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Insight into the Bookshelf of Pietro Righi Riva, Co-Founder of Santa Ragione and Director of Saturnalia

Hello reader who is also a reader! Today marks the sad and glorious return of Booked for the Week, our reliably irregular Sunday column in which games people talk about books. It’s sad because the original creator of this column, arch word baron Nic Reuben, is no longer full time at RPS. It’s glorious because this is one of the best columns I’ve ever read, and I’m delighted Nic has given permission to keep it rolling. He’s now got a Patreon, by the way.

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Weekly News Summary: The Sunday Papers

Sundays are for realising that he’s coming. That he’s inevitable. That, in a way, he’s already here. You feel him in the back of your mind. Grinding his teeth. Picking his nose. Raking his nails across the palms of his hands. He hungers, a snarling hunk of robo-man-flesh yearning for the time his clarion call rings out through the space between each of our psyches.

Something terrible and insidious this way comes. He glues a cookie-cutter short back and sides hairdo to his usually bald bonce. He cries out to the great corporate entities for money and wares to show off. He dusts off a tombstone engraved with the words ‘please wrap it up’. He howls at the moon. AWWWWWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.

Adrian Edmondson? “NO,” he yells, jumping on stage. “IT IS I, KEOFF GEIGHLEY.” You gasp in horror.

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“Mount & Blade II: Bannerlord Developers Discuss Delay in Launching ‘War Sails’ Mod and the Integration of Custom Naval Battles”

Earlier this year, Mount & Blade II: Bannerlord‘s War Sails naval expansion had its release pushed back from June 17th to November 26th. You can give it a go right now if you fancy, so it obviously made that second date. Prior to the DLC dropping, I chatted with Bannerlord senior producer Falk Engel about what went into the decision to ditch the initial summer date, and why custom naval battles were only confirmed to be arriving with its launch quite late in the day.

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Paradox Acknowledges Responsibility for Bloodlines 2 Sales Performance and Plans to Reassess Future World of Darkness Games Strategy

Vampire: The Masquerade – Bloodlines 2 hasn’t sold as well as publishers Paradox predicted. As such, the company have announced plans to write-down 355 million Swedish Krona (approximately £28 million/$37 million) of the game’s development costs – essentially the financial way of saying something along the lines of ‘oops, this isn’t worth as much as we thought it was’.

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Epic CEO Requests Valve and Steam to Eliminate Requirement for Developers to Disclose Generative AI Usage

A couple of weeks after arguing that generative AI shouldn’t be considered in videogame reviews, Epic CEO Tim Sweeney is calling for Steam and digital storefronts generally to stop requiring generative AI disclosures.

Sweeney’s argument is broadly that all videogames will use generative AI tools at some stage, so you and I might as well stop hearing about it. He thinks tagging things as made with generative AI is only necessary when there’s a formal need to prove legal authorship, or help buyers understand whether they have rights to a piece of digital art. There’s no sense letting regular old videogame players learn that stuff. It will only make us upset, and possibly less willing to play videogames with generative AI in them, like Fortnite.

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Ubisoft Announces No Plans for Second Major DLC Expansion for Assassin’s Creed: Shadows

Assassin’s Creed Shadows probably won’t get a second major DLC expansion on the scale of Claws of Awaji, Ubisoft’s associate game director Simon Lemay-Comtois has revealed. It’s a blow to fans who are accustomed to getting a couple of major expansions per Assassin’s Creed, and a boon to people who haven’t even played Shadows yet, let alone the 10-hour-long Claws of Awaji, and are getting dry heaves from FOMO. It’s me, I am people.

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Investigating the Forsaken Yoshi Statue on Train Tracks: Latest Updates

### The Classon Ave Yoshi: A Local Icon of New York City’s Subway

In the bustling hub of New York City, where tales arise from the most unforeseen spots, the narrative of the “Classon Ave Yoshi” has enchanted the hearts of residents and social media participants alike. This massive plush Yoshi, a cherished figure from the Nintendo brand, has become a representation of urban intrigue and an element of the city’s eccentric folklore.

#### Discovery and Journey

The story of the Classon Ave Yoshi commenced on November 14, when the stuffed toy was found abandoned on the tracks of the Classon Avenue G train station in Brooklyn, a lively area in Bedford-Stuyvesant. It wasn’t until December 4 that the phenomenon began to gain popularity online, thanks to a TikTok video by user @jeremypinson321. The post highlighted the lonely plushie, sparking interest and dialogue across social media channels.

In the days that followed its discovery, an anonymous altruist took action to relocate Yoshi, leaning it against one of the station’s pillars, thus granting it a second chance as a local attraction. This gesture of kindness resonated with many who perceived the plushie not just as a forsaken toy but as a character with a heartfelt narrative.

#### The Physicality and Mystery of Yoshi

Upon a personal visit to the Classon Avenue station, encountering this colossal Yoshi was surprisingly striking. Although its exact size is difficult to assess from the tracks, estimates suggest that it stands at least two feet tall. It features an official Super Mario-branded tag, leading to inquiries about its origins. With various types of Yoshi plush toys found in retail outlets, identifying the precise model is challenging, adding to its enigma.

The story of the Classon Ave Yoshi resonates strongly. Memories of childhood toys—and the tales they tell—quickly come to mind. Many ponder how Yoshi ended up on the subway tracks. Did a child misplace their treasured friend during a chaotic journey? Or did a loving parent inadvertently forget it while hurrying off the train? Alternatively, could this be an elaborate prank or a marketing scheme for the upcoming Super Mario Galaxy Movie?

#### The Social Media Impact

The Classon Ave Yoshi has incited a surge of compassion and social engagement among city residents and online onlookers alike. Numerous passersby have felt drawn to the plushie, expressing their wishes to save it and shield it from the harsh realities of the subway environment. The plush toy’s position against the pillar has become a photographic opportunity, as individuals capture its likeness for TikTok and Instagram, highlighting its unexpected role as a tourist spot.

#### The MTA’s Involvement

As the tale progressed, inquiries were directed to the Metropolitan Transportation Authority (MTA) for details concerning Yoshi’s fate. On December 5, 2025, the MTA confirmed that the plush toy had been taken from the subway tracks. The authorities indicated that it had not been discarded but instead moved to the NYC Transit lost and found, raising hopes that the original owner might eventually be reunited with their treasured Yoshi.

Within hours of the MTA’s announcement, a TikTok user shared footage of MTA employees carefully retrieving Yoshi from its place, further cementing the plushie’s ascent to prominence in the city’s rich storytelling realm.

#### Conclusion

The Classon Ave Yoshi transcends being just a stuffed animal; it encapsulates the feelings and narratives that linger within the dynamic tapestry of New York City life. This unusual tale reflects the sentiments of nostalgia, compassion, and community ties. As we await further updates regarding Yoshi’s destiny, one certainty prevails: whether it reunites with its owner or stands as a beloved memento of NYC’s whimsical past, its moment in the limelight will not be easily forgotten.

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Resonant Trademark Application Filed in Europe by Law Firm Remedy Through Multiple Instances

A trademark for Control Resonant has been applied for in Europe by a law firm who’ve represented Alan Wake developers Remedy on numerous previous occasions. This application’s been lodged not long before The Game Awards and is to permit the phrase to be used in relation to games, but at the moment it’s still a mystery what exact sort of Control-related thing it refers to.

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