# Wuchang: Fallen Feathers Sequel Announced
The enchanting world of **Wuchang: Fallen Feathers**, a Chinese soulslike, is set to expand with the announcement of a sequel. This new entry will be developed by a new studio named **Indolphinity**, led by Xia Siyuan, the original game’s director. Unlike the first installment, which was developed by **Lenzee**, this sequel is being published by **505 Games**.
## Ownership and Development
In a recent press release, both Indolphinity and 505 Games confirmed the new venture. The IP rights to *Wuchang* were purchased by Digital Bros, 505 Games’ parent company, from Lenzee for approximately €4.6 million in April. Xia Siyuan, who had previously directed *Wuchang: Fallen Feathers*, reportedly left Lenzee earlier this year, making the sequel’s announcement unexpected.
“I am delighted to embark once again on a deep collaboration with 505 Games under our new studio banner, Indolphinity,” stated Siyuan. He emphasized the importance of cultural heritage in their games, asserting that it forms the core strength of their creative process. 505 Games has shown a deep respect for this ethos, aligning with Indolphinity’s vision for the game’s future.
Digital Bros co-CEO Raffi Galante expressed confidence in the potential of *Wuchang* as a long-term global franchise. He highlighted the commitment to preserving the IP’s cultural authenticity while amplifying its creative vision from China.
## The Sequel’s Narrative
While specific details about the sequel’s storyline remain under wraps, Siyuan has teased that it will explore “an entirely new chapter of Wuchang’s story that is deeply rooted in the Eastern soil.” The preceding game received praise for its intricate level design despite some technical performance challenges, and fans are eager to see how the sequel will build on these strengths.
## Reception of Fallen Feathers
Upon its release, *Wuchang: Fallen Feathers* garnered a positive reception despite facing some hurdles, including criticisms regarding its PC performance. A standout feature of the game was its design; renowned guides writer Jeremy noted that the game presents some of the best level architecture he’s encountered. Describing the opening village’s labyrinthine layout, he pointed out how the various corridors and paths lead to hidden areas and shortcuts, enhancing gameplay depth.
Moreover, the game attracted both acclaim and some controversy, notably due to aspects like character design and adjustments made post-launch to cater to Mainland Chinese audiences.
With the groundwork laid for future adventures in the *Wuchang* universe, excitement builds among the gaming community for what Indolphinity and 505 Games will reveal next. The sequel promises to delve deeper into the rich tapestry of Eastern storytelling while introducing fresh gameplay mechanics to captivate both old fans and new players alike.