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“Double Fine, Formerly Xbox-Owned Studio, Regains Rights to Their Games; Purchasing Titles Supports the Studio”

Earlier this week, South of Midnight developer Compulsion Games shared word that they now own all of the publishing rights to their games, a welcome update in light of the ongoing BDS boycott against Microsoft and Xbox. And now, another studio is joining the realm of boycott freedom, this time Psychonauts studio Double Fine, as CEO Tim Schafer has confirmed that they too now own the publishing rights to their own catalogue.

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“Tulpa the Unseen Lover: A Psychological Visual Novel Featuring a Depressed Manga Artist and His Manifestation of a Cute Yet Ominous Anime Girl, Created by Former Spider-Verse Animators”

It’s very rare that I’m not thinking about the works of Satoshi Kon (pop on Tokyo Godfathers this Christmas, you won’t regret it), but the one that I always come back to is Opus. It’s a manga the director made in the mid ’90s that he ultimately never finished before his death, following a manga artist who gets sucked into his own creation and forced to deal with the consequences of his writing. Tulpa the Unseen Lover, a psychological visual novel made by former Spider-Verse animators, is sort of like that, only in this case it’s about a manga creator bringing an anime girl to life in his mind.

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Exploring Chromatic Aberration in NECHROMIA: A High Contrast Survival Horror Experience in a Castle of Memories

Look, I love a PS1 horror throwback as much as the next whatever Gonzo is, but they don’t all have to look like Silent Hill or Resident Evil, do they? There have been some aesthetic divergences in the renewed interest in the pseudo-genre, like with 2024’s excellent and queer as hell Sorry We’re Closed, but I’m hungry for more. Hence my interest in NEHCROMIA, a high-contrast survival horror set in a castle made of memories that aren’t yours (a seizure warning is in order for the trailer below).

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This Week in PC Games: Bank Holiday Special Edition

Fleeing the intolerable glare of another weekday morning, you take the spiral stair that runs around the elven bulk of the Treehouse, and after hours of climbing, reach the Primrose Door. The light within the Tree is soft as syrup, spilling across a realm of marble, gold, and glass. Here the Sages of Rock Paper Shotgun belabour the decades debating the mysteries of creation, such as whether “Nvidia” should be written in all capitals. But what’s this? The arching velvet sanctum lies empty.

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