David Gaider, former Dragon Age writer, is developing a light-hearted heist RPG, pending funding approval.

David Gaider, former Dragon Age writer, is developing a light-hearted heist RPG, pending funding approval.

### The Future of Summerfall Studios: A Dive into Their Aspirations and Challenges

Founded in 2017, Summerfall Studios has carved a niche for itself with its unique approach to gaming, though its journey has not been without obstacles. The studio has released two games to date: *Stray Gods: The Roleplaying Musical* in 2023 and *Malys*, a devil-exercising deckbuilder, in 2022. Despite their creative offerings, the commercial performance of these titles has been less than stellar.

Recently, co-founder David Gaider, known for his work on *Dragon Age*, revealed in an interview with *PC Gamer* that Summerfall Studios is looking to develop a new project: a heist RPG. The game proposes a unique premise where players assume the roles of a crew of rogues operating from an airship, embarking on various heists that ultimately lead to a traditional RPG narrative. Gaider expresses a desire to create a game with a light-hearted tone, aiming to provide players with a sense of joy amidst the current global climate.

However, the gaming industry is currently facing significant challenges, as Gaider notes. He describes a “weird contraction” that has persisted for almost three years, leading to layoffs across many studios—a clear indicator of the broader economic struggle in the sector. This contraction has made funding new projects increasingly difficult, as investors tend to shy away from unproven ideas in favor of established intellectual properties and sequels.

Despite the promising concept of the heist RPG, Gaider admits that attracting a publishing partner has proven challenging. He mentions that responses from potential publishers indicate a hesitance to commit until the game reaches completion, reflecting a cautious approach prevalent in the industry. While the initial reception of their new project has been positive, the lack of financial backing presents a significant hurdle for smaller studios like Summerfall.

In light of these industry pressures, Gaider conveys a sense of realism regarding the future of Summerfall Studios. He acknowledges that not all ventures succeed and expresses gratitude for the journey so far. However, he also raises concerns about job prospects within the industry if Summerfall were to close its doors, highlighting fears of competing for jobs with peers in an increasingly saturated market.

As Summerfall Studios continues its pursuit of the heist RPG, the gaming community watches with interest. The concept of a fun, rogue-driven narrative may resonate with audiences seeking lighthearted entertainment. The call for support from publishers is clear, as the studio hopes to bring their whimsical idea to fruition.