led to a tumultuous environment for those dedicated to creating the studio’s projects. The union urges that meaningful change and justice can be achieved through collective action and union involvement.

### Current Situation at BARB

Build a Rocket Boy has been experiencing significant turmoil, as highlighted by LinkedIn posts from employees indicating impending job losses. Dan Hawkins, a principal talent acquisition partner at BARB, shared his personal journey after nearly five years with the studio, announcing his status as “Open to Work.” Hawkins noted his role in scaling the company’s workforce from 200 to 550 employees, but his recent statement regarding helping to “wrap things up” in HR raises concerns about the studio’s future.

Another employee, Michaela Emslie, the release manager, confirmed her redundancy notice, expressing pride in her career growth at BARB yet lamenting the unexpected turn of events. Insights from an IGN report suggest that BARB may not necessarily dissolve if all staff members are laid off, indicating potential future operations under different circumstances.

### The Role of Unions and Call for Support

The IWGB Games Worker Union has been vocal about its opposition to management practices at BARB, filing previous legal claims related to alleged mishandling of redundancies and privacy violations. Their advocacy highlights the importance of collective bargaining and the necessity for workers in the gaming industry to unite for better treatment.

The union’s statement serves as a call to action for all affected employees to consider joining a trade union to empower themselves against such corporate practices. As the situation unfolds, the IWGB continues to offer solidarity and support to those navigating the uncertainty of job displacement.

### Conclusion

The circumstances surrounding Build a Rocket Boy highlight significant challenges within the video game industry, particularly regarding employee treatment during downsizing. As workers face the strain of potential layoffs, organizations like the IWGB are stepping up to champion rights and fair practices. The future of BARB remains uncertain, but the focus on worker solidarity and union strength may pave the way for a more equitable industry overall.